summary refs log tree commit diff stats
path: root/res
Commit message (Collapse)AuthorAgeFilesLines
...
* Added running sfx (game does not play them yet though)Kelly Rauchenberger2021-02-0312-1/+531
| | | | Tileset has also been annotated with running sounds
* Added "bumping into something while running" sfxKelly Rauchenberger2021-02-021-0/+0
|
* Added collision with map tilesKelly Rauchenberger2021-02-021-10/+267
|
* Fixed Lucas and Kumatora's normal walk cyclesKelly Rauchenberger2021-02-022-16/+16
|
* Using tmxlite instead of TilesonKelly Rauchenberger2021-02-023-53/+11
|
* Map rendering Works but I don't want to use Tileson so I'm gonna change thatKelly Rauchenberger2021-02-021-0/+53
| | | | Mainly bc Tileson requires std::filesystem, which my clang is too old for apparently, and while I can use gcc instead I just want to not, I suppose. Also Tileson's API is very weird RE const correctness? Idk. And also being able to parse the tmx files rather than exporting to json would be preferable.
* Added BoneyKelly Rauchenberger2021-01-313-0/+404
|
* Added DusterKelly Rauchenberger2021-01-313-0/+369
|
* Added KumatoraKelly Rauchenberger2021-01-313-0/+312
|
* Made use of new sprite sheet data!Kelly Rauchenberger2021-01-313-33/+436
|
* Added crouching/runningKelly Rauchenberger2021-01-302-1/+17
|
* Added standing/walking animationsKelly Rauchenberger2021-01-302-0/+18
|
* Added party following movementKelly Rauchenberger2021-01-301-0/+0
|
* Game now renders an image of LucasKelly Rauchenberger2021-01-301-0/+0