1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
|
Ability.create(id: 1, name: "Stench", description: "Helps repel wild POKéMON.")
Ability.create(id: 2, name: "Drizzle", description: "Summons rain in battle.")
Ability.create(id: 3, name: "Speed Boost", description: "Gradually boosts SPEED.")
Ability.create(id: 4, name: "Battle Armor", description: "Blocks critical hits.")
Ability.create(id: 5, name: "Sturdy", description: "Negates 1-hit KO attacks.")
Ability.create(id: 6, name: "Damp", description: "Prevents self-destruction.")
Ability.create(id: 7, name: "Limber", description: "Prevents paralysis.")
Ability.create(id: 8, name: "Sand Veil", description: "Ups evasion in a sandstorm.")
Ability.create(id: 9, name: "Static", description: "Paralyzes on contact.")
Ability.create(id: 10, name: "Volt Absorb", description: "Turns electricity into HP.")
Ability.create(id: 11, name: "Water Absorb", description: "Changes water into HP.")
Ability.create(id: 12, name: "Oblivious", description: "Prevents attraction.")
Ability.create(id: 13, name: "Cloud Nine", description: "Negates weather effects.")
Ability.create(id: 14, name: "Compound Eyes", description: "Raises accuracy.")
Ability.create(id: 15, name: "Insomnia", description: "Prevents sleep.")
Ability.create(id: 16, name: "Color Change", description: "Changes type to foe's move.")
Ability.create(id: 17, name: "Immunity", description: "Prevents poisoning.")
Ability.create(id: 18, name: "Flash Fire", description: "Powers up if hit by fire.")
Ability.create(id: 19, name: "Shield Dust", description: "Prevents added effects.")
Ability.create(id: 20, name: "Own Tempo", description: "Prevents confusion.")
Ability.create(id: 21, name: "Suction Cups", description: "Firmly anchors the body.")
Ability.create(id: 22, name: "Intimidate", description: "Lowers the foe's ATTACK.")
Ability.create(id: 23, name: "Shadow Tag", description: "Prevents the foe's escape.")
Ability.create(id: 24, name: "Rough Skin", description: "Hurts to touch.")
Ability.create(id: 25, name: "Wonder Guard", description: "\"Super effective\" hits.")
Ability.create(id: 26, name: "Levitate", description: "Not hit by GROUND attacks.")
Ability.create(id: 27, name: "Effect Spore", description: "Leaves spores on contact.")
Ability.create(id: 28, name: "Synchronize", description: "Passes on status problems.")
Ability.create(id: 29, name: "Clear Body", description: "Prevents ability reduction.")
Ability.create(id: 30, name: "Natural Cure", description: "Heals upon switching out.")
Ability.create(id: 31, name: "Lightning Rod", description: "Draws electrical moves.")
Ability.create(id: 32, name: "Serene Grace", description: "Promotes added effects.")
Ability.create(id: 33, name: "Swift Swim", description: "Raises SPEED in rain.")
Ability.create(id: 34, name: "Chlorophyll", description: "Raises SPEED in sunshine.")
Ability.create(id: 35, name: "Illuminate", description: "Encounter rate increases.")
Ability.create(id: 36, name: "Trace", description: "Copies special ability.")
Ability.create(id: 37, name: "Huge Power", description: "Raises ATTACK.")
Ability.create(id: 38, name: "Poison Point", description: "Poisons foe on contact.")
Ability.create(id: 39, name: "Inner Focus", description: "Prevents flinching.")
Ability.create(id: 40, name: "Magma Armor", description: "Prevents freezing.")
Ability.create(id: 41, name: "Water Veil", description: "Prevents burns.")
Ability.create(id: 42, name: "Magnet Pull", description: "Traps STEEL-type POKéMON.")
Ability.create(id: 43, name: "Soundproof", description: "Avoids sound-based moves.")
Ability.create(id: 44, name: "Rain Dish", description: "Slight HP recovery in rain.")
Ability.create(id: 45, name: "Sand Stream", description: "Summons a sandstorm.")
Ability.create(id: 46, name: "Pressure", description: "Raises foe's PP usage.")
Ability.create(id: 47, name: "Thick Fat", description: "Heat-and-cold protection.")
Ability.create(id: 48, name: "Early Bird", description: "Awakens quickly from sleep.")
Ability.create(id: 49, name: "Flame Body", description: "Burns the foe on contact.")
Ability.create(id: 50, name: "Run Away", description: "Makes escaping easier.")
Ability.create(id: 51, name: "Keen Eye", description: "Prevents loss of accuracy.")
