Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Player movement/input is halted during cutscenes | Kelly Rauchenberger | 2021-02-10 | 4 | -1/+14 |
* | Player is no longer controllable during map transitions | Kelly Rauchenberger | 2021-02-10 | 1 | -2/+5 |
* | loadMap requires a direction now, so party trails are set up correctly | Kelly Rauchenberger | 2021-02-10 | 1 | -3/+1 |
* | Running is preserved across screen transitions | Kelly Rauchenberger | 2021-02-10 | 1 | -0/+13 |
* | Direction is preserved across map transitions now | Kelly Rauchenberger | 2021-02-10 | 1 | -0/+28 |
* | Added fade out around map change | Kelly Rauchenberger | 2021-02-10 | 3 | -7/+29 |
* | Map changing! | Kelly Rauchenberger | 2021-02-09 | 1 | -0/+9 |
* | Added trigger zones to the map | Kelly Rauchenberger | 2021-02-09 | 1 | -0/+6 |
* | Added newlines that don't require A presses | Kelly Rauchenberger | 2021-02-09 | 1 | -1/+1 |
* | Added "no problem here" | Kelly Rauchenberger | 2021-02-07 | 1 | -0/+5 |
* | Added sound and animation changes to scripting | Kelly Rauchenberger | 2021-02-06 | 2 | -1/+26 |
* | Added sprite interaction | Kelly Rauchenberger | 2021-02-06 | 1 | -1/+1 |
* | Created script system | Kelly Rauchenberger | 2021-02-05 | 2 | -0/+27 |