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path: root/src/game.cpp
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* Added sprite shadowsKelly Rauchenberger2021-02-131-0/+5
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* Added tile-sized invisible spritesKelly Rauchenberger2021-02-121-1/+3
| | | | These are used when you want a solid, interactable object that is part of the map instead of sprite animated (e.g. the mailboxes).
* Player is no longer controllable during map transitionsKelly Rauchenberger2021-02-101-1/+1
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* loadMap requires a direction now, so party trails are set up correctlyKelly Rauchenberger2021-02-101-1/+5
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* Fixed running sound looping infinitely after running into map changeKelly Rauchenberger2021-02-101-4/+4
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* When changing map, place whole party at the warpKelly Rauchenberger2021-02-101-4/+6
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* Map changing!Kelly Rauchenberger2021-02-091-0/+60
| | | | Also removed some dependencies on the Renderer. More changes need to be made. Fading to black before the change would be good. And making sure the characters are facing the right direction. Maybe that code shouldn't live in Game, either. Later we also want to combine the tilesets for these two maps (and any others that are on Tanetane).
* Added sound and animation changes to scriptingKelly Rauchenberger2021-02-061-1/+2
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* Added animation systemKelly Rauchenberger2021-02-031-2/+2
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* Added camera systemKelly Rauchenberger2021-02-031-22/+0
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* Pulled transform stuff into a system (starting to do ECS stuff)Kelly Rauchenberger2021-02-031-13/+1
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* Added moving cameraKelly Rauchenberger2021-02-021-1/+23
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* Added sprite Y sortingKelly Rauchenberger2021-01-301-0/+20