diff options
author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2015-03-18 09:48:43 -0400 |
---|---|---|
committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2015-03-18 09:48:43 -0400 |
commit | 2ec163612042bfa5e4e1bf220b489506f7039677 (patch) | |
tree | ead735eb871c3faf813635d08a89ec48195dab35 | |
parent | dc0f0d6fa178403080658887af3ca1a6c0e41188 (diff) | |
download | therapy-2ec163612042bfa5e4e1bf220b489506f7039677.tar.gz therapy-2ec163612042bfa5e4e1bf220b489506f7039677.tar.bz2 therapy-2ec163612042bfa5e4e1bf220b489506f7039677.zip |
Game can now read map file from map editor (also added new map)
-rw-r--r-- | res/maps.xml | 32 | ||||
-rw-r--r-- | src/components/map_collision.cpp | 29 | ||||
-rw-r--r-- | src/components/map_collision.h | 3 | ||||
-rw-r--r-- | src/components/map_render.cpp | 1 | ||||
-rw-r--r-- | src/components/physics_body.cpp | 1 | ||||
-rw-r--r-- | src/components/player_physics.cpp | 1 | ||||
-rw-r--r-- | src/consts.h | 14 | ||||
-rw-r--r-- | src/game.cpp | 168 | ||||
-rw-r--r-- | src/game.h | 21 | ||||
-rw-r--r-- | src/main.cpp | 2 | ||||
-rw-r--r-- | src/map.cpp | 263 | ||||
-rw-r--r-- | src/map.h | 56 | ||||
-rw-r--r-- | src/renderer.cpp | 2 |
13 files changed, 421 insertions, 172 deletions
diff --git a/res/maps.xml b/res/maps.xml index dff3775..594cd18 100644 --- a/res/maps.xml +++ b/res/maps.xml | |||
@@ -1,5 +1,5 @@ | |||
1 | <?xml version="1.0" encoding="ISO-8859-1"?> | 1 | <?xml version="1.0" encoding="ISO-8859-1"?> |
2 | <world><nextmapid>4</nextmapid><lastmap>1</lastmap><root>0</root><startpos id="0" pos="203,44"/><map id="0"><name>Everything Is Embarrassing</name><environment>0,0,0,0,0,0,0,0,0,0,19,0,0,0,0,0,20,0,0,0,0,0,0,0,18,9,8,10,8,11,8,10,10,8,11,8,9,10,21,0, | 2 | <world><nextmapid>5</nextmapid><lastmap>4</lastmap><root>0</root><startpos id="0" pos="203,44"/><map id="0"><name>Everything Is Embarrassing</name><environment>0,0,0,0,0,0,0,0,0,0,19,0,0,0,0,0,20,0,0,0,0,0,0,0,18,9,8,10,8,11,8,10,10,8,11,8,9,10,21,0, |
3 | 0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,8,8,17,0,0,0,0,0,0,0,0,0,0,0,0,0,22,21, | 3 | 0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,8,8,17,0,0,0,0,0,0,0,0,0,0,0,0,0,22,21, |
4 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,8,8,8,8,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12, | 4 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,8,8,8,8,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12, |
5 | 0,19,0,0,0,0,0,0,0,0,0,0,0,18,8,8,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12, | 5 | 0,19,0,0,0,0,0,0,0,0,0,0,0,18,8,8,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12, |
@@ -23,7 +23,7 @@ | |||
23 | 0,0,0,0,24,3,1,2,1,1,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19,0,27,1,3,2,26,0,0,0,0,0,0, | 23 | 0,0,0,0,24,3,1,2,1,1,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19,0,27,1,3,2,26,0,0,0,0,0,0, |
24 | 1,2,3,1,25,0,0,0,0,0,20,0,0,0,0,0,0,19,0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,27,1,2,2,4,3,1, | 24 | 1,2,3,1,25,0,0,0,0,0,20,0,0,0,0,0,0,19,0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,27,1,2,2,4,3,1, |
25 | 0,0,0,0,0,0,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0, | 25 | 0,0,0,0,0,0,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0, |
26 | </environment><leftmap type="warp" map="1"/><rightmap type="wall"/><upmap type="wall"/><downmap type="wall"/><entities/><child>1</child><expanded>1</expanded></map><map id="1"><name>It's A Trap!</name><environment>0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | 26 | </environment><leftmap type="warp" map="1"/><rightmap type="wall"/><upmap type="wall"/><downmap type="wall"/><entities/><child>1</child><child>4</child><expanded>1</expanded></map><map id="1"><name>It's A Trap!</name><environment>0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
27 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0,0,0,0,0,0,0, | 27 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0,0,0,0,0,0,0, |
28 | 0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19,0,0,0,0,0,0,0,0,0,0,0,0,0, | 28 | 0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19,0,0,0,0,0,0,0,0,0,0,0,0,0, |
29 | 0,0,0,0,0,0,0,19,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | 29 | 0,0,0,0,0,0,0,19,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
@@ -46,5 +46,29 @@ | |||
46 | 0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | 46 | 0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
47 | 0,0,0,27,2,2,3,3,3,4,26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | 47 | 0,0,0,27,2,2,3,3,3,4,26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
48 | 0,20,0,0,0,0,0,19,0,0,27,1,1,1,2,2,2,26,0,0,0,0,0,0,0,0,0,0,24,4,2,2,1,3,2,2,1,2,2,3, | 48 | 0,20,0,0,0,0,0,19,0,0,27,1,1,1,2,2,2,26,0,0,0,0,0,0,0,0,0,0,24,4,2,2,1,3,2,2,1,2,2,3, |
49 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,42,42,42,42,42,42,42,42,42,42,12,0,0,0,0,0,19,0,0,0,0,0, | 49 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,19,0,0,0,0,0, |
