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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-02-21 23:46:37 -0500 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-02-21 23:46:37 -0500 |
commit | 9890cbf428b6216b05de02805c77c45d7b0983ab (patch) | |
tree | 71a26396e28dac90d64d13ae613e3e10cc7fdaab /res/sprites/ionia_anim.txt | |
parent | 36c784589714f4056eeeba7747e7c20a09333b70 (diff) | |
download | tanetane-9890cbf428b6216b05de02805c77c45d7b0983ab.tar.gz tanetane-9890cbf428b6216b05de02805c77c45d7b0983ab.tar.bz2 tanetane-9890cbf428b6216b05de02805c77c45d7b0983ab.zip |
Multiple scripts can be run at once
And they're all on their own threads again. This is mostly so debug commands can be run during execution of other scripts. But it can also be useful for map init scripts (if we want a script to run whenever a map is loaded, even though map loading is usually done by a script).
Diffstat (limited to 'res/sprites/ionia_anim.txt')
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