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| author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-05-17 15:55:37 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-05-17 15:55:37 -0400 |
| commit | 90aadf3844386824140a20d7fbb847bc16009a94 (patch) | |
| tree | 6f83fce90e71abb22b1a8f3e09c79963b2a34d5d /src/renderer/wrappers.h | |
| parent | bc63fa57ced1c7329f7fdcfd168eaf7e290158bc (diff) | |
| parent | 86f0106d0523825549f1e74b835688c78a10cf6c (diff) | |
| download | therapy-90aadf3844386824140a20d7fbb847bc16009a94.tar.gz therapy-90aadf3844386824140a20d7fbb847bc16009a94.tar.bz2 therapy-90aadf3844386824140a20d7fbb847bc16009a94.zip | |
Merge pull request #7 from hatkirby/es-rewrite
The ECS rewrite exceeds the original branch in functionality, so it is time to merge it in.
Diffstat (limited to 'src/renderer/wrappers.h')
| -rw-r--r-- | src/renderer/wrappers.h | 273 |
1 files changed, 273 insertions, 0 deletions
| diff --git a/src/renderer/wrappers.h b/src/renderer/wrappers.h new file mode 100644 index 0000000..c6edc11 --- /dev/null +++ b/src/renderer/wrappers.h | |||
| @@ -0,0 +1,273 @@ | |||
| 1 | #ifndef WRAPPERS_H_1EE0965B | ||
| 2 | #define WRAPPERS_H_1EE0965B | ||
| 3 | |||
| 4 | #include "gl.h" | ||
| 5 | #include <utility> | ||
| 6 | |||
| 7 | class GLVertexArray { | ||
| 8 | public: | ||
| 9 | |||
| 10 | GLVertexArray() | ||
| 11 | { | ||
| 12 | glGenVertexArrays(1, &id_); | ||
| 13 | } | ||
| 14 | |||
| 15 | GLVertexArray(const GLVertexArray& other) = delete; | ||
| 16 | GLVertexArray& operator=(const GLVertexArray& other) = delete; | ||
| 17 | |||
| 18 | GLVertexArray(GLVertexArray&& other) : GLVertexArray() | ||
| 19 | { | ||
| 20 | std::swap(id_, other.id_); | ||
| 21 | } | ||
| 22 | |||
| 23 | GLVertexArray& operator=(GLVertexArray&& other) | ||
| 24 | { | ||
| 25 | std::swap(id_, other.id_); | ||
| 26 | |||
| 27 | return *this; | ||
| 28 | } | ||
| 29 | |||
| 30 | ~GLVertexArray() | ||
| 31 | { | ||
| 32 | glDeleteVertexArrays(1, &id_); | ||
| 33 | } | ||
| 34 | |||
| 35 | inline GLuint getId() const | ||
| 36 | { | ||
| 37 | return id_; | ||
| 38 | } | ||
| 39 | |||
| 40 | private: | ||
| 41 | |||
| 42 | GLuint id_; | ||
| 43 | }; | ||
| 44 | |||
| 45 | class GLFramebuffer { | ||
| 46 | public: | ||
| 47 | |||
| 48 | GLFramebuffer() | ||
| 49 | { | ||
| 50 | glGenFramebuffers(1, &id_); | ||
| 51 | } | ||
| 52 | |||
| 53 | GLFramebuffer(const GLFramebuffer& other) = delete; | ||
| 54 | GLFramebuffer& operator=(const GLFramebuffer& other) = delete; | ||
| 55 | |||
| 56 | GLFramebuffer(GLFramebuffer&& other) : GLFramebuffer() | ||
| 57 | { | ||
| 58 | std::swap(id_, other.id_); | ||
| 59 | } | ||
| 60 | |||
| 61 | GLFramebuffer& operator=(GLFramebuffer&& other) | ||
| 62 | { | ||
| 63 | std::swap(id_, other.id_); | ||
| 64 | |||
| 65 | return *this; | ||
| 66 | } | ||
| 67 | |||
| 68 | ~GLFramebuffer() | ||
| 69 | { | ||
| 70 | glDeleteFramebuffers(1, &id_); | ||
| 71 | } | ||
| 72 | |||
| 73 | inline GLuint getId() const | ||
| 74 | { | ||
| 75 | return id_; | ||
| 76 | } | ||
| 77 | |||
| 78 | private: | ||
| 79 | |||
| 80 | GLuint id_; | ||
| 81 | }; | ||
| 82 | |||
| 83 | class GLRenderbuffer { | ||
| 84 | public: | ||
| 85 | |||
| 86 | GLRenderbuffer() | ||
| 87 | { | ||
| 88 | glGenRenderbuffers(1, &id_); | ||
| 89 | } | ||
| 90 | |||
| 91 | GLRenderbuffer(const GLRenderbuffer& other) = delete; | ||
| 92 | GLRenderbuffer& operator=(const GLRenderbuffer& other) = delete; | ||
| 93 | |||
| 94 | GLRenderbuffer(GLRenderbuffer&& other) : GLRenderbuffer() | ||
| 95 | { | ||
| 96 | std::swap(id_, other.id_); | ||
| 97 | } | ||
| 98 | |||
| 99 | GLRenderbuffer& operator=(GLRenderbuffer&& other) | ||
| 100 | { | ||
| 101 | std::swap(id_, other.id_); | ||
| 102 | |||
| 103 | return *this; | ||
| 104 | } | ||
| 105 | |||
| 106 | ~GLRenderbuffer() | ||
| 107 | { | ||
| 108 | glDeleteRenderbuffers(1, &id_); | ||
| 109 | } | ||
| 110 | |||
