diff options
| -rw-r--r-- | res/sfx/menu_deselect.wav | bin | 0 -> 29480 bytes | |||
| -rw-r--r-- | src/menu.cpp | 23 | ||||
| -rw-r--r-- | src/menu.h | 19 | ||||
| -rw-r--r-- | src/menu_system.cpp | 95 | ||||
| -rw-r--r-- | src/menu_system.h | 24 | ||||
| -rw-r--r-- | src/renderer.cpp | 26 | ||||
| -rw-r--r-- | src/renderer.h | 3 |
7 files changed, 137 insertions, 53 deletions
| diff --git a/res/sfx/menu_deselect.wav b/res/sfx/menu_deselect.wav new file mode 100644 index 0000000..800f84f --- /dev/null +++ b/res/sfx/menu_deselect.wav | |||
| Binary files differ | |||
| diff --git a/src/menu.cpp b/src/menu.cpp index 4da4574..cfb0dd6 100644 --- a/src/menu.cpp +++ b/src/menu.cpp | |||
| @@ -1,12 +1,25 @@ | |||
| 1 | #include "menu.h" | 1 | #include "menu.h" |
| 2 | 2 | ||
| 3 | std::vector<MenuItem> CreateMenu(const std::vector<MenuBuilder>& builders) { | 3 | Menu::Menu(const std::vector<MenuBuilder>& builders) { |
| 4 | std::vector<MenuItem> result; | 4 | items_.reserve(builders.size()); |
| 5 | result.reserve(builders.size()); | ||
| 6 | 5 | ||
| 7 | for (const MenuBuilder& builder : builders) { | 6 | for (const MenuBuilder& builder : builders) { |
| 8 | result.push_back(builder.Build()); | 7 | items_.push_back(builder.Build()); |
| 9 | } | 8 | } |
| 9 | } | ||
| 10 | |||
| 11 | void Menu::moveCursorUp() { | ||
| 12 | cursor_--; | ||
| 10 | 13 | ||
| 11 | return result; | 14 | if (cursor_ < 0) { |
| 15 | cursor_ = items_.size() - 1; | ||
| 16 | } | ||
| 17 | } | ||
| 18 | |||
| 19 | void Menu::moveCursorDown() { | ||
| 20 | cursor_++; | ||
| 21 | |||
| 22 | if (cursor_ >= items_.size()) { | ||
| 23 | cursor_ = 0; | ||
| 24 | } | ||
| 12 | } | 25 | } |
| diff --git a/src/menu.h b/src/menu.h index 528f8c8..67c75c0 100644 --- a/src/menu.h +++ b/src/menu.h | |||
| @@ -48,6 +48,23 @@ private: | |||
| 48 | MenuItem result_; | 48 | MenuItem result_; |
| 49 | }; | 49 | }; |
| 50 | 50 | ||
| 51 | std::vector<MenuItem> CreateMenu(const std::vector<MenuBuilder>& builders); | 51 | class Menu { |
| 52 | public: | ||
| 53 | |||
| 54 | explicit Menu(const std::vector<MenuBuilder>& builders); | ||
| 55 | |||
| 56 | const std::vector<MenuItem>& getItems() const { return items_; } | ||
| 57 | |||
| 58 | int getCursorPosition() const { return cursor_; } | ||
| 59 | |||
| 60 | void moveCursorUp(); | ||
| 61 | |||
| 62 | void moveCursorDown(); | ||
| 63 | |||
| 64 | private: | ||
| 65 | |||
| 66 | std::vector<MenuItem> items_; | ||
| 67 | int cursor_ = 0; | ||
| 68 | }; | ||
| 52 | 69 | ||
| 53 | #endif /* end of include guard: MENU_H_3F6E62B3 */ | 70 | #endif /* end of include guard: MENU_H_3F6E62B3 */ |
| diff --git a/src/menu_system.cpp b/src/menu_system.cpp index 7631e4d..7ac8af5 100644 --- a/src/menu_system.cpp +++ b/src/menu_system.cpp | |||
| @@ -4,10 +4,12 @@ | |||
| 4 | 4 | ||
