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#ifndef PARTY_H_826F91BA
#define PARTY_H_826F91BA
#include "system.h"
class Mixer;
class Game;
class Input;
class CharacterSystem : public System {
public:
static constexpr SystemKey Key = SystemKey::Character;
CharacterSystem(Game& game) : game_(game) {}
void addSpriteToParty(int leaderId, int followerId);
void moveSprite(int spriteId, Mixer& mixer, const Input& keystate);
void beginCrouch(int spriteId);
void endCrouch(int spriteId);
private:
void stopRunning(int spriteId);
Game& game_;
};
#endif /* end of include guard: PARTY_H_826F91BA */
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