Ability.create(id: 52, name: "Hyper Cutter", description: "Prevents ATTACK reduction.")
Ability.create(id: 53, name: "Pickup", description: "May pick up items.")
Ability.create(id: 54, name: "Truant", description: "Moves only every two turns.")
Ability.create(id: 55, name: "Hustle", description: "Trades accuracy for power.")
Ability.create(id: 56, name: "Cute Charm", description: "Infatuates on contact.")
Ability.create(id: 57, name: "Plus", description: "Powers up with MINUS.")
Ability.create(id: 58, name: "Minus", description: "Powers up with PLUS.")
Ability.create(id: 59, name: "Forecast", description: "Changes with the weather.")
Ability.create(id: 60, name: "Sticky Hold", description: "Prevents item theft.")
Ability.create(id: 61, name: "Shed Skin", description: "Heals the body by shedding.")
Ability.create(id: 62, name: "Guts", description: "Ups ATTACK if suffering.")
Ability.create(id: 63, name: "Marvel Scale", description: "Ups DEFENSE if suffering.")
Ability.create(id: 64, name: "Liquid Ooze", description: "Draining causes injury.")
Ability.create(id: 65, name: "Overgrow", description: "Ups GRASS moves in a pinch.")
Ability.create(id: 66, name: "Blaze", description: "Ups FIRE moves in a pinch.")
Ability.create(id: 67, name: "Torrent", description: "Ups WATER moves in a pinch.")
Ability.create(id: 68, name: "Swarm", description: "Ups BUG moves in a pinch.")
Ability.create(id: 69, name: "Rock Head", description: "Prevents recoil damage.")
Ability.create(id: 70, name: "Drought", description: "Summons sunlight in battle.")
Ability.create(id: 71, name: "Arena Trap", description: "Prevents fleeing.")
Ability.create(id: 72, name: "Vital Spirit", description: "Prevents sleep.")
Ability.create(id: 73, name: "White Smoke", description: "Prevents ability reduction.")
Ability.create(id: 74, name: "Pure Power", description: "Raises ATTACK.")
Ability.create(id: 75, name: "Shell Armor", description: "Blocks critical hits.")
Ability.create(id: 76, name: "Air Lock", description: "Negates weather effects.")
Species.create(id: 1, name: "Bulbasaur", type_1: :grass, type_2: :poison, ability_1_id: 65)
Species.create(id: 2, name: "Ivysaur", type_1: :grass, type_2: :poison, ability_1_id: 65)
Species.create(id: 3, name: "Venusaur", type_1: :grass, type_2: :poison, ability_1_id: 65)
Species.create(id: 4, name: "Charmander", type_1: :fire, ability_1_id: 66)
Species.create(id: 5, name: "Charmeleon", type_1: :fire, ability_1_id: 66)
Species.create(id: 6, name: "Charizard", type_1: :fire, type_2: :flying, ability_1_id: 66)
Species.create(id: 7, name: "Squirtle", type_1: :water, ability_1_id: 67)
Species.create(id: 8, name: "Wartortle", type_1: :water, ability_1_id: 67)
Species.create(id: 9, name: "Blastoise", type_1: :water, ability_1_id: 67)
Species.create(id: 10, name: "Caterpie", type_1: :bug, ability_1_id: 19)
Species.create(id: 11, name: "Metapod", type_1: :bug, ability_1_id: 61)
Species.create(id: 12, name: "Butterfree", type_1: :bug, type_2: :flying, ability_1_id: 14)
Species.create(id: 13, name: "Weedle", type_1: :bug, type_2: :poison, ability_1_id: 19)
Species.create(id: 14, name: "Kakuna", type_1: :bug, type_2: :poison, ability_1_id: 61)
Species.create(id: 15, name: "Beedrill", type_1: :bug, type_2: :poison, ability_1_id: 68)
Species.create(id: 16, name: "Pidgey", type_1: :normal, type_2: :flying, ability_1_id: 51)
Species.create(id: 17, name: "Pidgeotto", type_1: :normal, type_2: :flying, ability_1_id: 51)
Species.create(id: 18, name: "Pidgeot", type_1: :normal, type_2: :flying, ability_1_id: 51)
Species.create(id: 19, name: "Rattata", type_1: :normal, ability_1_id: 50, ability_2_id: 62)