| 5 | void MenuSystem::tick(double dt) { | 5 | void MenuSystem::tick(double dt) { |
| 6 | pauseAnimation_.tick(dt); | 6 | pauseAnimation_.tick(dt); |
| 7 | menuChangeAnimation_.tick(dt); | ||
| 7 | 8 | ||
| 8 | if (openState_ == OpenState::Animating && pauseAnimation_.isComplete()) { | 9 | if (openState_ == OpenState::Animating && pauseAnimation_.isComplete()) { |
| 9 | if (pauseAnimation_.getProgress() == 0.0) { | 10 | if (pauseAnimation_.getProgress() == 0.0) { |
| 10 | openState_ = OpenState::Closed; | 11 | openState_ = OpenState::Closed; |
| 12 | menus_.clear(); | ||
| 11 | 13 | ||
| 12 | game_.unpauseGameplay(); | 14 | game_.unpauseGameplay(); |
| 13 | game_.getMixer().unpauseSounds(); | 15 | game_.getMixer().unpauseSounds(); |
| @@ -15,20 +17,28 @@ void MenuSystem::tick(double dt) { | |||
| 15 | openState_ = OpenState::Open; | 17 | openState_ = OpenState::Open; |
| 16 | } | 18 | } |
| 17 | } else if (openState_ == OpenState::Open) { | 19 | } else if (openState_ == OpenState::Open) { |
| 18 | cursorBobTimer_.accumulate(dt); | 20 | if (!isMenuChanging_) { |
| 19 | while (cursorBobTimer_.step()) { | 21 | cursorBobTimer_.accumulate(dt); |
| 20 | if (cursorBobDown_) { | 22 | while (cursorBobTimer_.step()) { |
| 21 | cursorBob_++; | 23 | if (cursorBobDown_) { |
| 22 | 24 | cursorBob_++; | |
| 23 | if (cursorBob_ >= 4) { | 25 | |
| 24 | cursorBobDown_ = false; | 26 | if (cursorBob_ >= 4) { |
| 27 | cursorBobDown_ = false; | ||
| 28 | } | ||
| 29 | } else { | ||
| 30 | cursorBob_--; | ||
| 31 | |||
| 32 | if (cursorBob_ <= 0) { | ||
| 33 | cursorBobDown_ = true; | ||
| 34 | } | ||
| 25 | } | 35 | } |
| 26 | } else { | 36 | } |
| 27 | cursorBob_--; | 37 | } else if (menuChangeAnimation_.isComplete()) { |
| 38 | isMenuChanging_ = false; | ||
| 28 | 39 | ||
| 29 | if (cursorBob_ <= 0) { | 40 | if (menuChangeAnimation_.getProgress() == 0.0) { |
| 30 | cursorBobDown_ = true; | 41 | menus_.pop_back(); |
| 31 | } | ||
| 32 | } | 42 | } |
| 33 | } | 43 | } |
| 34 | } | 44 | } |
| @@ -41,7 +51,16 @@ void MenuSystem::openPauseMenu() { | |||
| 41 | game_.pauseGameplay(); | 51 | game_.pauseGameplay(); |
| 42 | 52 | ||
| 43 | std::vector<MenuBuilder> builders = { | 53 | std::vector<MenuBuilder> builders = { |
| 44 | MenuBuilder().Command("Settings"), | 54 | MenuBuilder().Command("Settings") |
| 55 | .ActivationFunction([this] (Game&) { | ||
| 56 | openSubmenu(Menu({ | ||
| 57 | MenuBuilder().Command("Back") | ||
| 58 | .ActivationFunction([this] (Game& game) { | ||
| 59 | closePauseMenu(); | ||
| 60 | }) | ||
| 61 | .SkipSoundEffect() | ||
| 62 | })); | ||
| 63 | }), | ||
| 45 | MenuBuilder().Command("Resume Game") | 64 | MenuBuilder().Command("Resume Game") |
| 46 | .ActivationFunction([] (Game& game) { | 65 | .ActivationFunction([] (Game& game) { |
