summary refs log tree commit diff stats
path: root/res/sfx
diff options
context:
space:
mode:
authorKelly Rauchenberger <fefferburbia@gmail.com>2021-02-21 17:56:17 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2021-02-21 17:56:17 -0500
commit5df0d0616ee3996add0b14e0fb0becd6257d04a2 (patch)
tree19bf067462ea04abf500e0427d3daeb3a39434ee /res/sfx
parentecbe17b582803aaeaa9ccee88a3d093ff93a6cd3 (diff)
downloadtanetane-5df0d0616ee3996add0b14e0fb0becd6257d04a2.tar.gz
tanetane-5df0d0616ee3996add0b14e0fb0becd6257d04a2.tar.bz2
tanetane-5df0d0616ee3996add0b14e0fb0becd6257d04a2.zip
Added a debug console
Open it by pressing backtick, close it by hitting escape. Pressing backtick does not open it in release builds.

Current shortcomings: opening it for the first time also types a backtick for some reason, but not on subsequent times. Also, it doesn't create a coroutine, so any script function that yields is going to fail.

This also added a "is gameplay paused" flag to Game, which will be useful for adding a pause menu.
Diffstat (limited to 'res/sfx')
0 files changed, 0 insertions, 0 deletions