diff options
Diffstat (limited to 'src/game.cpp')
| -rw-r--r-- | src/game.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
| diff --git a/src/game.cpp b/src/game.cpp index af66068..6564da6 100644 --- a/src/game.cpp +++ b/src/game.cpp | |||
| @@ -3,6 +3,7 @@ | |||
| 3 | #include "animation_system.h" | 3 | #include "animation_system.h" |
| 4 | #include "character_system.h" | 4 | #include "character_system.h" |
| 5 | #include "camera_system.h" | 5 | #include "camera_system.h" |
| 6 | #include "script_system.h" | ||
| 6 | 7 | ||
| 7 | int Game::emplaceSprite(std::string alias) { | 8 | int Game::emplaceSprite(std::string alias) { |
| 8 | int id; | 9 | int id; |
| @@ -84,4 +85,9 @@ void Game::loadMap(std::string filename) { | |||
| 84 | getSystem<TransformSystem>().setUpCollision(spriteId, {0, 0}, t.size, false); | 85 | getSystem<TransformSystem>().setUpCollision(spriteId, {0, 0}, t.size, false); |
| 85 | getSprite(spriteId).walkthroughScript = t.script; | 86 | getSprite(spriteId).walkthroughScript = t.script; |
| 86 | } | 87 | } |
| 88 | |||
| 89 | // Run the map's init script. | ||
| 90 | if (getSystem<ScriptSystem>().mapHasScript(map_->getName(), "init")) { | ||
| 91 | getSystem<ScriptSystem>().runScript(map_->getName(), "init"); | ||
| 92 | } | ||
| 87 | } | 93 | } |