| 47 | game.getSystem<MenuSystem>().closePauseMenu(); | 66 | game.getSystem<MenuSystem>().closePauseMenu(); |
| @@ -61,29 +80,32 @@ void MenuSystem::openPauseMenu() { | |||
| 61 | })); | 80 | })); |
| 62 | } | 81 | } |
| 63 | 82 | ||
| 64 | menu_ = CreateMenu(builders); | 83 | menus_.emplace_back(builders); |
| 65 | |||
| 66 | cursor_ = 0; | ||
| 67 | 84 | ||
| 68 | game_.getMixer().pauseSounds(); | 85 | game_.getMixer().pauseSounds(); |
| 69 | game_.getMixer().playSound("../res/sfx/menu_open.wav"); | 86 | game_.getMixer().playSound("../res/sfx/menu_open.wav"); |
| 70 | } | 87 | } |
| 71 | 88 | ||
| 72 | void MenuSystem::closePauseMenu(bool playSfx) { | 89 | void MenuSystem::closePauseMenu(bool playSfx) { |
| 73 | pauseAnimation_.start(125, 0.0); | 90 | if (menus_.size() > 1) { |
| 74 | openState_ = OpenState::Animating; | 91 | isMenuChanging_ = true; |
| 92 | menuChangeAnimation_.start(250, 0.0); | ||
| 93 | |||
| 94 | if (playSfx) { | ||
| 95 | game_.getMixer().playSound("../res/sfx/menu_deselect.wav"); | ||
| 96 | } | ||
| 97 | } else { | ||
| 98 | pauseAnimation_.start(125, 0.0); | ||
| 99 | openState_ = OpenState::Animating; | ||
| 75 | 100 | ||
| 76 | if (playSfx) { | 101 | if (playSfx) { |
| 77 | game_.getMixer().playSound("../res/sfx/menu_close.wav"); | 102 | game_.getMixer().playSound("../res/sfx/menu_close.wav"); |
| 103 | } | ||
| 78 | } | 104 | } |
| 79 | } | 105 | } |
| 80 | 106 | ||
| 81 | void MenuSystem::pressedUp() { | 107 | void MenuSystem::pressedUp() { |
| 82 | cursor_--; | 108 | menus_.back().moveCursorUp(); |
| 83 | |||
| 84 | if (cursor_ < 0) { | ||
| 85 | cursor_ = menu_.size() - 1; | ||
| 86 | } | ||
| 87 | 109 | ||
| 88 | cursorBob_ = 0; | 110 | cursorBob_ = 0; |
| 89 | cursorBobDown_ = true; | 111 | cursorBobDown_ = true; |
| @@ -92,11 +114,7 @@ void MenuSystem::pressedUp() { | |||
| 92 | } | 114 | } |
| 93 | 115 | ||
| 94 | void MenuSystem::pressedDown() { | 116 | void MenuSystem::pressedDown() { |
| 95 | cursor_++; | 117 | menus_.back().moveCursorDown(); |
| 96 | |||
| 97 | if (cursor_ >= menu_.size()) { | ||
| 98 | cursor_ = 0; | ||
| 99 | } | ||
| 100 | 118 | ||
| 101 | cursorBob_ = 0; | 119 | cursorBob_ = 0; |
| 102 | cursorBobDown_ = true; | 120 | cursorBobDown_ = true; |
| @@ -105,13 +123,22 @@ void MenuSystem::pressedDown() { | |||
| 105 | } | 123 | } |
| 106 | 124 | ||
| 107 | void MenuSystem::activateOption() { | 125 | void MenuSystem::activateOption() { |
| 108 | if (menu_[cursor_].type == MenuType::Command) { | 126 | Menu& curMenu = menus_.back(); |
| 109 | if (menu_[cursor_].playSfx) { | 127 | const MenuItem& menuItem = curMenu.getItems()[curMenu.getCursorPosition()]; |
| 128 | |||
| 129 | if (menuItem.type == MenuType::Command) { | ||
| 130 | if (menuItem.playSfx) { | ||
| 110 | game_.getMixer().playSound("../res/sfx/menu_activate.wav"); | 131 | game_.getMixer().playSound("../res/sfx/menu_activate.wav"); |