Species.create(id: 20, name: "Raticate", type_1: :normal, ability_1_id: 50, ability_2_id: 62)
Species.create(id: 21, name: "Spearow", type_1: :normal, type_2: :flying, ability_1_id: 51)
Species.create(id: 22, name: "Fearow", type_1: :normal, type_2: :flying, ability_1_id: 51)
Species.create(id: 23, name: "Ekans", type_1: :poison, ability_1_id: 22, ability_2_id: 61)
Species.create(id: 24, name: "Arbok", type_1: :poison, ability_1_id: 22, ability_2_id: 61)
Species.create(id: 25, name: "Pikachu", type_1: :electric, ability_1_id: 9)
Species.create(id: 26, name: "Raichu", type_1: :electric, ability_1_id: 9)
Species.create(id: 27, name: "Sandshrew", type_1: :ground, ability_1_id: 8)
Species.create(id: 28, name: "Sandslash", type_1: :ground, ability_1_id: 8)
Species.create(id: 29, name: "Nidoran♀", type_1: :poison, ability_1_id: 38)
Species.create(id: 30, name: "Nidorina", type_1: :poison, ability_1_id: 38)
Species.create(id: 31, name: "Nidoqueen", type_1: :poison, type_2: :ground, ability_1_id: 38)
Species.create(id: 32, name: "Nidoran♂", type_1: :poison, ability_1_id: 38)
Species.create(id: 33, name: "Nidorino", type_1: :poison, ability_1_id: 38)
Species.create(id: 34, name: "Nidoking", type_1: :poison, type_2: :ground, ability_1_id: 38)
Species.create(id: 35, name: "Clefairy", type_1: :normal, ability_1_id: 56)
Species.create(id: 36, name: "Clefable", type_1: :normal, ability_1_id: 56)
Species.create(id: 37, name: "Vulpix", type_1: :fire, ability_1_id: 18)
Species.create(id: 38, name: "Ninetales", type_1: :fire, ability_1_id: 18)
Species.create(id: 39, name: "Jigglypuff", type_1: :normal, ability_1_id: 56)
Species.create(id: 40, name: "Wigglytuff", type_1: :normal, ability_1_id: 56)
Species.create(id: 41, name: "Zubat", type_1: :poison, type_2: :flying, ability_1_id: 39)
Species.create(id: 42, name: "Golbat", type_1: :poison, type_2: :flying, ability_1_id: 39)
Species.create(id: 43, name: "Oddish", type_1: :grass, type_2: :poison, ability_1_id: 34)
Species.create(id: 44, name: "Gloom", type_1: :grass, type_2: :poison, ability_1_id: 34)
Species.create(id: 45, name: "Vileplume", type_1: :grass, type_2: :poison, ability_1_id: 34)
Species.create(id: 46, name: "Paras", type_1: :bug, type_2: :grass, ability_1_id: 27)
Species.create(id: 47, name: "Parasect", type_1: :bug, type_2: :grass, ability_1_id: 27)
Species.create(id: 48, name: "Venonat", type_1: :bug, type_2: :poison, ability_1_id: 14)
Species.create(id: 49, name: "Venomoth", type_1: :bug, type_2: :poison, ability_1_id: 19)
Species.create(id: 50, name: "Diglett", type_1: :ground, ability_1_id: 8, ability_2_id: 71)
Species.create(id: 51, name: "Dugtrio", type_1: :ground, ability_1_id: 8, ability_2_id: 71)
Species.create(id: 52, name: "Meowth", type_1: :normal, ability_1_id: 53)
Species.create(id: 53, name: "Persian", type_1: :normal, ability_1_id: 7)
Species.create(id: 54, name: "Psyduck", type_1: :water, ability_1_id: 6, ability_2_id: 13)
Species.create(id: 55, name: "Golduck", type_1: :water, ability_1_id: 6, ability_2_id: 13)
Species.create(id: 56, name: "Mankey", type_1: :fighting, ability_1_id: 72)
Species.create(id: 57, name: "Primeape", type_1: :fighting, ability_1_id: 72)
Species.create(id: 58, name: "Growlithe", type_1: :fire, ability_1_id: 22, ability_2_id: 18)
Species.create(id: 59, name: "Arcanine", type_1: :fire, ability_1_id: 22, ability_2_id: 18)
Species.create(id: 60, name: "Poliwag", type_1: :water, ability_1_id: 11, ability_2_id: 6)
Species.create(id: 61, name: "Poliwhirl", type_1: :water, ability_1_id: 11, ability_2_id: 6)
Species.create(id: 62, name: "Poliwrath", type_1: :water, type_2: :fighting, ability_1_id: 11, ability_2_id: 6)
