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authorKelly Rauchenberger <fefferburbia@gmail.com>2015-02-19 20:10:11 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2015-02-19 20:10:11 -0500
commitcd48894563052baeddff64f6bbc13ccc7fa6e081 (patch)
treec7ab2a9b4cbb7ac0d921cf486aef00c5b5623144 /src/mob.h
parentc1b1558256997df22678f6405ea320ae454ad5b4 (diff)
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Added CRT mesh!
Also a character sprite, changed up the map file format, fixed some shader bugs
Diffstat (limited to 'src/mob.h')
-rw-r--r--src/mob.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mob.h b/src/mob.h index 7a4b707..213b062 100644 --- a/src/mob.h +++ b/src/mob.h
@@ -7,4 +7,6 @@ typedef struct {
7 double y_accel; 7 double y_accel;
8 int w; 8 int w;
9 int h; 9 int h;
10 bool onGround;
11 int animFrame;
10} mob_t; 12} mob_t;