| 111 | } | 132 | } |
| 112 | 133 | ||
| 113 | if (menu_[cursor_].activationFunction) { | 134 | if (menuItem.activationFunction) { |
| 114 | menu_[cursor_].activationFunction(game_); | 135 | menuItem.activationFunction(game_); |
| 115 | } | 136 | } |
| 116 | } | 137 | } |
| 117 | } | 138 | } |
| 139 | |||
| 140 | void MenuSystem::openSubmenu(Menu submenu) { | ||
| 141 | menus_.push_back(std::move(submenu)); | ||
| 142 | isMenuChanging_ = true; | ||
| 143 | menuChangeAnimation_.start(250, 1.0); | ||
| 144 | } | ||
| diff --git a/src/menu_system.h b/src/menu_system.h index 736d555..c921d0b 100644 --- a/src/menu_system.h +++ b/src/menu_system.h | |||
| @@ -1,6 +1,7 @@ | |||
| 1 | #ifndef MENU_SYSTEM_H_205861EC | 1 | #ifndef MENU_SYSTEM_H_205861EC |
| 2 | #define MENU_SYSTEM_H_205861EC | 2 | #define MENU_SYSTEM_H_205861EC |
| 3 | 3 | ||
| 4 | #include <deque> | ||
| 4 | #include <vector> | 5 | #include <vector> |
| 5 | #include "interpolation.h" | 6 | #include "interpolation.h" |
| 6 | #include "menu.h" | 7 | #include "menu.h" |
| @@ -34,16 +35,24 @@ public: | |||
| 34 | 35 | ||
| 35 | double getPauseAnimationProgress() const { return pauseAnimation_.getProgress(); } | 36 | double getPauseAnimationProgress() const { return pauseAnimation_.getProgress(); } |
| 36 | 37 | ||
| 37 | bool isMenuOpen() const { return openState_ == OpenState::Open; } | 38 | bool isMenuOpen() const { return openState_ == OpenState::Open && !isMenuChanging_; } |
| 38 | 39 | ||
| 39 | const std::vector<MenuItem>& getMenu() const { return menu_; } | 40 | // Only call this if a menu is open. |
| 41 | Menu& getMenu() { return menus_.back(); } | ||
| 40 | 42 | ||
| 41 | int getCursorPosition() const { return cursor_; } | 43 | // Only call this if a submenu is open. |
| 44 | Menu& getParentMenu() { return menus_[menus_.size()-2]; } | ||
| 42 | 45 | ||
| 43 | int getCursorBob() const { return cursorBob_; } | 46 | int getCursorBob() const { return cursorBob_; } |
| 44 | 47 | ||
| 48 | double getMenuChangeAnimationProgress() const { return menuChangeAnimation_.getProgress(); } | ||
| 49 | |||
| 50 | bool isMenuChanging() const { return isMenuChanging_; } | ||
| 51 | |||
| 45 | private: | 52 | private: |
| 46 | 53 | ||
| 54 | void openSubmenu(Menu submenu); | ||
| 55 | |||
| 47 | enum class OpenState { | 56 | enum class OpenState { |
| 48 | Closed, | 57 | Closed, |
| 49 | Animating, | 58 | Animating, |
| @@ -51,13 +60,18 @@ private: | |||
| 51 | }; | 60 | }; |
| 52 | 61 | ||
| 53 | Game& game_; | 62 | Game& game_; |
| 63 | |||
| 54 | Interpolation pauseAnimation_; | 64 | Interpolation pauseAnimation_; |
| 55 | OpenState openState_ = OpenState::Closed; | 65 | OpenState openState_ = OpenState::Closed; |
| 56 | std::vector<MenuItem> menu_; | 66 | |