50 | </environment><leftmap type="wall"/><rightmap type="warp" map="0"/><upmap type="wall"/><downmap type="wall"/><entities><entity><entity-type>checkpoint</entity-type><entity-position>262,156</entity-position></entity></entities></map></world> | 50 | </environment><leftmap type="wall"/><rightmap type="warp" map="0"/><upmap type="wall"/><downmap type="warp" map="4"/><entities><entity><entity-type>checkpoint</entity-type><entity-position>262,156</entity-position></entity></entities></map><map id="4"><name>The Visitors</name><environment>0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0, |
51 | 0,0,0,0,0,0,0,19,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,13,0,0,0,0,0,0,20,0,0,0,0, | ||
52 | 0,0,0,0,0,0,0,0,0,0,0,20,0,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0, | ||
53 | 0,0,0,0,19,0,0,0,0,0,0,0,0,0,20,0,0,15,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0, | ||
54 | 0,0,0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,13,0,0,0,0,0,0,0,0,0,0,0, | ||
55 | 0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,19,0,0,0,0,20,0, | ||
56 | 0,0,19,0,0,0,0,0,0,0,20,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0, | ||
57 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,13,0,0,0,0,0,0,0,0,0,0,0, | ||
58 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,19,0,0,0,0, | ||
59 | 0,0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,12,0,0,0,19,0,0,0,0,0,0,0, | ||
60 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,13,0,0,0,0,0,0,0,0,0,0,0, | ||
61 | 0,0,0,0,20,0,0,0,0,0,0,20,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0, | ||
62 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,28,29,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0, | ||
63 | 0,0,0,0,0,0,0,0,0,0,0,0,0,19,0,0,0,14,0,0,0,0,0,0,0,0,0,0,13,0,0,0,0,0,19,0,0,0,0,0, | ||
64 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,30,31,32,41,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0, | ||
65 | 0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,19,0,0,0, | ||
66 | 0,0,0,0,0,0,0,0,0,0,20,0,0,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,12,0,0,0,19,0,0,0,0,0,0,0, | ||
67 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,13,0,0,0,0,0,0,0,0,0,0,0, | ||
68 | 0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0, | ||
69 | 0,0,0,0,0,0,0,0,0,0,0,0,20,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,19,0,0,0,0,0,0, | ||
70 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,13,0,0,0,0,0,0,0,0,20,0,0, | ||
71 | 0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0, | ||
72 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0,0,15,0,0,0,0,0,0,0,0,0,0,13,0,0,0,0,0,0,0,0,0,0,0, | ||
73 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0, | ||
74 | </environment><leftmap type="wall"/><rightmap type="wall"/><upmap type="warp" map="1"/><downmap type="wall"/><entities/></map></world> | ||
diff --git a/src/components/map_collision.cpp b/src/components/map_collision.cpp index 9afa6f8..9adad26 100644 --- a/src/components/map_collision.cpp +++ b/src/components/map_collision.cpp | |||
@@ -1,11 +1,14 @@ | |||
1 | #include "map_collision.h" | 1 | #include "map_collision.h" |
2 | #include "map.h" | 2 | #include "map.h" |
3 | #include "game.h" | 3 | #include "game.h" |
4 | #include "consts.h" | ||
4 | 5 | ||
5 | MapCollisionComponent::MapCollisionComponent(const Map& map) : map(map) | 6 | MapCollisionComponent::MapCollisionComponent(const Map& map) : map(map) |
6 | { | 7 | { |
7 | addCollision(-6, 0, GAME_WIDTH, Direction::left, (map.getLeftMap() == nullptr) ? Collision::Type::wrap : Collision::Type::teleport); | 8 | addCollision(-6, 0, GAME_HEIGHT, Direction::left, collisionFromMoveType(map.getLeftMoveType())); |
8 | addCollision(GAME_WIDTH+6, 0, GAME_WIDTH, Direction::right, (map.getRightMap() == nullptr) ? Collision::Type::reverse : Collision::Type::teleport); | 9 | addCollision(GAME_WIDTH+6, 0, GAME_HEIGHT, Direction::right, collisionFromMoveType(map.getRightMoveType())); |
10 | addCollision(-7, 0, GAME_WIDTH, Direction::up, collisionFromMoveType(map.getUpMoveType())); | ||
11 | addCollision(GAME_HEIGHT+6, 0, GAME_WIDTH, Direction::down, collisionFromMoveType(map.getDownMoveType())); | ||
9 | 12 | ||
10 | for (int i=0; i<MAP_WIDTH*MAP_HEIGHT; i++) | 13 | for (int i=0; i<MAP_WIDTH*MAP_HEIGHT; i++) |
11 | { | 14 | { |
@@ -186,13 +189,20 @@ void MapCollisionComponent::processCollision(Game& game, Entity& collider, Colli | |||
186 | { | 189 | { |
187 | if (dir == Direction::left) | 190 | if (dir == Direction::left) |
188 | { | 191 | { |
189 | game.loadMap(*map.getLeftMap(), std::make_pair(GAME_WIDTH-collider.size.first/2, old_position.second)); | 192 | game.loadMap(game.getMap(map.getLeftMapID()), std::make_pair(GAME_WIDTH-collider.size.first/2, old_position.second)); |
190 | } else if (dir == Direction::right) | 193 | } else if (dir == Direction::right) |
191 | { | 194 | { |
192 | game.loadMap(*map.getRightMap(), std::make_pair(-collider.size.first/2, old_position.second)); | 195 | game.loadMap(game.getMap(map.getRightMapID()), std::make_pair(-collider.size.first/2, old_position.second)); |
196 | } else if (dir == Direction::up) | ||
197 | { | ||
