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| author | Star Rauchenberger <fefferburbia@gmail.com> | 2021-03-13 12:24:05 -0500 |
|---|---|---|
| committer | Star Rauchenberger <fefferburbia@gmail.com> | 2021-03-13 15:34:50 -0500 |
| commit | fce37403bbc29521b2b5bd983291b3730f8ad7b4 (patch) | |
| tree | c7bdf0fa62f6d67f85b97a7cda746da31470def2 /src/menu_system.cpp | |
| parent | c6b5e936ff9869d8a3de9ea41db784a4cb46a818 (diff) | |
| download | tanetane-fce37403bbc29521b2b5bd983291b3730f8ad7b4.tar.gz tanetane-fce37403bbc29521b2b5bd983291b3730f8ad7b4.tar.bz2 tanetane-fce37403bbc29521b2b5bd983291b3730f8ad7b4.zip | |
Added submenus
#7
Diffstat (limited to 'src/menu_system.cpp')
| -rw-r--r-- | src/menu_system.cpp | 95 |
1 files changed, 61 insertions, 34 deletions
| diff --git a/src/menu_system.cpp b/src/menu_system.cpp index 7631e4d..7ac8af5 100644 --- a/src/menu_system.cpp +++ b/src/menu_system.cpp | |||
| @@ -4,10 +4,12 @@ | |||
| 4 | 4 | ||
| 5 | void MenuSystem::tick(double dt) { | 5 | void MenuSystem::tick(double dt) { |
| 6 | pauseAnimation_.tick(dt); | 6 | pauseAnimation_.tick(dt); |
| 7 | menuChangeAnimation_.tick(dt); | ||
| 7 | 8 | ||
| 8 | if (openState_ == OpenState::Animating && pauseAnimation_.isComplete()) { | 9 | if (openState_ == OpenState::Animating && pauseAnimation_.isComplete()) { |
| 9 | if (pauseAnimation_.getProgress() == 0.0) { | 10 | if (pauseAnimation_.getProgress() == 0.0) { |
| 10 | openState_ = OpenState::Closed; | 11 | openState_ = OpenState::Closed; |
| 12 | menus_.clear(); | ||
| 11 | 13 | ||
| 12 | game_.unpauseGameplay(); | 14 | game_.unpauseGameplay(); |
| 13 | game_.getMixer().unpauseSounds(); | 15 | game_.getMixer().unpauseSounds(); |
| @@ -15,20 +17,28 @@ void MenuSystem::tick(double dt) { | |||
| 15 | openState_ = OpenState::Open; | 17 | openState_ = OpenState::Open; |
| 16 | } | 18 | } |
| 17 | } else if (openState_ == OpenState::Open) { | 19 | } else if (openState_ == OpenState::Open) { |
| 18 | cursorBobTimer_.accumulate(dt); | 20 | if (!isMenuChanging_) { |
| 19 | while (cursorBobTimer_.step()) { | 21 | cursorBobTimer_.accumulate(dt); |
| 20 | if (cursorBobDown_) { | 22 | while (cursorBobTimer_.step()) { |
| 21 | cursorBob_++; | 23 | if (cursorBobDown_) { |
| 22 | 24 | cursorBob_++; | |
| 23 | if (cursorBob_ >= 4) { | 25 | |
| 24 | cursorBobDown_ = false; | 26 | if (cursorBob_ >= 4) { |
| 27 | cursorBobDown_ = false; | ||
| 28 | } | ||
| 29 | } else { | ||
| 30 | cursorBob_--; | ||
| 31 | |||
| 32 | if (cursorBob_ <= 0) { | ||
| 33 | cursorBobDown_ = true; | ||
| 34 | } | ||
| 25 | } | 35 | } |
| 26 | } else { | 36 | } |
| 27 | cursorBob_--; | 37 | } else if (menuChangeAnimation_.isComplete()) { |
| 38 | isMenuChanging_ = false; | ||
| 28 | 39 | ||
| 29 | if (cursorBob_ <= 0) { | 40 | if (menuChangeAnimation_.getProgress() == 0.0) { |
| 30 | cursorBobDown_ = true; | 41 | menus_.pop_back(); |
| 31 | } | ||
| 32 | } | 42 | } |
| 33 | } | 43 | } |
| 34 | } | 44 | } |
| @@ -41,7 +51,16 @@ void MenuSystem::openPauseMenu() { | |||
| 41 | game_.pauseGameplay(); | 51 | game_.pauseGameplay(); |
| 42 | 52 | ||
| 43 | std::vector<MenuBuilder> builders = { | 53 | std::vector<MenuBuilder> builders = { |
| 44 | MenuBuilder().Command("Settings"), | 54 | MenuBuilder().Command("Settings") |
| 55 | .ActivationFunction([this] (Game&) { | ||
| 56 | openSubmenu(Menu({ | ||
| 57 | MenuBuilder().Command("Back") | ||
| 58 | .ActivationFunction([this] (Game& game) { | ||
| 59 | closePauseMenu(); | ||
| 60 | }) | ||
| 61 | .SkipSoundEffect() | ||
| 62 | })); | ||
| 63 | }), | ||
