| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Started writing the Mixolydia scene! | Kelly Rauchenberger | 2021-03-01 | 4 | -0/+212 |
| * | Added (human) Mixolydia sprite | Kelly Rauchenberger | 2021-03-01 | 1 | -0/+4 |
| * | Added (human) Ocho | Kelly Rauchenberger | 2021-02-28 | 1 | -0/+10 |
| * | Added inside of Mixolydia's house | Kelly Rauchenberger | 2021-02-28 | 2 | -0/+6 |
| * | Added pink shell door opening (and fixed the sprite) | Kelly Rauchenberger | 2021-02-28 | 1 | -0/+4 |
| * | Added door entryway to time passage antechamber | Kelly Rauchenberger | 2021-02-28 | 2 | -0/+14 |
| * | Abstracted changes of sprite.controllable in scripts | Kelly Rauchenberger | 2021-02-28 | 1 | -3/+3 |
| * | Added time passage mailbox event | Kelly Rauchenberger | 2021-02-28 | 2 | -5/+71 |
| * | Added time passage rooms | Kelly Rauchenberger | 2021-02-27 | 2 | -0/+6 |
| * | Added A* pathfinding | Kelly Rauchenberger | 2021-02-27 | 2 | -0/+75 |
| * | Added underwater music and fixed music not changing bug | Kelly Rauchenberger | 2021-02-27 | 1 | -1/+1 |
| * | Added background music (defined on a per-map basis) | Kelly Rauchenberger | 2021-02-27 | 1 | -1/+7 |
| * | Exposed loadMapScripts to scripting engine | Kelly Rauchenberger | 2021-02-26 | 2 | -3/+8 |
| * | Added animation slowdown effect (for Lucas underwater) | Kelly Rauchenberger | 2021-02-26 | 3 | -0/+11 |
| * | Added sprite bobbing (for Lucas underwater) | Kelly Rauchenberger | 2021-02-26 | 3 | -0/+17 |
| * | Disabled crouching/running in the underwater map | Kelly Rauchenberger | 2021-02-26 | 3 | -0/+22 |
| * | Added first underwater map | Kelly Rauchenberger | 2021-02-26 | 4 | -20/+56 |
| * | Lucas wades into hot spring alone when Ionia is there | Kelly Rauchenberger | 2021-02-25 | 1 | -10/+20 |
| * | Ionia randomly appears in the water | Kelly Rauchenberger | 2021-02-25 | 1 | -1/+6 |
| * | Fixed animations changing wrong at the start of submerge cutscene | Kelly Rauchenberger | 2021-02-25 | 1 | -2/+1 |
| * | Tweaked underwater text | Kelly Rauchenberger | 2021-02-25 | 1 | -2/+2 |
| * | Started working on scene with Lucas going underwater | Kelly Rauchenberger | 2021-02-25 | 2 | -0/+78 |
| * | Added map init scripts | Kelly Rauchenberger | 2021-02-24 | 1 | -0/+4 |
| * | Added a clipping mode (for testing!) | Kelly Rauchenberger | 2021-02-23 | 1 | -0/+16 |
| * | Added connection between hallucination_cliff and hallucination_hot_spring | Kelly Rauchenberger | 2021-02-23 | 2 | -0/+9 |
| * | Generalized upper/lower layer map rendering | Kelly Rauchenberger | 2021-02-22 | 2 | -0/+9 |
| * | Tweaked Ionia's one line of speech | Kelly Rauchenberger | 2021-02-22 | 1 | -1/+1 |
| * | Re-dumped hallucination map/tileset | Kelly Rauchenberger | 2021-02-22 | 2 | -13/+13 |
| * | Added frozen animation for cutscenes | Kelly Rauchenberger | 2021-02-21 | 2 | -6/+33 |
| * | Added sprite pausing | Kelly Rauchenberger | 2021-02-21 | 2 | -0/+26 |
| * | Added documentation to the message-related script functions | Kelly Rauchenberger | 2021-02-18 | 1 | -0/+23 |
| * | Started adding event where Claus joins the party | Kelly Rauchenberger | 2021-02-18 | 1 | -0/+26 |
| * | Made some sprites persist between map changes | Kelly Rauchenberger | 2021-02-17 | 1 | -9/+3 |
| * | Added expressions (currently just surprise) | Kelly Rauchenberger | 2021-02-17 | 2 | -0/+45 |
| * | Added scriptable camera panning | Kelly Rauchenberger | 2021-02-16 | 2 | -1/+41 |
| * | Added Kumatora talking animation | Kelly Rauchenberger | 2021-02-15 | 1 | -1/+1 |
| * | Wrote some dialogue for the Doria event | Kelly Rauchenberger | 2021-02-15 | 1 | -4/+26 |
| * | Added heart glyph and gamestate script object | Kelly Rauchenberger | 2021-02-15 | 2 | -1/+14 |
| * | Added Doria | Kelly Rauchenberger | 2021-02-15 | 1 | -0/+4 |
| * | Added camera shake to lightning event | Kelly Rauchenberger | 2021-02-15 | 2 | -0/+19 |
| * | Added map fadeouts | Kelly Rauchenberger | 2021-02-14 | 2 | -11/+24 |
| * | Added sfx to electrocution event | Kelly Rauchenberger | 2021-02-13 | 2 | -0/+10 |
| * | Added lightning sprite to mailbox event | Kelly Rauchenberger | 2021-02-13 | 2 | -1/+32 |
| * | Added non-looping animations | Kelly Rauchenberger | 2021-02-13 | 2 | -0/+27 |
| * | Added tile-sized invisible sprites | Kelly Rauchenberger | 2021-02-12 | 1 | -0/+20 |
| * | Scripts are organised per-map now | Kelly Rauchenberger | 2021-02-12 | 6 | -14/+22 |
| * | Added message bullets | Kelly Rauchenberger | 2021-02-12 | 3 | -5/+5 |
| * | Flint uses talking animation in script0001 now | Kelly Rauchenberger | 2021-02-11 | 1 | -0/+3 |
| * | Added choice prompts | Kelly Rauchenberger | 2021-02-11 | 2 | -1/+17 |
| * | Player movement/input is halted during cutscenes | Kelly Rauchenberger | 2021-02-10 | 4 | -1/+14 |
