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-rw-r--r--res/scripts/map1_off_right.lua8
1 files changed, 1 insertions, 7 deletions
diff --git a/res/scripts/map1_off_right.lua b/res/scripts/map1_off_right.lua index 026c32e..7dd0113 100644 --- a/res/scripts/map1_off_right.lua +++ b/res/scripts/map1_off_right.lua
@@ -1,9 +1,3 @@
1function map1_off_right() 1function map1_off_right()
2 -- Because this script gets triggered within the CharacterSystem's tick method, 2 ChangeMap("map2", "fromLeft")
3 -- if we immediately cleared out the entities from the old map, we might end up
4 -- returning there and processing stale data. This yield here ensures that we
5 -- are no longer in the CharacterSystem, because processing gets picked back up
6 -- in the ScriptSystem.
7 coroutine.yield()
8 loadMap("../res/maps/map2.tmx", "fromLeft")
9end 3end