| 111 | inline GLuint getId() const | ||
| 112 | { | ||
| 113 | return id_; | ||
| 114 | } | ||
| 115 | |||
| 116 | private: | ||
| 117 | |||
| 118 | GLuint id_; | ||
| 119 | }; | ||
| 120 | |||
| 121 | class GLBuffer { | ||
| 122 | public: | ||
| 123 | |||
| 124 | GLBuffer() | ||
| 125 | { | ||
| 126 | glGenBuffers(1, &id_); | ||
| 127 | } | ||
| 128 | |||
| 129 | GLBuffer(const GLBuffer& other) = delete; | ||
| 130 | GLBuffer& operator=(const GLBuffer& other) = delete; | ||
| 131 | |||
| 132 | GLBuffer(GLBuffer&& other) : GLBuffer() | ||
| 133 | { | ||
| 134 | std::swap(id_, other.id_); | ||
| 135 | } | ||
| 136 | |||
| 137 | GLBuffer& operator=(GLBuffer&& other) | ||
| 138 | { | ||
| 139 | std::swap(id_, other.id_); | ||
| 140 | |||
| 141 | return *this; | ||
| 142 | } | ||
| 143 | |||
| 144 | ~GLBuffer() | ||
| 145 | { | ||
| 146 | glDeleteBuffers(1, &id_); | ||
| 147 | } | ||
| 148 | |||
| 149 | inline GLuint getId() const | ||
| 150 | { | ||
| 151 | return id_; | ||
| 152 | } | ||
| 153 | |||
| 154 | private: | ||
| 155 | |||
| 156 | GLuint id_; | ||
| 157 | }; | ||
| 158 | |||
| 159 | class GLTexture { | ||
| 160 | public: | ||
| 161 | |||
| 162 | GLTexture() | ||
| 163 | { | ||
| 164 | glGenTextures(1, &id_); | ||
| 165 | } | ||
| 166 | |||
| 167 | GLTexture(const GLTexture& other) = delete; | ||
| 168 | GLTexture& operator=(const GLTexture& other) = delete; | ||
| 169 | |||
| 170 | GLTexture(GLTexture&& other) : GLTexture() | ||
| 171 | { | ||
| 172 | std::swap(id_, other.id_); | ||
| 173 | } | ||
| 174 | |||
| 175 | GLTexture& operator=(GLTexture&& other) | ||
| 176 | { | ||
| 177 | std::swap(id_, other.id_); | ||
| 178 | |||
| 179 | return *this; | ||
| 180 | } | ||
| 181 | |||
| 182 | ~GLTexture() | ||
| 183 | { | ||
| 184 | glDeleteTextures(1, &id_); | ||
| 185 | } | ||
| 186 | |||
| 187 | inline GLuint getId() const | ||
| 188 | { | ||
| 189 | return id_; | ||
| 190 | } | ||
| 191 | |||
| 192 | private: | ||
| 193 | |||
| 194 | GLuint id_; | ||
| 195 | }; | ||
| 196 | |||
| 197 | class GLShader { | ||
| 198 | public: | ||
| 199 | |||
| 200 | GLShader(GLenum type) | ||
| 201 | { | ||
| 202 | id_ = glCreateShader(type); | ||
| 203 | } | ||
| 204 | |||
| 205 | GLShader(const GLShader& other) = delete; | ||
| 206 | GLShader& operator=(const GLShader& other) = delete; | ||
| 207 | |||
| 208 | GLShader(GLShader&& other) : GLShader(GL_VERTEX_SHADER) | ||
| 209 | { | ||
| 210 | std::swap(id_, other.id_); | ||
| 211 | } | ||
| 212 | |||
| 213 | GLShader& operator=(GLShader&& other) | ||
| 214 | { | ||
| 215 | std::swap(id_, other.id_); | ||
| 216 | |||
| 217 | return *this; | ||
| 218 | } | ||
| 219 | |||
| 220 | ~GLShader() | ||
| 221 | { | ||
| 222 | glDeleteShader(id_); | ||
| 223 | } | ||
| 224 | |||
| 225 | inline GLuint getId() const | ||
| 226 | { | ||
| 227 | return id_; | ||
| 228 | } | ||
| 229 | |||
| 230 | private: | ||
| 231 | |||
| 232 | GLuint id_; | ||
| 233 | }; | ||
| 234 | |||
| 235 | class GLProgram { | ||
| 236 | public: | ||
| 237 | |||
| 238 | GLProgram() | ||
| 239 | { | ||
| 240 | id_ = glCreateProgram(); | ||
| 241 | } | ||
| 242 | |||
| 243 | GLProgram(const GLProgram& other) = delete; | ||
| 244 | GLProgram& operator=(const GLProgram& other) = delete; | ||
| 245 | |||
| 246 | GLProgram(GLProgram&& other) : GLProgram() | ||
| 247 | { | ||
| 248 | std::swap(id_, other.id_); | ||
| 249 | } | ||
| 250 | |||
| 251 | GLProgram& operator=(GLProgram&& other) | ||
| 252 | { | ||
| 253 | std::swap(id_, other.id_); | ||
| 254 | |||
| 255 | return *this; | ||
| 256 | } | ||
| 257 | |||
| 258 | ~GLProgram() | ||
| 259 | { | ||
| 260 | glDeleteProgram(id_); | ||
| 261 | } | ||
| 262 | |||
| 263 | inline GLuint getId() const | ||
| 264 | { | ||
| 265 | return id_; | ||
| 266 | } | ||
| 267 | |||
| 268 | private: | ||
| 269 | |||
| 270 | GLuint id_; | ||
| 271 | }; | ||
| 272 | |||
| 273 | #endif /* end of include guard: WRAPPERS_H_1EE0965B */ | ||