Species.create(id: 63, name: "Abra", type_1: :psychic, ability_1_id: 28, ability_2_id: 39)
Species.create(id: 64, name: "Kadabra", type_1: :psychic, ability_1_id: 28, ability_2_id: 39)
Species.create(id: 65, name: "Alakazam", type_1: :psychic, ability_1_id: 28, ability_2_id: 39)
Species.create(id: 66, name: "Machop", type_1: :fighting, ability_1_id: 62)
Species.create(id: 67, name: "Machoke", type_1: :fighting, ability_1_id: 62)
Species.create(id: 68, name: "Machamp", type_1: :fighting, ability_1_id: 62)
Species.create(id: 69, name: "Bellsprout", type_1: :grass, type_2: :poison, ability_1_id: 34)
Species.create(id: 70, name: "Weepinbell", type_1: :grass, type_2: :poison, ability_1_id: 34)
Species.create(id: 71, name: "Victreebel", type_1: :grass, type_2: :poison, ability_1_id: 34)
Species.create(id: 72, name: "Tentacool", type_1: :water, type_2: :poison, ability_1_id: 29, ability_2_id: 64)
Species.create(id: 73, name: "Tentacruel", type_1: :water, type_2: :poison, ability_1_id: 29, ability_2_id: 64)
Species.create(id: 74, name: "Geodude", type_1: :rock, type_2: :ground, ability_1_id: 69, ability_2_id: 5)
Species.create(id: 75, name: "Graveler", type_1: :rock, type_2: :ground, ability_1_id: 69, ability_2_id: 5)
Species.create(id: 76, name: "Golem", type_1: :rock, type_2: :ground, ability_1_id: 69, ability_2_id: 5)
Species.create(id: 77, name: "Ponyta", type_1: :fire, ability_1_id: 50, ability_2_id: 18)
Species.create(id: 78, name: "Rapidash", type_1: :fire, ability_1_id: 50, ability_2_id: 18)
Species.create(id: 79, name: "Slowpoke", type_1: :water, type_2: :psychic, ability_1_id: 12, ability_2_id: 20)
Species.create(id: 80, name: "Slowbro", type_1: :water, type_2: :psychic, ability_1_id: 12, ability_2_id: 20)
Species.create(id: 81, name: "Magnemite", type_1: :electric, type_2: :steel, ability_1_id: 42, ability_2_id: 5)
Species.create(id: 82, name: "Magneton", type_1: :electric, type_2: :steel, ability_1_id: 42, ability_2_id: 5)
Species.create(id: 83, name: "Farfetch'd", type_1: :normal, type_2: :flying, ability_1_id: 51, ability_2_id: 39)
Species.create(id: 84, name: "Doduo", type_1: :normal, type_2: :flying, ability_1_id: 50, ability_2_id: 48)
Species.create(id: 85, name: "Dodrio", type_1: :normal, type_2: :flying, ability_1_id: 50, ability_2_id: 48)
Species.create(id: 86, name: "Seel", type_1: :water, ability_1_id: 47)
Species.create(id: 87, name: "Dewgong", type_1: :water, type_2: :ice, ability_1_id: 47)
Species.create(id: 88, name: "Grimer", type_1: :poison, ability_1_id: 1, ability_2_id: 60)
Species.create(id: 89, name: "Muk", type_1: :poison, ability_1_id: 1, ability_2_id: 60)
Species.create(id: 90, name: "Shellder", type_1: :water, ability_1_id: 75)
Species.create(id: 91, name: "Cloyster", type_1: :water, type_2: :ice, ability_1_id: 75)
Species.create(id: 92, name: "Gastly", type_1: :ghost, type_2: :poison, ability_1_id: 26)
Species.create(id: 93, name: "Haunter", type_1: :ghost, type_2: :poison, ability_1_id: 26)
Species.create(id: 94, name: "Gengar", type_1: :ghost, type_2: :poison, ability_1_id: 26)
Species.create(id: 95, name: "Onix", type_1: :rock, type_2: :ground, ability_1_id: 69, ability_2_id: 5)
Species.create(id: 96, name: "Drowzee", type_1: :psychic, ability_1_id: 15)
Species.create(id: 97, name: "Hypno", type_1: :psychic, ability_1_id: 15)
Species.create(id: 98, name: "Krabby", type_1: :water, ability_1_id: 52, ability_2_id: 75)
Species.create(id: 99, name: "Kingler", type_1: :water, ability_1_id: 52, ability_2_id: 75)
Species.create(id: 100, name: "Voltorb", type_1: :electric, ability_1_id: 43, ability_2_id: 9)
Species.create(id: 101, name: "Electrode", type_1: :electric, ability_1_id: 43, ability_2_id: 9)