| 57 | int cursor_ = 0; | 67 | std::deque<Menu> menus_; |
| 68 | |||
| 58 | int cursorBob_ = 0; | 69 | int cursorBob_ = 0; |
| 59 | bool cursorBobDown_ = true; | 70 | bool cursorBobDown_ = true; |
| 60 | Timer cursorBobTimer_ { 125 }; | 71 | Timer cursorBobTimer_ { 125 }; |
| 72 | |||
| 73 | Interpolation menuChangeAnimation_; | ||
| 74 | bool isMenuChanging_ = false; | ||
| 61 | }; | 75 | }; |
| 62 | 76 | ||
| 63 | #endif /* end of include guard: MENU_SYSTEM_H_205861EC */ | 77 | #endif /* end of include guard: MENU_SYSTEM_H_205861EC */ |
| diff --git a/src/renderer.cpp b/src/renderer.cpp index fc16e20..f7644ca 100644 --- a/src/renderer.cpp +++ b/src/renderer.cpp | |||
| @@ -3,6 +3,7 @@ | |||
| 3 | #include "consts.h" | 3 | #include "consts.h" |
| 4 | #include "game.h" | 4 | #include "game.h" |
| 5 | #include "map.h" | 5 | #include "map.h" |
| 6 | #include "menu.h" | ||
| 6 | #include "transform_system.h" | 7 | #include "transform_system.h" |
| 7 | #include "camera_system.h" | 8 | #include "camera_system.h" |
| 8 | #include "message_system.h" | 9 | #include "message_system.h" |
| @@ -142,11 +143,22 @@ void Renderer::render(Game& game) { | |||
| 142 | } | 143 | } |
| 143 | 144 | ||
| 144 | if (menus.getPauseAnimationProgress() > 0.0) { | 145 | if (menus.getPauseAnimationProgress() > 0.0) { |
| 145 | renderMenu(game); | 146 | renderMenu(game, menus.getMenu()); |
| 146 | 147 | ||
| 147 | SDL_SetRenderTarget(ren_.get(), canvas.get()); | 148 | SDL_SetRenderTarget(ren_.get(), canvas.get()); |
| 148 | if (menus.getPauseAnimationProgress() == 1.0) { | 149 | if (menus.getPauseAnimationProgress() == 1.0) { |
| 149 | SDL_RenderCopy(ren_.get(), menuTex_.get(), nullptr, nullptr); | 150 | if (menus.isMenuChanging()) { |
| 151 | SDL_Rect dest { static_cast<int>(CANVAS_WIDTH * (1.0 - menus.getMenuChangeAnimationProgress())), 0, CANVAS_WIDTH, CANVAS_HEIGHT }; | ||
| 152 | SDL_RenderCopy(ren_.get(), menuTex_.get(), nullptr, &dest); | ||
| 153 | |||
| 154 | renderMenu(game, menus.getParentMenu()); | ||
| 155 | |||
| 156 | dest.x -= CANVAS_WIDTH; | ||
| 157 | SDL_SetRenderTarget(ren_.get(), canvas.get()); | ||
| 158 | SDL_RenderCopy(ren_.get(), menuTex_.get(), nullptr, &dest); | ||
| 159 | } else { | ||
| 160 | SDL_RenderCopy(ren_.get(), menuTex_.get(), nullptr, nullptr); | ||
| 161 | } | ||
| 150 | } else { | 162 | } else { |
| 151 | int barHeight = CANVAS_HEIGHT / 2 * menus.getPauseAnimationProgress(); | 163 | int barHeight = CANVAS_HEIGHT / 2 * menus.getPauseAnimationProgress(); |
| 152 | SDL_Rect topHalf { 0, 0, CANVAS_WIDTH, barHeight }; | 164 | SDL_Rect topHalf { 0, 0, CANVAS_WIDTH, barHeight }; |
| @@ -536,7 +548,7 @@ void Renderer::renderGame(Game& game) { | |||
| 536 | } | 548 | } |
| 537 | } | 549 | } |
| 538 | 550 | ||
