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authorKelly Rauchenberger <fefferburbia@gmail.com>2018-02-08 13:43:10 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2018-02-08 13:43:10 -0500
commit1400ade977e13e3b535d3c2fddb6e15de3c9b5a5 (patch)
tree3b44a7e9b60cff2423a7908404a4d6a5e79284f8 /src/components/player_physics.cpp
parentcefe66cdbb8786dc455657376e36f0ff8785d5bc (diff)
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Moved sprite rendering into AnimatingSystem
Refactored how systems work slightly. Now, rendering can be done by a number of systems working together. Since the AnimatingSystem handles the animation of sprites, it should also handle the rendering of them. Because of this, the RenderingSystem has been removed.
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