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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-02-26 18:54:38 -0500 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-02-26 18:54:38 -0500 |
commit | c1fc60c5a2a4b96b830afc29942648714944b9d7 (patch) | |
tree | 8460df9e93491b8ba138f7f1cba41572b65fc537 /src/animation_system.h | |
parent | af49b5366d35173702a2b3bd70ac4254b8855538 (diff) | |
download | tanetane-c1fc60c5a2a4b96b830afc29942648714944b9d7.tar.gz tanetane-c1fc60c5a2a4b96b830afc29942648714944b9d7.tar.bz2 tanetane-c1fc60c5a2a4b96b830afc29942648714944b9d7.zip |
Added sprite bobbing (for Lucas underwater)
Diffstat (limited to 'src/animation_system.h')
-rw-r--r-- | src/animation_system.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/animation_system.h b/src/animation_system.h index c64c2dc..42aa516 100644 --- a/src/animation_system.h +++ b/src/animation_system.h | |||
@@ -30,6 +30,7 @@ private: | |||
30 | 30 | ||
31 | Game& game_; | 31 | Game& game_; |
32 | std::vector<Timer> animTimers_ = {{1000/5}, {1000/60}};//30fps * 1000 t/s;; | 32 | std::vector<Timer> animTimers_ = {{1000/5}, {1000/60}};//30fps * 1000 t/s;; |
33 | Timer bobbingTimer_ {1000/7}; | ||
33 | }; | 34 | }; |
34 | 35 | ||
35 | #endif /* end of include guard: ANIMATION_SYSTEM_H_CCCC7CB8 */ | 36 | #endif /* end of include guard: ANIMATION_SYSTEM_H_CCCC7CB8 */ |