198 | game.loadMap(game.getMap(map.getUpMapID()), std::make_pair(old_position.first, GAME_HEIGHT-collider.size.second/2)); | ||
199 | } else if (dir == Direction::down) | ||
200 | { | ||
201 | game.loadMap(game.getMap(map.getDownMapID()), std::make_pair(old_position.first, -collider.size.second/2)); | ||
193 | } | 202 | } |
194 | } else if (collision.type == Collision::Type::reverse) | 203 | } else if (collision.type == Collision::Type::reverse) |
195 | { | 204 | { |
205 | // TODO reverse | ||
196 | if (dir == Direction::right) | 206 | if (dir == Direction::right) |
197 | { | 207 | { |
198 | collider.position.first = collision.axis - collider.size.first; | 208 | collider.position.first = collision.axis - collider.size.first; |
@@ -209,3 +219,14 @@ void MapCollisionComponent::processCollision(Game& game, Entity& collider, Colli | |||
209 | game.playerDie(); | 219 | game.playerDie(); |
210 | } | 220 | } |
211 | } | 221 | } |
222 | |||
223 | MapCollisionComponent::Collision::Type MapCollisionComponent::collisionFromMoveType(Map::MoveType type) | ||
224 | { | ||
225 | switch (type) | ||
226 | { | ||
227 | case Map::MoveType::Wall: return Collision::Type::wall; | ||
228 | case Map::MoveType::Wrap: return Collision::Type::wrap; | ||
229 | case Map::MoveType::Warp: return Collision::Type::teleport; | ||
230 | case Map::MoveType::ReverseWarp: return Collision::Type::reverse; | ||
231 | } | ||
232 | } | ||
diff --git a/src/components/map_collision.h b/src/components/map_collision.h index 3b718b6..18b9397 100644 --- a/src/components/map_collision.h +++ b/src/components/map_collision.h | |||
@@ -2,9 +2,9 @@ | |||
2 | #define MAP_COLLISION_H | 2 | #define MAP_COLLISION_H |
3 | 3 | ||
4 | #include "entity.h" | 4 | #include "entity.h" |
5 | #include "map.h" | ||
5 | #include <list> | 6 | #include <list> |
6 | 7 | ||
7 | class Map; | ||
8 | class Game; | 8 | class Game; |
9 | 9 | ||
10 | class MapCollisionComponent : public Component { | 10 | class MapCollisionComponent : public Component { |
@@ -35,6 +35,7 @@ class MapCollisionComponent : public Component { | |||
35 | 35 | ||
36 | void addCollision(double axis, double lower, double upper, Direction dir, Collision::Type type); | 36 | void addCollision(double axis, double lower, double upper, Direction dir, Collision::Type type); |
37 | void processCollision(Game& game, Entity& collider, Collision collision, Direction dir, std::pair<double, double> old_position); | 37 | void processCollision(Game& game, Entity& collider, Collision collision, Direction dir, std::pair<double, double> old_position); |
38 | Collision::Type collisionFromMoveType(Map::MoveType type); | ||
38 | 39 | ||
39 | std::list<Collision> left_collisions; | 40 | std::list<Collision> left_collisions; |
40 | std::list<Collision> right_collisions; | 41 | std::list<Collision> right_collisions; |
diff --git a/src/components/map_render.cpp b/src/components/map_render.cpp index 10c5db8..45766e1 100644 --- a/src/components/map_render.cpp +++ b/src/components/map_render.cpp | |||
@@ -1,6 +1,7 @@ | |||
1 | #include "map_render.h" | 1 | #include "map_render.h" |
2 | #include "map.h" | 2 | #include "map.h" |
3 | #include "game.h" | 3 | #include "game.h" |
4 | #include "consts.h" | ||
4 | 5 | ||
5 | MapRenderComponent::MapRenderComponent(const Map& map) : screen(GAME_WIDTH, GAME_HEIGHT) | 6 | MapRenderComponent::MapRenderComponent(const Map& map) : screen(GAME_WIDTH, GAME_HEIGHT) |
6 | { | 7 | { |
diff --git a/src/components/physics_body.cpp b/src/components/physics_body.cpp index 72f2fd8..acbdc5d 100644 --- a/src/components/physics_body.cpp +++ b/src/components/physics_body.cpp | |||
@@ -1,5 +1,6 @@ | |||
1 | #include "physics_body.h" | 1 | #include "physics_body.h" |
2 | #include "game.h" | 2 | #include "game.h" |
3 | #include "consts.h" | ||
3 | 4 | ||
4 | void PhysicsBodyComponent::receive(Game&, Entity&, const Message& msg) | 5 | void PhysicsBodyComponent::receive(Game&, Entity&, const Message& msg) |
5 | { | 6 | { |
diff --git a/src/components/player_physics.cpp b/src/components/player_physics.cpp index e366d6e..1d14f35 100644 --- a/src/components/player_physics.cpp +++ b/src/components/player_physics.cpp | |||
@@ -1,6 +1,7 @@ | |||
1 | #include "player_physics.h" | 1 | #include "player_physics.h" |
2 | #include "muxer.h" | 2 | #include "muxer.h" |
3 | #include "game.h" | 3 | #include "game.h" |
4 | #include "consts.h" | ||
4 | 5 | ||
5 | #define JUMP_VELOCITY(h, l) (-2 * (h) / (l)) | 6 | #define JUMP_VELOCITY(h, l) (-2 * (h) / (l)) |
6 | #define JUMP_GRAVITY(h, l) (2 * ((h) / (l)) / (l)) | 7 | #define JUMP_GRAVITY(h, l) (2 * ((h) / (l)) / (l)) |
diff --git a/src/consts.h b/src/consts.h new file mode 100644 index 0000000..804c761 --- /dev/null +++ b/src/consts.h | |||
@@ -0,0 +1,14 @@ | |||
1 | #ifndef CONSTS_H | ||
2 | #define CONSTS_H | ||
3 | |||
4 | const int TILE_WIDTH = 8; | ||
5 | const int TILE_HEIGHT = 8; | ||
6 | const int GAME_WIDTH = 320; | ||
7 | const int GAME_HEIGHT = 200; | ||
8 | const int MAP_WIDTH = GAME_WIDTH/TILE_WIDTH; | ||
9 | const int MAP_HEIGHT = GAME_HEIGHT/TILE_HEIGHT - 1; | ||
10 | |||
