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authorKelly Rauchenberger <fefferburbia@gmail.com>2021-02-26 19:12:45 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2021-02-26 19:12:45 -0500
commite644f5c0d769989bd3b0665312c6949d76f5e388 (patch)
tree7a9c448267e80f73da7b8bf20c228081932618be /res/sprites/flint_anim.txt
parentc304defdd7b0c5a8bea83f2540c009ededd450cb (diff)
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Exposed loadMapScripts to scripting engine
This allows common functions to be stored in not per-map script files. Which is useful for code that we're going to want in a lot of places -- i.e. how every underwater map is going to have a copy of the same exit area function.
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