Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Added "bumping into something while running" sfx | Kelly Rauchenberger | 2021-02-02 | 1 | -0/+0 | |
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* | Added collision with map tiles | Kelly Rauchenberger | 2021-02-02 | 1 | -10/+267 | |
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* | Fixed Lucas and Kumatora's normal walk cycles | Kelly Rauchenberger | 2021-02-02 | 2 | -16/+16 | |
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* | Using tmxlite instead of Tileson | Kelly Rauchenberger | 2021-02-02 | 3 | -53/+11 | |
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* | Map rendering Works but I don't want to use Tileson so I'm gonna change that | Kelly Rauchenberger | 2021-02-02 | 1 | -0/+53 | |
| | | | | Mainly bc Tileson requires std::filesystem, which my clang is too old for apparently, and while I can use gcc instead I just want to not, I suppose. Also Tileson's API is very weird RE const correctness? Idk. And also being able to parse the tmx files rather than exporting to json would be preferable. | |||||
* | Added Boney | Kelly Rauchenberger | 2021-01-31 | 3 | -0/+404 | |
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* | Added Duster | Kelly Rauchenberger | 2021-01-31 | 3 | -0/+369 | |
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* | Added Kumatora | Kelly Rauchenberger | 2021-01-31 | 3 | -0/+312 | |
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* | Made use of new sprite sheet data! | Kelly Rauchenberger | 2021-01-31 | 3 | -33/+436 | |
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* | Added crouching/running | Kelly Rauchenberger | 2021-01-30 | 2 | -1/+17 | |
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* | Added standing/walking animations | Kelly Rauchenberger | 2021-01-30 | 2 | -0/+18 | |
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* | Added party following movement | Kelly Rauchenberger | 2021-01-30 | 1 | -0/+0 | |
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* | Game now renders an image of Lucas | Kelly Rauchenberger | 2021-01-30 | 1 | -0/+0 | |