11 | const int FRAMES_PER_SECOND = 60; | ||
12 | const double SECONDS_PER_FRAME = 1.0 / FRAMES_PER_SECOND; | ||
13 | |||
14 | #endif | ||
diff --git a/src/game.cpp b/src/game.cpp index 1c9bb58..4a08744 100644 --- a/src/game.cpp +++ b/src/game.cpp | |||
@@ -1,4 +1,6 @@ | |||
1 | #include "game.h" | 1 | #include "game.h" |
2 | #include <cstdlib> | ||
3 | #include <libxml/parser.h> | ||
2 | #include "renderer.h" | 4 | #include "renderer.h" |
3 | #include "muxer.h" | 5 | #include "muxer.h" |
4 | #include "map.h" | 6 | #include "map.h" |
@@ -7,11 +9,166 @@ | |||
7 | #include "components/player_sprite.h" | 9 | #include "components/player_sprite.h" |
8 | #include "components/map_render.h" | 10 | #include "components/map_render.h" |
9 | #include "components/map_collision.h" | 11 | #include "components/map_collision.h" |
12 | #include "consts.h" | ||
10 | 13 | ||
11 | Game::Game() | 14 | Game::Game(const char* mapfile) |
12 | { | 15 | { |
16 | // Load maps | ||
17 | xmlDocPtr doc = xmlParseFile(mapfile); | ||
18 | if (doc == nullptr) | ||
19 | { | ||
20 | exit(2); | ||
21 | } | ||
22 | |||
23 | xmlNodePtr top = xmlDocGetRootElement(doc); | ||
24 | if (top == nullptr) | ||
25 | { | ||
26 | exit(2); | ||
27 | } | ||
28 | |||
29 | if (xmlStrcmp(top->name, (const xmlChar*) "world")) | ||
30 | { | ||
31 | exit(2); | ||
32 | } | ||
33 | |||
34 | for (xmlNodePtr node = top->xmlChildrenNode; node != NULL; node = node->next) | ||
35 | { | ||
36 | if (!xmlStrcmp(node->name, (const xmlChar*) "startpos")) | ||
37 | { | ||
38 | xmlChar* idKey = xmlGetProp(node, (xmlChar*) "id"); | ||
39 | if (idKey == 0) exit(2); | ||
40 | startMap = atoi((char*) idKey); | ||
41 | xmlFree(idKey); | ||
42 | |||
43 | xmlChar* posKey = xmlGetProp(node, (xmlChar*) "pos"); | ||
44 | if (posKey == 0) exit(2); | ||
45 | sscanf((char*) posKey, "%d,%d", &startPos.first, &startPos.second); | ||
46 | xmlFree(posKey); | ||
47 | } else if (!xmlStrcmp(node->name, (const xmlChar*) "map")) | ||
48 | { | ||
49 | xmlChar* idKey = xmlGetProp(node, (xmlChar*) "id"); | ||
50 | if (idKey == 0) exit(2); | ||
51 | int theId = atoi((char*) idKey); | ||
52 | xmlFree(idKey); | ||
53 | |||
54 | Map map {theId}; | ||
55 | |||
56 | for (xmlNodePtr mapNode = node->xmlChildrenNode; mapNode != NULL; mapNode = mapNode->next) | ||
57 | { | ||
58 | if (!xmlStrcmp(mapNode->name, (const xmlChar*) "name")) | ||
59 | { | ||
60 | xmlChar* key = xmlNodeListGetString(doc, mapNode->xmlChildrenNode, 1); | ||
61 | if (key != 0) | ||
62 | { | ||
63 | map.setTitle((char*) key); | ||
64 | } | ||
65 | |||
66 | xmlFree(key); | ||
67 | } else if (!xmlStrcmp(mapNode->name, (const xmlChar*) "environment")) | ||
68 | { | ||
69 | xmlChar* key = xmlNodeListGetString(doc, mapNode->xmlChildrenNode, 1); | ||
70 | int* mapdata = (int*) malloc(MAP_WIDTH*MAP_HEIGHT*sizeof(int)); | ||
71 | mapdata[0] = atoi(strtok((char*) key, ",\n")); | ||
72 | for (int i=1; i<(MAP_WIDTH*MAP_HEIGHT); i++) | ||
73 | { | ||
74 | mapdata[i] = atoi(strtok(NULL, ",\n")); | ||
75 | } | ||
76 | map.setMapdata(mapdata); | ||
77 | xmlFree(key); | ||
78 | } else if (!xmlStrcmp(mapNode->name, (const xmlChar*) "leftmap")) | ||
79 | { | ||
80 | xmlChar* typeKey = xmlGetProp(mapNode, (xmlChar*) "type"); | ||
81 | if (typeKey == 0) exit(2); | ||
82 | map.setLeftMoveType(Map::moveTypeForShort((char*) typeKey)); | ||
83 | xmlFree(typeKey); | ||
84 | |||
85 | if (Map::moveTypeTakesMap(map.getLeftMoveType())) | ||
86 | { | ||
87 | xmlChar* idKey = xmlGetProp(mapNode, (xmlChar*) "map"); | ||
88 | if (idKey == 0) exit(2); | ||
89 | map.setLeftMapID(atoi((char*) idKey)); | ||
90 | xmlFree(idKey); | ||
91 | } | ||
92 | } else if (!xmlStrcmp(mapNode->name, (const xmlChar*) "rightmap")) | ||
93 | { | ||
94 | xmlChar* typeKey = xmlGetProp(mapNode, (xmlChar*) "type"); | ||
95 | if (typeKey == 0) exit(2); | ||
96 | map.setRightMoveType(Map::moveTypeForShort((char*) typeKey)); | ||
97 | xmlFree(typeKey); | ||
98 | |||
99 | if (Map::moveTypeTakesMap(map.getRightMoveType())) | ||
100 | { | ||
101 | xmlChar* idKey = xmlGetProp(mapNode, (xmlChar*) "map"); | ||
102 | if (idKey == 0) exit(2); | ||
103 | map.setRightMapID(atoi((char*) idKey)); | ||
104 | xmlFree(idKey); | ||
105 | } | ||
106 | } else if (!xmlStrcmp(mapNode->name, (const xmlChar*) "upmap")) | ||
107 | { | ||
108 | xmlChar* typeKey = xmlGetProp(mapNode, (xmlChar*) "type"); | ||
109 | if (typeKey == 0) exit(2); | ||
110 | map.setUpMoveType(Map::moveTypeForShort((char*) typeKey)); | ||
111 | xmlFree(typeKey); | ||
112 | |||
113 | if (Map::moveTypeTakesMap(map.getUpMoveType())) | ||
114 | { | ||
115 | xmlChar* idKey = xmlGetProp(mapNode, (xmlChar*) "map"); | ||
116 | if (idKey == 0) exit(2); | ||
117 | map.setUpMapID(atoi((char*) idKey)); | ||
118 | xmlFree(idKey); | ||
119 | } | ||
120 | } else if (!xmlStrcmp(mapNode->name, (const xmlChar*) "downmap")) | ||
121 | { | ||
122 | xmlChar* typeKey = xmlGetProp(mapNode, (xmlChar*) "type"); | ||
123 | if (typeKey == 0) exit(2); | ||
124 | map.setDownMoveType(Map::moveTypeForShort((char*) typeKey)); | ||
125 | xmlFree(typeKey); | ||
126 | |||
