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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-02-08 12:34:42 -0500 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-02-08 12:34:42 -0500 |
commit | cefe66cdbb8786dc455657376e36f0ff8785d5bc (patch) | |
tree | 7e90536fad90f2954b3834dc4959f402883c32b3 /src/systems/rendering.h | |
parent | cec0ed92c4035c4421d3cc2448f5423fcbb7f7d4 (diff) | |
download | therapy-cefe66cdbb8786dc455657376e36f0ff8785d5bc.tar.gz therapy-cefe66cdbb8786dc455657376e36f0ff8785d5bc.tar.bz2 therapy-cefe66cdbb8786dc455657376e36f0ff8785d5bc.zip |
Introduced animated sprites
Also restyled a lot of the code.
Diffstat (limited to 'src/systems/rendering.h')
-rw-r--r-- | src/systems/rendering.h | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/src/systems/rendering.h b/src/systems/rendering.h index cec72e2..a53ee64 100644 --- a/src/systems/rendering.h +++ b/src/systems/rendering.h | |||
@@ -6,14 +6,17 @@ | |||
6 | #include "consts.h" | 6 | #include "consts.h" |
7 | 7 | ||
8 | class RenderingSystem : public System { | 8 | class RenderingSystem : public System { |
9 | public: | 9 | public: |
10 | RenderingSystem(Game& game) | ||
11 | : System(game) {} | ||
12 | 10 | ||
13 | void tick(double dt); | 11 | RenderingSystem(Game& game) : System(game) |
12 | { | ||
13 | } | ||
14 | 14 | ||
15 | private: | 15 | void tick(double dt); |
16 | Texture texture {GAME_WIDTH, GAME_HEIGHT}; | 16 | |
17 | private: | ||
18 | |||
19 | Texture texture_ {GAME_WIDTH, GAME_HEIGHT}; | ||
17 | }; | 20 | }; |
18 | 21 | ||
19 | #endif /* end of include guard: RENDERING_H_76ABC02A */ | 22 | #endif /* end of include guard: RENDERING_H_76ABC02A */ |