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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-03-03 08:11:10 -0500 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-03-03 08:11:10 -0500 |
commit | 5878a1c0b28763b2e4a6afb200abbb528bd326b4 (patch) | |
tree | 3652772df2258ac274ee085cd29767d3fe85a8a2 /res/maps/pink_shell.tmx | |
parent | 5e6d487dcf1ad94c16543012ec3b9a54e3fd9c0c (diff) | |
download | tanetane-5878a1c0b28763b2e4a6afb200abbb528bd326b4.tar.gz tanetane-5878a1c0b28763b2e4a6afb200abbb528bd326b4.tar.bz2 tanetane-5878a1c0b28763b2e4a6afb200abbb528bd326b4.zip |
Set default collision bounds for map sprites
Since it's always the same ones anyway, might as well set defaults and allow them to be overridden.
Diffstat (limited to 'res/maps/pink_shell.tmx')
-rw-r--r-- | res/maps/pink_shell.tmx | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/res/maps/pink_shell.tmx b/res/maps/pink_shell.tmx index 4f59461..dc0ada5 100644 --- a/res/maps/pink_shell.tmx +++ b/res/maps/pink_shell.tmx | |||
@@ -52,10 +52,6 @@ | |||
52 | <object id="3" name="ocho" type="sprite" x="280" y="222"> | 52 | <object id="3" name="ocho" type="sprite" x="280" y="222"> |
53 | <properties> | 53 | <properties> |
54 | <property name="animation" value="human_ocho"/> | 54 | <property name="animation" value="human_ocho"/> |
55 | <property name="collisionHeight" type="int" value="8"/> | ||
56 | <property name="collisionOffsetX" type="int" value="-8"/> | ||
57 | <property name="collisionOffsetY" type="int" value="-8"/> | ||
58 | <property name="collisionWidth" type="int" value="12"/> | ||
59 | <property name="interactionScript" value="talk_to_ocho"/> | 55 | <property name="interactionScript" value="talk_to_ocho"/> |
60 | <property name="shadow" type="bool" value="true"/> | 56 | <property name="shadow" type="bool" value="true"/> |
61 | </properties> | 57 | </properties> |
@@ -64,10 +60,6 @@ | |||
64 | <object id="4" name="mixolydia" type="sprite" x="248" y="136"> | 60 | <object id="4" name="mixolydia" type="sprite" x="248" y="136"> |
65 | <properties> | 61 | <properties> |
66 | <property name="animation" value="human_mixolydia"/> | 62 | <property name="animation" value="human_mixolydia"/> |
67 | <property name="collisionHeight" type="int" value="8"/> | ||
68 | <property name="collisionOffsetX" type="int" value="-8"/> | ||
69 | <property name="collisionOffsetY" type="int" value="-8"/> | ||
70 | <property name="collisionWidth" type="int" value="12"/> | ||
71 | <property name="direction" value="up"/> | 63 | <property name="direction" value="up"/> |
72 | <property name="interactionScript" value="talk_to_mixolydia"/> | 64 | <property name="interactionScript" value="talk_to_mixolydia"/> |
73 | <property name="shadow" type="bool" value="true"/> | 65 | <property name="shadow" type="bool" value="true"/> |