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| author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2015-06-11 11:38:49 -0400 |
|---|---|---|
| committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2015-06-11 11:38:49 -0400 |
| commit | 879c2c04d9c3879f871cfe79f9b25fd23c5184b4 (patch) | |
| tree | 70bf8773b18478af58ecd0877b6bb62a7279c094 /src/game.h | |
| parent | 11f4af82626b0e35c35606b327e4181c7c88f228 (diff) | |
| download | therapy-879c2c04d9c3879f871cfe79f9b25fd23c5184b4.tar.gz therapy-879c2c04d9c3879f871cfe79f9b25fd23c5184b4.tar.bz2 therapy-879c2c04d9c3879f871cfe79f9b25fd23c5184b4.zip | |
Wrote EntityManager
Diffstat (limited to 'src/game.h')
| -rw-r--r-- | src/game.h | 45 |
1 files changed, 0 insertions, 45 deletions
| diff --git a/src/game.h b/src/game.h deleted file mode 100644 index dd4b2f7..0000000 --- a/src/game.h +++ /dev/null | |||
| @@ -1,45 +0,0 @@ | |||
| 1 | #ifndef GAME_H | ||
| 2 | #define GAME_H | ||
| 3 | |||
| 4 | #include <memory> | ||
| 5 | #include <functional> | ||
| 6 | #include <list> | ||
| 7 | #include <map> | ||
| 8 | #include "map.h" | ||
| 9 | #include "world.h" | ||
| 10 | |||
| 11 | class Entity; | ||
| 12 | struct GLFWwindow; | ||
| 13 | |||
| 14 | struct Savefile { | ||
| 15 | const Map* map; | ||
| 16 | std::pair<double, double> position; | ||
| 17 | }; | ||
| 18 | |||
| 19 | class Game { | ||
| 20 | public: | ||
| 21 | Game(const char* maps); | ||
| 22 | void execute(GLFWwindow* window); | ||
| 23 | void loadMap(const Map& map, std::pair<double, double> position); | ||
| 24 | void detectCollision(Entity& collider, std::pair<double, double> old_position); | ||
| 25 | void saveGame(); | ||
| 26 | void schedule(double time, std::function<void ()> callback); | ||
| 27 | void playerDie(); | ||
| 28 | const World& getWorld() const; | ||
| 29 | |||
| 30 | private: | ||
| 31 | friend void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods); | ||
| 32 | |||
| 33 | std::list<std::shared_ptr<Entity>> entities; | ||
| 34 | std::list<std::shared_ptr<Entity>> nextEntities; | ||
| 35 | std::pair<double, double> nextPosition; | ||
| 36 | bool newWorld; | ||
| 37 | std::shared_ptr<Entity> player; | ||
| 38 | const Map* currentMap; | ||
| 39 | Savefile save; | ||
| 40 | std::list<std::pair<double, std::function<void ()>>> scheduled; | ||
| 41 | bool shouldQuit = false; | ||
| 42 | World world; | ||
| 43 | }; | ||
| 44 | |||
| 45 | #endif | ||
