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#ifndef CONSTS_H_9561E49C
#define CONSTS_H_9561E49C
const int GAME_WIDTH = 720;
const int GAME_HEIGHT = 480;
const int CANVAS_WIDTH = 240;
const int CANVAS_HEIGHT = 160;
const int LUCAS_MOVEMENT_SPEED = 2;
const int PARTY_FRAME_DELAY = 20; // true delay is this divided by movement speed (so for Lucas walking it's 10)
const int MESSAGE_TEXT_WIDTH = 196;
const int NUM_SPRITE_LAYERS = 2;
#endif /* end of include guard: CONSTS_H_9561E49C */
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