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authorKelly Rauchenberger <fefferburbia@gmail.com>2018-05-17 15:55:37 -0400
committerGitHub <noreply@github.com>2018-05-17 15:55:37 -0400
commit90aadf3844386824140a20d7fbb847bc16009a94 (patch)
tree6f83fce90e71abb22b1a8f3e09c79963b2a34d5d /src/systems/animating.h
parentbc63fa57ced1c7329f7fdcfd168eaf7e290158bc (diff)
parent86f0106d0523825549f1e74b835688c78a10cf6c (diff)
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Merge pull request #7 from hatkirby/es-rewrite
The ECS rewrite exceeds the original branch in functionality, so it is time to merge it in.
Diffstat (limited to 'src/systems/animating.h')
-rw-r--r--src/systems/animating.h25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/systems/animating.h b/src/systems/animating.h new file mode 100644 index 0000000..acc6191 --- /dev/null +++ b/src/systems/animating.h
@@ -0,0 +1,25 @@
1#ifndef ANIMATING_H_5BBF0094
2#define ANIMATING_H_5BBF0094
3
4#include "system.h"
5#include <string>
6#include "renderer/texture.h"
7
8class AnimatingSystem : public System {
9public:
10
11 AnimatingSystem(Game& game) : System(game)
12 {
13 }
14
15 void tick(double dt);
16
17 void render(Texture& texture);
18
19 void initPrototype(id_type entity);
20
21 void startAnimation(id_type entity, std::string animation);
22
23};
24
25#endif /* end of include guard: ANIMATING_H_5BBF0094 */