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* Map rendering Works but I don't want to use Tileson so I'm gonna change thatKelly Rauchenberger2021-02-021-2/+63
| | | | Mainly bc Tileson requires std::filesystem, which my clang is too old for apparently, and while I can use gcc instead I just want to not, I suppose. Also Tileson's API is very weird RE const correctness? Idk. And also being able to parse the tmx files rather than exporting to json would be preferable.
* Made use of new sprite sheet data!Kelly Rauchenberger2021-01-311-2/+3
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* Game now renders onto a 320x240 canvas that gets stretched upKelly Rauchenberger2021-01-301-3/+3
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* Added standing/walking animationsKelly Rauchenberger2021-01-301-2/+3
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* Added sprite Y sortingKelly Rauchenberger2021-01-301-1/+1
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* Encapsulated some player movement stuffKelly Rauchenberger2021-01-301-1/+1
| | | | Imported vector from therapy5
* Game now renders an image of LucasKelly Rauchenberger2021-01-301-164/+22
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* Imported renderer stuff from EtherKelly Rauchenberger2021-01-301-0/+216