| 539 | void Renderer::renderMenu(Game& game) { | 551 | void Renderer::renderMenu(Game& game, const Menu& menu) { |
| 540 | auto& menus = game.getSystem<MenuSystem>(); | 552 | auto& menus = game.getSystem<MenuSystem>(); |
| 541 | 553 | ||
| 542 | if (!menuTex_) { | 554 | if (!menuTex_) { |
| @@ -558,11 +570,11 @@ void Renderer::renderMenu(Game& game) { | |||
| 558 | SDL_RenderFillRect(ren_.get(), nullptr); | 570 | SDL_RenderFillRect(ren_.get(), nullptr); |
| 559 | 571 | ||
| 560 | const int lineHeight = 16; | 572 | const int lineHeight = 16; |
| 561 | int totalHeight = menus.getMenu().size() * lineHeight; | 573 | int totalHeight = menu.getItems().size() * lineHeight; |
| 562 | std::vector<vec2i> positions; | 574 | std::vector<vec2i> positions; |
| 563 | 575 | ||
| 564 | int index = 0; | 576 | int index = 0; |
| 565 | for (const MenuItem& menuItem : menus.getMenu()) { | 577 | for (const MenuItem& menuItem : menu.getItems()) { |
| 566 | switch (menuItem.type) { | 578 | switch (menuItem.type) { |
| 567 | case MenuType::Command: { | 579 | case MenuType::Command: { |
| 568 | MessageCache output; | 580 | MessageCache output; |
| @@ -589,8 +601,8 @@ void Renderer::renderMenu(Game& game) { | |||
| 589 | 601 | ||
| 590 | int cursorTexId = loadImageFromFile("../res/feather_pen.png"); | 602 | int cursorTexId = loadImageFromFile("../res/feather_pen.png"); |
| 591 | const SDL_Rect cursorDest { | 603 | const SDL_Rect cursorDest { |
| 592 | positions[menus.getCursorPosition()].x() - 2 - 16 - menus.getCursorBob(), | 604 | positions[menu.getCursorPosition()].x() - 2 - 16 - menus.getCursorBob(), |
| 593 | positions[menus.getCursorPosition()].y() - 8 - menus.getCursorBob(), | 605 | positions[menu.getCursorPosition()].y() - 8 - menus.getCursorBob(), |
| 594 | 16, | 606 | 16, |
| 595 | 16 }; | 607 | 16 }; |
| 596 | SDL_RenderCopy(ren_.get(), textures_.at(cursorTexId).get(), nullptr, &cursorDest); | 608 | SDL_RenderCopy(ren_.get(), textures_.at(cursorTexId).get(), nullptr, &cursorDest); |
| diff --git a/src/renderer.h b/src/renderer.h index 75bd9fe..82d34a5 100644 --- a/src/renderer.h +++ b/src/renderer.h | |||
| @@ -12,6 +12,7 @@ | |||
| 12 | class Game; | 12 | class Game; |
| 13 | class Map; | 13 | class Map; |
| 14 | class Sprite; | 14 | class Sprite; |
| 15 | class Menu; | ||
| 15 | 16 | ||
| 16 | class sdl_error : public std::logic_error { | 17 | class sdl_error : public std::logic_error { |
| 17 | public: | 18 | public: |
| @@ -135,7 +136,7 @@ private: | |||
| 135 | std::map<std::string, int> filenameToTexId_; | 136 | std::map<std::string, int> filenameToTexId_; |
| 136 | 137 | ||
| 137 | // Menu rendering | 138 | // Menu rendering |
| 138 | void renderMenu(Game& game); | 139 | void renderMenu(Game& game, const Menu& menu); |
| 139 | 140 | ||
| 140 | texture_ptr menuTex_; | 141 | texture_ptr menuTex_; |
| 141 | 142 | ||
