summary refs log tree commit diff stats
path: root/res/sfx/boney_growl.wav
diff options
context:
space:
mode:
authorKelly Rauchenberger <fefferburbia@gmail.com>2021-02-25 13:33:37 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2021-02-25 13:33:37 -0500
commit499392238db4eca473ad973b370392c60c4a9605 (patch)
treefecc1b5126b71d4be3ddce03fe89422b6a8dd32d /res/sfx/boney_growl.wav
parent367810f962951e6bc013f895023fa0487238c2cf (diff)
downloadtanetane-499392238db4eca473ad973b370392c60c4a9605.tar.gz
tanetane-499392238db4eca473ad973b370392c60c4a9605.tar.bz2
tanetane-499392238db4eca473ad973b370392c60c4a9605.zip
Started working on scene with Lucas going underwater
The resurfacing animation seems pretty good actually. Not sure about the sound effect for him submerging. Also gotta fix the issue with cutscenes in non-normal media.
Diffstat (limited to 'res/sfx/boney_growl.wav')
0 files changed, 0 insertions, 0 deletions