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-rw-r--r--src/components/player_physics.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/components/player_physics.cpp b/src/components/player_physics.cpp index 1be43b6..e366d6e 100644 --- a/src/components/player_physics.cpp +++ b/src/components/player_physics.cpp
@@ -38,14 +38,14 @@ void PlayerPhysicsComponent::receive(Game&, Entity& entity, const Message& msg)
38 { 38 {
39 if (isFalling) 39 if (isFalling)
40 { 40 {
41 playSound("../res/Randomize27.wav", 0.05); 41 playSound("res/Randomize27.wav", 0.05);
42 isFalling = false; 42 isFalling = false;
43 } 43 }
44 44
45 velocity.second = 0.0; 45 velocity.second = 0.0;
46 } else if (msg.type == Message::Type::jump) 46 } else if (msg.type == Message::Type::jump)
47 { 47 {
48 playSound("../res/Randomize87.wav", 0.25); 48 playSound("res/Randomize87.wav", 0.25);
49 49
50 velocity.second = jump_velocity; 50 velocity.second = jump_velocity;
51 accel.second = jump_gravity; 51 accel.second = jump_gravity;