| 45 | MenuBuilder().Command("Resume Game") | 64 | MenuBuilder().Command("Resume Game") |
| 46 | .ActivationFunction([] (Game& game) { | 65 | .ActivationFunction([] (Game& game) { |
| 47 | game.getSystem<MenuSystem>().closePauseMenu(); | 66 | game.getSystem<MenuSystem>().closePauseMenu(); |
| @@ -61,29 +80,32 @@ void MenuSystem::openPauseMenu() { | |||
| 61 | })); | 80 | })); |
| 62 | } | 81 | } |
| 63 | 82 | ||
| 64 | menu_ = CreateMenu(builders); | 83 | menus_.emplace_back(builders); |
| 65 | |||
| 66 | cursor_ = 0; | ||
| 67 | 84 | ||
| 68 | game_.getMixer().pauseSounds(); | 85 | game_.getMixer().pauseSounds(); |
| 69 | game_.getMixer().playSound("../res/sfx/menu_open.wav"); | 86 | game_.getMixer().playSound("../res/sfx/menu_open.wav"); |
| 70 | } | 87 | } |
| 71 | 88 | ||
| 72 | void MenuSystem::closePauseMenu(bool playSfx) { | 89 | void MenuSystem::closePauseMenu(bool playSfx) { |
| 73 | pauseAnimation_.start(125, 0.0); | 90 | if (menus_.size() > 1) { |
| 74 | openState_ = OpenState::Animating; | 91 | isMenuChanging_ = true; |
| 92 | menuChangeAnimation_.start(250, 0.0); | ||
| 93 | |||
| 94 | if (playSfx) { | ||
| 95 | game_.getMixer().playSound("../res/sfx/menu_deselect.wav"); | ||
| 96 | } | ||
| 97 | } else { | ||
| 98 | pauseAnimation_.start(125, 0.0); | ||
| 99 | openState_ = OpenState::Animating; | ||
| 75 | 100 | ||
| 76 | if (playSfx) { | 101 | if (playSfx) { |
| 77 | game_.getMixer().playSound("../res/sfx/menu_close.wav"); | 102 | game_.getMixer().playSound("../res/sfx/menu_close.wav"); |
| 103 | } | ||
| 78 | } | 104 | } |
| 79 | } | 105 | } |
| 80 | 106 | ||
| 81 | void MenuSystem::pressedUp() { | 107 | void MenuSystem::pressedUp() { |
| 82 | cursor_--; | 108 | menus_.back().moveCursorUp(); |
| 83 | |||
| 84 | if (cursor_ < 0) { | ||
| 85 | cursor_ = menu_.size() - 1; | ||
| 86 | } | ||
| 87 | 109 | ||
| 88 | cursorBob_ = 0; | 110 | cursorBob_ = 0; |
| 89 | cursorBobDown_ = true; | 111 | cursorBobDown_ = true; |
| @@ -92,11 +114,7 @@ void MenuSystem::pressedUp() { | |||
| 92 | } | 114 | } |
| 93 | 115 | ||
| 94 | void MenuSystem::pressedDown() { | 116 | void MenuSystem::pressedDown() { |
| 95 | cursor_++; | 117 | menus_.back().moveCursorDown(); |
| 96 | |||
| 97 | if (cursor_ >= menu_.size()) { | ||
| 98 | cursor_ = 0; | ||
| 99 | } | ||
| 100 | 118 | ||
| 101 | cursorBob_ = 0; | 119 | cursorBob_ = 0; |
| 102 | cursorBobDown_ = true; | 120 | cursorBobDown_ = true; |
| @@ -105,13 +123,22 @@ void MenuSystem::pressedDown() { | |||
| 105 | } | 123 | } |
| 106 | 124 | ||
| 107 | void MenuSystem::activateOption() { | 125 | void MenuSystem::activateOption() { |
| 108 | if (menu_[cursor_].type == MenuType::Command) { | 126 | Menu& curMenu = menus_.back(); |
| 109 | if (menu_[cursor_].playSfx) { | 127 | const MenuItem& menuItem = curMenu.getItems()[curMenu.getCursorPosition()]; |
| 128 | |||
| 129 | if (menuItem.type == MenuType::Command) { | ||
| 130 | if (menuItem.playSfx) { | ||
| 110 | game_.getMixer().playSound("../res/sfx/menu_activate.wav"); | 131 | game_.getMixer().playSound("../res/sfx/menu_activate.wav"); |
| 111 | } | 132 | } |
| 112 | 133 | ||
| 113 | if (menu_[cursor_].activationFunction) { | 134 | if (menuItem.activationFunction) { |
| 114 | menu_[cursor_].activationFunction(game_); | 135 | menuItem.activationFunction(game_); |
| 115 | } | 136 | } |
| 116 | } | 137 | } |
| 117 | } | 138 | } |
| 139 | |||
| 140 | void MenuSystem::openSubmenu(Menu submenu) { | ||
| 141 | menus_.push_back(std::move(submenu)); | ||
| 142 | isMenuChanging_ = true; | ||
| 143 | menuChangeAnimation_.start(250, 1.0); | ||
| 144 | } | ||
