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-rw-r--r--src/components/map_render.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/components/map_render.cpp b/src/components/map_render.cpp index d93afe6..6fdfcc3 100644 --- a/src/components/map_render.cpp +++ b/src/components/map_render.cpp
@@ -8,7 +8,7 @@ MapRenderComponent::MapRenderComponent(const Map& map) : screen(GAME_WIDTH, GAME
8 8
9 Texture tiles("../res/tiles.png"); 9 Texture tiles("../res/tiles.png");
10 10
11 for (int i=0; i<MAP_WIDTH*(MAP_HEIGHT-1); i++) 11 for (int i=0; i<MAP_WIDTH*MAP_HEIGHT; i++)
12 { 12 {
13 int tile = map.getMapdata()[i]; 13 int tile = map.getMapdata()[i];
14 int x = i % MAP_WIDTH; 14 int x = i % MAP_WIDTH;
har */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
#pragma once

int SWAP_TARGETS = 0x1;
int SWAP_PATHWAYS = 0x2;
int SWAP_STYLE = 0x4;
int SWAP_COLORS = 0x8;
int SWAP_TRACED = 0x10;


int SWAP_SIZE = 0x20;


class WitnessRandomizer {
public:

	WitnessRandomizer();

	void Randomize(std::vector<int> panels, int flags);
	void SwapPanels(int panel1, int panel2, int flags);

private:
	void SwapPanelData(int panel1, int panel2, int finalOffset, int dataSize);

	Memory _memory;
};