diff options
Diffstat (limited to 'src/character_system.cpp')
| -rw-r--r-- | src/character_system.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
| diff --git a/src/character_system.cpp b/src/character_system.cpp index 7b628b0..6e15eac 100644 --- a/src/character_system.cpp +++ b/src/character_system.cpp | |||
| @@ -91,6 +91,8 @@ void CharacterSystem::stopDirecting(int spriteId) { | |||
| 91 | } | 91 | } |
| 92 | 92 | ||
| 93 | void CharacterSystem::tick(double dt) { | 93 | void CharacterSystem::tick(double dt) { |
| 94 | if (game_.isGameplayPaused()) return; | ||
| 95 | |||
| 94 | inputTimer_.accumulate(dt); | 96 | inputTimer_.accumulate(dt); |
| 95 | while (inputTimer_.step()) { | 97 | while (inputTimer_.step()) { |
| 96 | for (int spriteId : game_.getSprites()) { | 98 | for (int spriteId : game_.getSprites()) { |
