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authorKelly Rauchenberger <fefferburbia@gmail.com>2021-02-24 11:45:06 -0500
committerStar Rauchenberger <fefferburbia@gmail.com>2021-02-24 16:00:53 -0500
commit2183e0b2a0a5bd9a3e15957b2ca27588574a169e (patch)
treea597aa04df23f2db3d065a2524a633b9844de654 /src/character_system.h
parent6f9e11252a6688248d0fcc7ae86947b67dce48f7 (diff)
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Fixed party trails when running on a ladder
Diffstat (limited to 'src/character_system.h')
-rw-r--r--src/character_system.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/character_system.h b/src/character_system.h index ef49d0e..0962a6a 100644 --- a/src/character_system.h +++ b/src/character_system.h
@@ -50,6 +50,8 @@ private:
50 // state should be the party leader's state 50 // state should be the party leader's state
51 void setAnimationFor(int spriteId, CharacterState state); 51 void setAnimationFor(int spriteId, CharacterState state);
52 52
53 void adjustPartyTrails(int spriteId);
54
53 Game& game_; 55 Game& game_;
54 Timer inputTimer_ {33}; 56 Timer inputTimer_ {33};
55}; 57};