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#include "interpolation.h"
void Interpolation::start(int length, double amount) {
start_ = progress_;
dest_ = amount;
length_ = length;
thus_ = 0;
}
void Interpolation::tick(double dt) {
if (progress_ != dest_) {
thus_ += dt;
if (thus_ >= length_) {
thus_ = length_;
}
progress_ = (dest_ - start_) / length_ * thus_ + start_;
}
}
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