127 | if (Map::moveTypeTakesMap(map.getDownMoveType())) | ||
128 | { | ||
129 | xmlChar* idKey = xmlGetProp(mapNode, (xmlChar*) "map"); | ||
130 | if (idKey == 0) exit(2); | ||
131 | map.setDownMapID(atoi((char*) idKey)); | ||
132 | xmlFree(idKey); | ||
133 | } | ||
134 | } else if (!xmlStrcmp(mapNode->name, (const xmlChar*) "entities")) | ||
135 | { | ||
136 | for (xmlNodePtr entityNode = mapNode->xmlChildrenNode; entityNode != NULL; entityNode = entityNode->next) | ||
137 | { | ||
138 | if (!xmlStrcmp(entityNode->name, (const xmlChar*) "entity")) | ||
139 | { | ||
140 | Map::EntityData data; | ||
141 | |||
142 | for (xmlNodePtr entityDataNode = entityNode->xmlChildrenNode; entityDataNode != NULL; entityDataNode = entityDataNode->next) | ||
143 | { | ||
144 | if (!xmlStrcmp(entityDataNode->name, (const xmlChar*) "entity-type")) | ||
145 | { | ||
146 | xmlChar* key = xmlNodeListGetString(doc, entityDataNode->xmlChildrenNode, 1); | ||
147 | data.name = (char*) key; | ||
148 | xmlFree(key); | ||
149 | } else if (!xmlStrcmp(entityDataNode->name, (const xmlChar*) "entity-position")) | ||
150 | { | ||
151 | xmlChar* key = xmlNodeListGetString(doc, entityDataNode->xmlChildrenNode, 1); | ||
152 | sscanf((char*) key, "%d,%d", &data.position.first, &data.position.second); | ||
153 | xmlFree(key); | ||
154 | } | ||
155 | } | ||
156 | |||
157 | map.addEntity(data); | ||
158 | } | ||
159 | } | ||
160 | } | ||
161 | } | ||
162 | |||
163 | maps[theId] = map; | ||
164 | } | ||
165 | } | ||
166 | |||
167 | xmlFreeDoc(doc); | ||
168 | |||
169 | // Set up entities | ||
13 | player = std::make_shared<Entity>(); | 170 | player = std::make_shared<Entity>(); |
14 | player->position = std::make_pair(100.0,100.0); | 171 | player->position = startPos; |
15 | player->size = std::make_pair(10.0,12.0); | 172 | player->size = std::make_pair(10.0,12.0); |
16 | 173 | ||
17 | auto player_input = std::make_shared<UserMovementComponent>(); | 174 | auto player_input = std::make_shared<UserMovementComponent>(); |
@@ -23,7 +180,7 @@ Game::Game() | |||
23 | auto player_anim = std::make_shared<PlayerSpriteComponent>(); | 180 | auto player_anim = std::make_shared<PlayerSpriteComponent>(); |
24 | player->addComponent(player_anim); | 181 | player->addComponent(player_anim); |
25 | 182 | ||
26 | Map& startingMap = Map::getNamedMap("embarass"); | 183 | Map& startingMap = maps[startMap]; |
27 | save = {&startingMap, player->position}; | 184 | save = {&startingMap, player->position}; |
28 | 185 | ||
29 | loadMap(startingMap, player->position); | 186 | loadMap(startingMap, player->position); |
@@ -168,3 +325,8 @@ void Game::playerDie() | |||
168 | player->send(*this, Message::Type::stopDying); | 325 | player->send(*this, Message::Type::stopDying); |
169 | }); | 326 | }); |
170 | } | 327 | } |
328 | |||
329 | const Map& Game::getMap(int id) const | ||
330 | { | ||
331 | return maps.at(id); | ||
332 | } | ||
diff --git a/src/game.h b/src/game.h index 1818cec..3f0fcc8 100644 --- a/src/game.h +++ b/src/game.h | |||
@@ -3,21 +3,12 @@ | |||
3 | 3 | ||
4 | #include <memory> | 4 | #include <memory> |
5 | #include <functional> | 5 | #include <functional> |
6 | #include "renderer.h" | ||
7 | #include <list> | 6 | #include <list> |
7 | #include <map> | ||
8 | #include "map.h" | ||
8 | 9 | ||
9 | class Entity; | 10 | class Entity; |
10 | class Map; | 11 | struct GLFWwindow; |
11 | |||
12 | const int TILE_WIDTH = 8; | ||
13 | const int TILE_HEIGHT = 8; | ||
14 | const int GAME_WIDTH = 320; | ||
15 | const int GAME_HEIGHT = 200; | ||
16 | const int MAP_WIDTH = GAME_WIDTH/TILE_WIDTH; | ||
17 | const int MAP_HEIGHT = GAME_HEIGHT/TILE_HEIGHT - 1; | ||
18 | |||
19 | const int FRAMES_PER_SECOND = 60; | ||
20 | const double SECONDS_PER_FRAME = 1.0 / FRAMES_PER_SECOND; | ||
21 | 12 | ||
22 | struct Savefile { | 13 | struct Savefile { |
23 | const Map* map; | 14 | const Map* map; |
@@ -26,17 +17,21 @@ struct Savefile { | |||
26 | 17 | ||
27 | class Game { | 18 | class Game { |
28 | public: | 19 | public: |
29 | Game(); | 20 | Game(const char* maps); |
30 | void execute(GLFWwindow* window); | 21 | void execute(GLFWwindow* window); |
31 | void loadMap(const Map& map, std::pair<double, double> position); | 22 | void loadMap(const Map& map, std::pair<double, double> position); |
32 | void detectCollision(Entity& collider, std::pair<double, double> old_position); | 23 | void detectCollision(Entity& collider, std::pair<double, double> old_position); |
33 | void saveGame(); | 24 | void saveGame(); |
34 | void schedule(double time, std::function<void ()> callback); | 25 | void schedule(double time, std::function<void ()> callback); |
35 | void playerDie(); | 26 | void playerDie(); |
27 | const Map& getMap(int id) const; | ||
36 | 28 | ||
37 | private: | 29 | private: |
38 | friend void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods); | 30 | friend void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods); |
39 | 31 | ||
32 | std::map<int, Map> maps; | ||
33 | int startMap; | ||
34 | std::pair<int, int> startPos; | ||
40 | std::list<std::shared_ptr<Entity>> entities; | 35 | std::list<std::shared_ptr<Entity>> entities; |
