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* Added tile-sized invisible spritesKelly Rauchenberger2021-02-121-2/+8
* Scripts are organised per-map nowKelly Rauchenberger2021-02-122-2/+2
* Dark green map2 tile should be solidKelly Rauchenberger2021-02-101-2/+2
* Added fade out around map changeKelly Rauchenberger2021-02-102-2/+10
* Map changing!Kelly Rauchenberger2021-02-093-1/+718
* Added trigger zones to the mapKelly Rauchenberger2021-02-091-1/+6
* Maps can contain named points of interest called warpsKelly Rauchenberger2021-02-091-1/+4
* Entity prototypes can be stored in the map file nowKelly Rauchenberger2021-02-091-1/+14
* Organised resources folderKelly Rauchenberger2021-02-052-0/+798