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-rw-r--r--src/input_system.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/input_system.cpp b/src/input_system.cpp index 0c68c49..25af7ed 100644 --- a/src/input_system.cpp +++ b/src/input_system.cpp
@@ -75,6 +75,10 @@ void InputSystem::tick(double dt) {
75 } 75 }
76 } 76 }
77 } else if (e.key.keysym.sym == SDLK_SPACE) { 77 } else if (e.key.keysym.sym == SDLK_SPACE) {
78 if (game_.getSystem<MenuSystem>().isMenuOpen()) {
79 game_.getSystem<MenuSystem>().activateOption();
80 }
81
78 if (game_.isGameplayPaused()) continue; 82 if (game_.isGameplayPaused()) continue;
79 83
80 // If there is text on screen, try to advance it. 84 // If there is text on screen, try to advance it.