41 | std::list<std::shared_ptr<Entity>> nextEntities; | 36 | std::list<std::shared_ptr<Entity>> nextEntities; |
42 | std::pair<double, double> nextPosition; | 37 | std::pair<double, double> nextPosition; |
diff --git a/src/main.cpp b/src/main.cpp index 96eb7da..4157350 100644 --- a/src/main.cpp +++ b/src/main.cpp | |||
@@ -14,7 +14,7 @@ int main() | |||
14 | 14 | ||
15 | // Put this in a block so game goes out of scope before we destroy the renderer | 15 | // Put this in a block so game goes out of scope before we destroy the renderer |
16 | { | 16 | { |
17 | Game game; | 17 | Game game {"res/maps.xml"}; |
18 | game.execute(window); | 18 | game.execute(window); |
19 | } | 19 | } |
20 | 20 | ||
diff --git a/src/map.cpp b/src/map.cpp index 11d1d52..fa940ef 100644 --- a/src/map.cpp +++ b/src/map.cpp | |||
@@ -1,129 +1,34 @@ | |||
1 | #include "map.h" | 1 | #include "map.h" |
2 | #include "game.h" | ||
3 | #include <cstdlib> | 2 | #include <cstdlib> |
4 | #include <cstring> | 3 | #include <cstring> |
5 | #include <libxml/parser.h> | ||
6 | #include <map> | 4 | #include <map> |
7 | #include "entityfactory.h" | 5 | #include "entityfactory.h" |
8 | #include "entity.h" | 6 | #include "entity.h" |
7 | #include "game.h" | ||
8 | #include "consts.h" | ||
9 | 9 | ||
10 | static std::map<std::string, Map> maps; | 10 | Map::Map(int id) |
11 | |||
12 | Map::Map() | ||
13 | { | 11 | { |
12 | this->id = id; | ||
14 | mapdata = (int*) calloc(1, sizeof(int)); | 13 | mapdata = (int*) calloc(1, sizeof(int)); |
15 | } | 14 | } |
16 | 15 | ||
17 | Map::Map(const std::string name) | ||
18 | { | ||
19 | this->name = name; | ||
20 | |||
21 | xmlDocPtr doc = xmlParseFile(("maps/" + name + ".xml").c_str()); | ||
22 | if (doc == nullptr) | ||
23 | { | ||
24 | fprintf(stderr, "Error reading map %s\n", name.c_str()); | ||
25 | exit(-1); | ||
26 | } | ||
27 | |||
28 | xmlNodePtr top = xmlDocGetRootElement(doc); | ||
29 | if (top == nullptr) | ||
30 | { | ||
31 | fprintf(stderr, "Empty map %s\n", name.c_str()); | ||
32 | exit(-1); | ||
33 | } | ||
34 | |||
35 | if (xmlStrcmp(top->name, (const xmlChar*) "map-def")) | ||
36 | { | ||
37 | fprintf(stderr, "Invalid map definition %s\n", name.c_str()); | ||
38 | exit(-1); | ||
39 | } | ||
40 | |||
41 | for (xmlNodePtr node = top->xmlChildrenNode; node != NULL; node = node->next) | ||
42 | { | ||
43 | if (!xmlStrcmp(node->name, (const xmlChar*) "name")) | ||
44 | { | ||
45 | xmlChar* key = xmlNodeListGetString(doc, node->xmlChildrenNode, 1); | ||
46 | if (key != 0) | ||
47 | { | ||
48 | title = (char*) key; | ||
49 | } | ||
50 | |||
51 | xmlFree(key); | ||
52 | } else if (!xmlStrcmp(node->name, (const xmlChar*) "environment")) | ||
53 | { | ||
54 | xmlChar* key = xmlNodeListGetString(doc, node->xmlChildrenNode, 1); | ||
55 | mapdata = (int*) malloc(MAP_WIDTH*MAP_HEIGHT*sizeof(int)); | ||
56 | mapdata[0] = atoi(strtok((char*) key, ",\n")); | ||
57 | for (int i=1; i<(MAP_WIDTH*MAP_HEIGHT); i++) | ||
58 | { | ||
59 | mapdata[i] = atoi(strtok(NULL, ",\n")); | ||
60 | } | ||
61 | xmlFree(key); | ||
62 | } else if (!xmlStrcmp(node->name, (const xmlChar*) "entities")) | ||
63 | { | ||
64 | for (xmlNodePtr entityNode = node->xmlChildrenNode; entityNode != NULL; entityNode = entityNode->next) | ||
65 | { | ||
66 | if (!xmlStrcmp(entityNode->name, (const xmlChar*) "entity")) | ||
67 | { | ||
68 | EntityData data; | ||
69 | for (xmlNodePtr entityDataNode = entityNode->xmlChildrenNode; entityDataNode != NULL; entityDataNode = entityDataNode->next) | ||
70 | { | ||
71 | if (!xmlStrcmp(entityDataNode->name, (const xmlChar*) "entity-type")) | ||
72 | { | ||
73 | xmlChar* key = xmlNodeListGetString(doc, entityDataNode->xmlChildrenNode, 1); | ||
74 | if (key != 0) | ||
75 | { | ||
76 | data.name = (char*) key; | ||
77 | } | ||
78 | |||
79 | xmlFree(key); | ||
80 | } else if (!xmlStrcmp(entityDataNode->name, (const xmlChar*) "entity-position")) | ||
81 | { | ||
82 | xmlChar* key = xmlNodeListGetString(doc, entityDataNode->xmlChildrenNode, 1); | ||
83 | sscanf((char*) key, "%lf,%lf", &data.position.first, &data.position.second); | ||
84 | xmlFree(key); | ||
85 | } | ||
86 | } | ||
87 | |||
88 | entities.push_back(data); | ||
89 | } | ||
90 | } | ||
91 | } else if (!xmlStrcmp(node->name, (const xmlChar*) "leftmap")) | ||
92 | { | ||
93 | xmlChar* key = xmlNodeListGetString(doc, node->xmlChildrenNode, 1); | ||
94 | if (key != 0) | ||
95 | { | ||
96 | leftMap = &Map::getNamedMap((char*) key); | ||
97 | } | ||
98 | |||
99 | xmlFree(key); | ||
100 | } else if (!xmlStrcmp(node->name, (const xmlChar*) "rightmap")) | ||
101 | { | ||
102 | xmlChar* key = xmlNodeListGetString(doc, node->xmlChildrenNode, 1); | ||
103 | if (key != 0) | ||
104 | { | ||
105 | rightMap = &Map::getNamedMap((char*) key); | ||
106 | } | ||
107 | |||
108 | xmlFree(key); | ||
109 | } | ||
110 | } | ||
111 | |||
112 | xmlFreeDoc(doc); | ||
113 | } | ||
114 | |||
115 | Map::Map(const Map& map) | 16 | Map::Map(const Map& map) |
116 | { | 17 | { |
117 | mapdata = (int*) malloc(MAP_WIDTH*MAP_HEIGHT*sizeof(int)); | 18 | mapdata = (int*) malloc(MAP_WIDTH*MAP_HEIGHT*sizeof(int)); |
