diff options
Diffstat (limited to 'scripts')
-rw-r--r-- | scripts/checkpoint.lua | 17 | ||||
-rw-r--r-- | scripts/common.lua | 21 | ||||
-rw-r--r-- | scripts/movplat.lua | 8 |
3 files changed, 46 insertions, 0 deletions
diff --git a/scripts/checkpoint.lua b/scripts/checkpoint.lua new file mode 100644 index 0000000..452f81d --- /dev/null +++ b/scripts/checkpoint.lua | |||
@@ -0,0 +1,17 @@ | |||
1 | checkpoint = {} | ||
2 | |||
3 | function checkpoint.OnTouch(id, player) | ||
4 | curMap = entity.new(realizing():singleton():realizable().activeMap) | ||
5 | |||
6 | if not player:playable().checkpointMapObject or | ||
7 | not curMap:mappable().mapId == player:playable().checkpointMapId or | ||
8 | not id:prototypable().mapObjectIndex == | ||
9 | player:playable().checkpointMapObjectIndex then | ||
10 | |||
11 | player:playable().checkpointMapObject = true | ||
12 | player:playable().checkpointMapId = curMap:mappable().mapId | ||
13 | player:playable().checkpointMapObjectIndex = | ||
14 | id:prototypable().mapObjectIndex | ||
15 | player:playable().checkpointPos = player:transformable().pos | ||
16 | end | ||
17 | end | ||
diff --git a/scripts/common.lua b/scripts/common.lua new file mode 100644 index 0000000..d84d97d --- /dev/null +++ b/scripts/common.lua | |||
@@ -0,0 +1,21 @@ | |||
1 | function waitForTick() | ||
2 | return coroutine.yield() | ||
3 | end | ||
4 | |||
5 | function moveLeft(id, len, speed) | ||
6 | local remaining = len / speed | ||
7 | |||
8 | while (remaining > 0) do | ||
9 | id:ponderable().vel.x = -speed | ||
10 | remaining = remaining - waitForTick() | ||
11 | end | ||
12 | end | ||
13 | |||
14 | function moveRight(id, len, speed) | ||
15 | local remaining = len / speed | ||
16 | |||
17 | while (remaining > 0) do | ||
18 | id:ponderable().vel.x = speed | ||
19 | remaining = remaining - waitForTick() | ||
20 | end | ||
21 | end | ||
diff --git a/scripts/movplat.lua b/scripts/movplat.lua new file mode 100644 index 0000000..21cc61a --- /dev/null +++ b/scripts/movplat.lua | |||
@@ -0,0 +1,8 @@ | |||
1 | movplat = {} | ||
2 | |||
3 | function movplat.Behavior(id) | ||
4 | while true do | ||
5 | moveRight(id, 90, 30) | ||
6 | moveLeft(id, 90, 30) | ||
7 | end | ||
8 | end | ||