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-rw-r--r--src/game.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index 2a4308f..af66068 100644 --- a/src/game.cpp +++ b/src/game.cpp
@@ -60,6 +60,9 @@ void Game::loadMap(std::string filename) {
60 if (!p.animationFilename.empty()) { 60 if (!p.animationFilename.empty()) {
61 getSystem<AnimationSystem>().initSprite(spriteId, p.animationFilename); 61 getSystem<AnimationSystem>().initSprite(spriteId, p.animationFilename);
62 getSprite(spriteId).normallyHasShadow = p.shadow; 62 getSprite(spriteId).normallyHasShadow = p.shadow;
63 if (!p.animName.empty()) {
64 getSystem<AnimationSystem>().setSpriteAnimation(spriteId, p.animName);
65 }
63 } 66 }
64 getSprite(spriteId).interactionScript = p.interactionScript; 67 getSprite(spriteId).interactionScript = p.interactionScript;
65 if (p.movementSpeed != -1) { 68 if (p.movementSpeed != -1) {