118 | memcpy(mapdata, map.mapdata, MAP_WIDTH*MAP_HEIGHT*sizeof(int)); | 19 | memcpy(mapdata, map.mapdata, MAP_WIDTH*MAP_HEIGHT*sizeof(int)); |
119 | 20 | ||
21 | id = map.id; | ||
120 | title = map.title; | 22 | title = map.title; |
121 | leftMap = map.leftMap; | 23 | leftMap = map.leftMap; |
122 | rightMap = map.rightMap; | 24 | rightMap = map.rightMap; |
123 | 25 | downMap = map.downMap; | |
26 | upMap = map.upMap; | ||
27 | leftType = map.leftType; | ||
28 | rightType = map.rightType; | ||
29 | upType = map.upType; | ||
30 | downType = map.downType; | ||
124 | entities = map.entities; | 31 | entities = map.entities; |
125 | |||
126 | name = map.name; | ||
127 | } | 32 | } |
128 | 33 | ||
129 | Map::Map(Map&& map) : Map() | 34 | Map::Map(Map&& map) : Map() |
@@ -149,8 +54,19 @@ void swap(Map& first, Map& second) | |||
149 | std::swap(first.title, second.title); | 54 | std::swap(first.title, second.title); |
150 | std::swap(first.leftMap, second.leftMap); | 55 | std::swap(first.leftMap, second.leftMap); |
151 | std::swap(first.rightMap, second.rightMap); | 56 | std::swap(first.rightMap, second.rightMap); |
57 | std::swap(first.downMap, second.downMap); | ||
58 | std::swap(first.upMap, second.upMap); | ||
59 | std::swap(first.leftType, second.leftType); | ||
60 | std::swap(first.rightType, second.rightType); | ||
61 | std::swap(first.upType, second.upType); | ||
62 | std::swap(first.downType, second.downType); | ||
63 | std::swap(first.id, second.id); | ||
152 | std::swap(first.entities, second.entities); | 64 | std::swap(first.entities, second.entities); |
153 | std::swap(first.name, second.name); | 65 | } |
66 | |||
67 | int Map::getID() const | ||
68 | { | ||
69 | return id; | ||
154 | } | 70 | } |
155 | 71 | ||
156 | const int* Map::getMapdata() const | 72 | const int* Map::getMapdata() const |
@@ -163,53 +79,140 @@ std::string Map::getTitle() const | |||
163 | return title; | 79 | return title; |
164 | } | 80 | } |
165 | 81 | ||
166 | const Map* Map::getLeftMap() const | 82 | void Map::createEntities(std::list<std::shared_ptr<Entity>>& entities) const |
83 | { | ||
84 | for (auto data : this->entities) | ||
85 | { | ||
86 | auto entity = EntityFactory::createNamedEntity(data.name); | ||
87 | entity->position = data.position; | ||
88 | |||
89 | entities.push_back(entity); | ||
90 | } | ||
91 | } | ||
92 | |||
93 | bool Map::operator==(const Map& other) const | ||
94 | { | ||
95 | return id == other.id; | ||
96 | } | ||
97 | |||
98 | bool Map::operator!=(const Map& other) const | ||
99 | { | ||
100 | return id != other.id; | ||
101 | } | ||
102 | |||
103 | Map::MoveType Map::moveTypeForShort(std::string str) | ||
104 | { | ||
105 | if (str == "wrap") return MoveType::Wrap; | ||
106 | if (str == "warp") return MoveType::Warp; | ||
107 | if (str == "reverseWarp") return MoveType::ReverseWarp; | ||
108 | |||
109 | return MoveType::Wall; | ||
110 | } | ||
111 | |||
112 | Map::MoveType Map::getLeftMoveType() const | ||
113 | { | ||
114 | return leftType; | ||
115 | } | ||
116 | |||
117 | Map::MoveType Map::getRightMoveType() const | ||
118 | { | ||
119 | return rightType; | ||
120 | } | ||
121 | |||
122 | Map::MoveType Map::getUpMoveType() const | ||
123 | { | ||
124 | return upType; | ||
125 | } | ||
126 | |||
127 | Map::MoveType Map::getDownMoveType() const | ||
128 | { | ||
129 | return downType; | ||
130 | } | ||
131 | |||
132 | int Map::getLeftMapID() const | ||
167 | { | 133 | { |
168 | return leftMap; | 134 | return leftMap; |
169 | } | 135 | } |
170 | 136 | ||
171 | const Map* Map::getRightMap() const | 137 | int Map::getRightMapID() const |
172 | { | 138 | { |
173 | return rightMap; | 139 | return rightMap; |
174 | } | 140 | } |
175 | 141 | ||
176 | void Map::setLeftMap(const Map* m) | 142 | int Map::getUpMapID() const |
177 | { | 143 | { |
178 | leftMap = m; | 144 | return upMap; |
179 | } | 145 | } |
180 | 146 | ||
181 | void Map::setRightMap(const Map* m) | 147 | int Map::getDownMapID() const |
182 | { | 148 | { |
183 | rightMap = m; | 149 | return downMap; |
184 | } | 150 | } |
185 | 151 | ||
186 | void Map::createEntities(std::list<std::shared_ptr<Entity>>& entities) const | 152 | bool Map::moveTypeTakesMap(MoveType type) |
187 | { | 153 | { |
188 | for (auto data : this->entities) | 154 | switch (type) |
189 | { | 155 | { |
190 | auto entity = EntityFactory::createNamedEntity(data.name); | 156 | case MoveType::Wall: return false; |
191 | entity->position = data.position; | 157 | case MoveType::Wrap: return false; |
192 | 158 | case MoveType::Warp: return true; | |
193 | entities.push_back(entity); | 159 | case MoveType::ReverseWarp: return true; |
194 | } | 160 | } |
195 | } | 161 | } |
196 | 162 | ||
197 | bool Map::operator==(const Map& other) const | 163 | void Map::setMapdata(int* mapdata) |
198 | { | 164 | { |
199 | return name == other.name; | 165 | free(this->mapdata); |
166 | this->mapdata = mapdata; | ||
200 | } | 167 | } |
201 | 168 | ||
202 | bool Map::operator!=(const Map& other) const | 169 | void Map::setTitle(std::string title) |
