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authorKelly Rauchenberger <fefferburbia@gmail.com>2015-03-07 11:29:57 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2015-03-07 11:29:57 -0500
commitb53826079429939cdfbda073608cb85be8ba0738 (patch)
tree3c40de4658f0cea01cd3938f07fe82788ef3dd01 /src/map.cpp
parent0751446e1d069263d25abcff49a32a380231709a (diff)
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Created entity-component system
Also tweaked the bloom flicker, tweaked the scanline texture, created a second test map, and created some currently unused sound effects.
Diffstat (limited to 'src/map.cpp')
-rw-r--r--src/map.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map.cpp b/src/map.cpp index 5f9e7bd..fda8009 100644 --- a/src/map.cpp +++ b/src/map.cpp
@@ -1,5 +1,5 @@
1#include "map.h" 1#include "map.h"
2#include "mapview.h" 2#include "game.h"
3 3
4Map::Map(char* filename) 4Map::Map(char* filename)
5{ 5{