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| author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-02-16 16:04:32 -0500 |
|---|---|---|
| committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-02-16 16:04:32 -0500 |
| commit | ed08b673c50b076042d8f0c49501372168142764 (patch) | |
| tree | 18ecda99942ef11ce4023c3ad4437976f96b75da /src/algorithms.h | |
| parent | 224645d1071c14b4829dbb3ae35870868fcff85a (diff) | |
| download | therapy-ed08b673c50b076042d8f0c49501372168142764.tar.gz therapy-ed08b673c50b076042d8f0c49501372168142764.tar.bz2 therapy-ed08b673c50b076042d8f0c49501372168142764.zip | |
Refactored renderer
Renderer is basically now more C++'y, as it makes more use of classes (a lot of GL types have been wrapped), and the renderer itself is now a class. The monitor mesh is also now indexed. Tweaked the NTSC artifacting after inadvertently fixing a bug with the way the image was loaded.
Diffstat (limited to 'src/algorithms.h')
| -rw-r--r-- | src/algorithms.h | 12 |
1 files changed, 0 insertions, 12 deletions
| diff --git a/src/algorithms.h b/src/algorithms.h deleted file mode 100644 index 80e3e27..0000000 --- a/src/algorithms.h +++ /dev/null | |||
| @@ -1,12 +0,0 @@ | |||
| 1 | #ifndef ALGORITHMS_H_1DDC517E | ||
| 2 | #define ALGORITHMS_H_1DDC517E | ||
| 3 | |||
| 4 | template< typename ContainerT, typename PredicateT > | ||
| 5 | void erase_if( ContainerT& items, const PredicateT& predicate ) { | ||
| 6 | for( auto it = items.begin(); it != items.end(); ) { | ||
| 7 | if( predicate(*it) ) it = items.erase(it); | ||
| 8 | else ++it; | ||
| 9 | } | ||
| 10 | }; | ||
| 11 | |||
| 12 | #endif /* end of include guard: ALGORITHMS_H_1DDC517E */ | ||