203 | { | 170 | { |
204 | return name != other.name; | 171 | this->title = title; |
205 | } | 172 | } |
206 | 173 | ||
207 | Map& Map::getNamedMap(const std::string name) | 174 | void Map::setLeftMoveType(MoveType type) |
208 | { | 175 | { |
209 | if (maps.count(name) == 0) | 176 | leftType = type; |
210 | { | ||
211 | maps[name] = Map {name}; | ||
212 | } | ||
213 | |||
214 | return maps[name]; | ||
215 | } | 177 | } |
178 | |||
179 | void Map::setRightMoveType(MoveType type) | ||
180 | { | ||
181 | rightType = type; | ||
182 | } | ||
183 | |||
184 | void Map::setUpMoveType(MoveType type) | ||
185 | { | ||
186 | upType = type; | ||
187 | } | ||
188 | |||
189 | void Map::setDownMoveType(MoveType type) | ||
190 | { | ||
191 | downType = type; | ||
192 | } | ||
193 | |||
194 | void Map::setLeftMapID(int id) | ||
195 | { | ||
196 | leftMap = id; | ||
197 | } | ||
198 | |||
199 | void Map::setRightMapID(int id) | ||
200 | { | ||
201 | rightMap = id; | ||
202 | } | ||
203 | |||
204 | void Map::setUpMapID(int id) | ||
205 | { | ||
206 | upMap = id; | ||
207 | } | ||
208 | |||
209 | void Map::setDownMapID(int id) | ||
210 | { | ||
211 | downMap = id; | ||
212 | } | ||
213 | |||
214 | void Map::addEntity(EntityData& data) | ||
215 | { | ||
216 | entities.push_back(data); | ||
217 | } | ||
218 | |||
diff --git a/src/map.h b/src/map.h index 3b3d42c..1234dbb 100644 --- a/src/map.h +++ b/src/map.h | |||
@@ -8,37 +8,63 @@ class Entity; | |||
8 | 8 | ||
9 | class Map { | 9 | class Map { |
10 | public: | 10 | public: |
11 | Map(); | 11 | Map(int id); |
12 | Map(std::string name); | 12 | Map() : Map(-1) {} |
13 | Map(const Map& map); | 13 | Map(const Map& map); |
14 | Map(Map&& map); | 14 | Map(Map&& map); |
15 | ~Map(); | 15 | ~Map(); |
16 | Map& operator= (Map other); | 16 | Map& operator= (Map other); |
17 | friend void swap(Map& first, Map& second); | 17 | friend void swap(Map& first, Map& second); |
18 | 18 | ||
19 | static Map& getNamedMap(std::string name); | 19 | enum class MoveType { |
20 | Wall, | ||
21 | Wrap, | ||
22 | Warp, | ||
23 | ReverseWarp | ||
24 | }; | ||
25 | |||
26 | struct EntityData { | ||
27 | std::string name; | ||
28 | std::pair<int, int> position; | ||
29 | }; | ||
30 | |||
31 | static MoveType moveTypeForShort(std::string str); | ||
32 | static bool moveTypeTakesMap(MoveType type); | ||
20 | 33 | ||
34 | int getID() const; | ||
21 | const int* getMapdata() const; | 35 | const int* getMapdata() const; |
22 | std::string getTitle() const; | 36 | std::string getTitle() const; |
23 | const Map* getLeftMap() const; | 37 | MoveType getLeftMoveType() const; |
24 | const Map* getRightMap() const; | 38 | MoveType getRightMoveType() const; |
25 | void setLeftMap(const Map* m); | 39 | MoveType getUpMoveType() const; |
26 | void setRightMap(const Map* m); | 40 | MoveType getDownMoveType() const; |
41 | int getLeftMapID() const; | ||
42 | int getRightMapID() const; | ||
43 | int getUpMapID() const; | ||
44 | int getDownMapID() const; | ||
45 | |||
27 | void createEntities(std::list<std::shared_ptr<Entity>>& entities) const; | 46 | void createEntities(std::list<std::shared_ptr<Entity>>& entities) const; |
28 | bool operator==(const Map& other) const; | 47 | bool operator==(const Map& other) const; |
29 | bool operator!=(const Map& other) const; | 48 | bool operator!=(const Map& other) const; |
30 | private: | ||
31 | struct EntityData { | ||
32 | std::string name; | ||
33 | std::pair<double, double> position; | ||
34 | }; | ||
35 | 49 | ||
50 | void setMapdata(int* mapdata); | ||
51 | void setTitle(std::string title); | ||
52 | void setLeftMoveType(MoveType type); | ||
53 | void setRightMoveType(MoveType type); | ||
54 | void setUpMoveType(MoveType type); | ||
55 | void setDownMoveType(MoveType type); | ||
56 | void setLeftMapID(int id); | ||
57 | void setRightMapID(int id); | ||
58 | void setUpMapID(int id); | ||
59 | void setDownMapID(int id); | ||
60 | void addEntity(EntityData& data); | ||
61 | private: | ||
36 | int* mapdata; | 62 | int* mapdata; |
37 | std::string title; | 63 | std::string title; |
38 | std::string name; | 64 | int id; |
39 | const Map* leftMap = nullptr; | ||
40 | const Map* rightMap = nullptr; | ||
41 | std::list<EntityData> entities; | 65 | std::list<EntityData> entities; |
66 | MoveType leftType, rightType, upType, downType; | ||
67 | int leftMap, rightMap, upMap, downMap; | ||
42 | }; | 68 | }; |
43 | 69 | ||
44 | #endif | 70 | #endif |
diff --git a/src/renderer.cpp b/src/renderer.cpp index d50901b..99d5389 100644 --- a/src/renderer.cpp +++ b/src/renderer.cpp | |||
@@ -5,9 +5,9 @@ | |||
5 | #include <cstdio> | 5 | #include <cstdio> |
6 | #include <cstring> | 6 | #include <cstring> |
7 | #include <cstdlib> | 7 | #include <cstdlib> |
8 | #include "game.h" | ||
9 | #include <glm/glm.hpp> | 8 | #include <glm/glm.hpp> |
10 | #include <glm/gtc/matrix_transform.hpp> | 9 | #include <glm/gtc/matrix_transform.hpp> |
10 | #include "consts.h" | ||
11 | 11 | ||
12 | // include stb_image | 12 | // include stb_image |
13 | #define STB_IMAGE_IMPLEMENTATION | 13 | #define STB_IMAGE_IMPLEMENTATION |