Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Added sprite pausing | Kelly Rauchenberger | 2021-02-21 | 2 | -0/+26 |
* | Added documentation to the message-related script functions | Kelly Rauchenberger | 2021-02-18 | 1 | -0/+23 |
* | Started adding event where Claus joins the party | Kelly Rauchenberger | 2021-02-18 | 1 | -0/+26 |
* | Made some sprites persist between map changes | Kelly Rauchenberger | 2021-02-17 | 1 | -9/+3 |
* | Added expressions (currently just surprise) | Kelly Rauchenberger | 2021-02-17 | 2 | -0/+45 |
* | Added scriptable camera panning | Kelly Rauchenberger | 2021-02-16 | 2 | -1/+41 |
* | Added Kumatora talking animation | Kelly Rauchenberger | 2021-02-15 | 1 | -1/+1 |
* | Wrote some dialogue for the Doria event | Kelly Rauchenberger | 2021-02-15 | 1 | -4/+26 |
* | Added heart glyph and gamestate script object | Kelly Rauchenberger | 2021-02-15 | 2 | -1/+14 |
* | Added Doria | Kelly Rauchenberger | 2021-02-15 | 1 | -0/+4 |
* | Added camera shake to lightning event | Kelly Rauchenberger | 2021-02-15 | 2 | -0/+19 |
* | Added map fadeouts | Kelly Rauchenberger | 2021-02-14 | 2 | -11/+24 |
* | Added sfx to electrocution event | Kelly Rauchenberger | 2021-02-13 | 2 | -0/+10 |
* | Added lightning sprite to mailbox event | Kelly Rauchenberger | 2021-02-13 | 2 | -1/+32 |
* | Added non-looping animations | Kelly Rauchenberger | 2021-02-13 | 2 | -0/+27 |
* | Added tile-sized invisible sprites | Kelly Rauchenberger | 2021-02-12 | 1 | -0/+20 |
* | Scripts are organised per-map now | Kelly Rauchenberger | 2021-02-12 | 6 | -14/+22 |
* | Added message bullets | Kelly Rauchenberger | 2021-02-12 | 3 | -5/+5 |
* | Flint uses talking animation in script0001 now | Kelly Rauchenberger | 2021-02-11 | 1 | -0/+3 |
* | Added choice prompts | Kelly Rauchenberger | 2021-02-11 | 2 | -1/+17 |
* | Player movement/input is halted during cutscenes | Kelly Rauchenberger | 2021-02-10 | 4 | -1/+14 |
* | Player is no longer controllable during map transitions | Kelly Rauchenberger | 2021-02-10 | 1 | -2/+5 |
* | loadMap requires a direction now, so party trails are set up correctly | Kelly Rauchenberger | 2021-02-10 | 1 | -3/+1 |
* | Running is preserved across screen transitions | Kelly Rauchenberger | 2021-02-10 | 1 | -0/+13 |
* | Direction is preserved across map transitions now | Kelly Rauchenberger | 2021-02-10 | 1 | -0/+28 |
* | Added fade out around map change | Kelly Rauchenberger | 2021-02-10 | 3 | -7/+29 |
* | Map changing! | Kelly Rauchenberger | 2021-02-09 | 1 | -0/+9 |
* | Added trigger zones to the map | Kelly Rauchenberger | 2021-02-09 | 1 | -0/+6 |
* | Added newlines that don't require A presses | Kelly Rauchenberger | 2021-02-09 | 1 | -1/+1 |
* | Added "no problem here" | Kelly Rauchenberger | 2021-02-07 | 1 | -0/+5 |
* | Added sound and animation changes to scripting | Kelly Rauchenberger | 2021-02-06 | 2 | -1/+26 |
* | Added sprite interaction | Kelly Rauchenberger | 2021-02-06 | 1 | -1/+1 |
* | Created script system | Kelly Rauchenberger | 2021-02-05 | 2 | -0/+27 |