Species.create(id: 102, name: "Exeggcute", type_1: :grass, type_2: :psychic, ability_1_id: 34)
Species.create(id: 103, name: "Exeggutor", type_1: :grass, type_2: :psychic, ability_1_id: 34)
Species.create(id: 104, name: "Cubone", type_1: :ground, ability_1_id: 69, ability_2_id: 31)
Species.create(id: 105, name: "Marowak", type_1: :ground, ability_1_id: 69, ability_2_id: 31)
Species.create(id: 106, name: "Hitmonlee", type_1: :fighting, ability_1_id: 7)
Species.create(id: 107, name: "Hitmonchan", type_1: :fighting, ability_1_id: 51)
Species.create(id: 108, name: "Lickitung", type_1: :normal, ability_1_id: 20, ability_2_id: 12)
Species.create(id: 109, name: "Koffing", type_1: :poison, ability_1_id: 26)
Species.create(id: 110, name: "Weezing", type_1: :poison, ability_1_id: 26)
Species.create(id: 111, name: "Rhyhorn", type_1: :ground, type_2: :rock, ability_1_id: 31, ability_2_id: 69)
Species.create(id: 112, name: "Rhydon", type_1: :ground, type_2: :rock, ability_1_id: 31, ability_2_id: 69)
Species.create(id: 113, name: "Chansey", type_1: :normal, ability_1_id: 30, ability_2_id: 32)
Species.create(id: 114, name: "Tangela", type_1: :grass, ability_1_id: 34)
Species.create(id: 115, name: "Kangaskhan", type_1: :normal, ability_1_id: 48)
Species.create(id: 116, name: "Horsea", type_1: :water, ability_1_id: 33)
Species.create(id: 117, name: "Seadra", type_1: :water, ability_1_id: 38)
Species.create(id: 118, name: "Goldeen", type_1: :water, ability_1_id: 33, ability_2_id: 41)
Species.create(id: 119, name: "Seaking", type_1: :water, ability_1_id: 33, ability_2_id: 41)
Species.create(id: 120, name: "Staryu", type_1: :water, ability_1_id: 35, ability_2_id: 30)
Species.create(id: 121, name: "Starmie", type_1: :water, type_2: :psychic, ability_1_id: 35, ability_2_id: 30)
Species.create(id: 122, name: "Mr. Mime", type_1: :psychic, ability_1_id: 43)
Species.create(id: 123, name: "Scyther", type_1: :bug, type_2: :flying, ability_1_id: 68)
Species.create(id: 124, name: "Jynx", type_1: :ice, type_2: :psychic, ability_1_id: 12)
Species.create(id: 125, name: "Electabuzz", type_1: :electric, ability_1_id: 9)
Species.create(id: 126, name: "Magmar", type_1: :fire, ability_1_id: 49)
Species.create(id: 127, name: "Pinsir", type_1: :bug, ability_1_id: 52)
Species.create(id: 128, name: "Tauros", type_1: :normal, ability_1_id: 22)
Species.create(id: 129, name: "Magikarp", type_1: :water, ability_1_id: 33)
Species.create(id: 130, name: "Gyarados", type_1: :water, type_2: :flying, ability_1_id: 22)
Species.create(id: 131, name: "Lapras", type_1: :water, type_2: :ice, ability_1_id: 11, ability_2_id: 75)
Species.create(id: 132, name: "Ditto", type_1: :normal, ability_1_id: 7)
Species.create(id: 133, name: "Eevee", type_1: :normal, ability_1_id: 50)
Species.create(id: 134, name: "Vaporeon", type_1: :water, ability_1_id: 11)
Species.create(id: 135, name: "Jolteon", type_1: :electric, ability_1_id: 10)
Species.create(id: 136, name: "Flareon", type_1: :fire, ability_1_id: 18)
Species.create(id: 137, name: "Porygon", type_1: :normal, ability_1_id: 36)
Species.create(id: 138, name: "Omanyte", type_1: :rock, type_2: :water, ability_1_id: 33, ability_2_id: 75)
Species.create(id: 139, name: "Omastar", type_1: :rock, type_2: :water, ability_1_id: 33, ability_2_id: 75)
Species.create(id: 140, name: "Kabuto", type_1: :rock, type_2: :water, ability_1_id: 33, ability_2_id: 4)
Species.create(id: 141, name: "Kabutops", type_1: :rock, type_2: :water, ability_1_id: 33, ability_2_id: 4)
Species.create(id: 142, name: "Aerodactyl", type_1: :rock, type_2: :flying, ability_1_id: 69, ability_2_id: 46)
Species.create(id: 143, name: "Snorlax", type_1: :normal, ability_1_id: 17, ability_2_id: 47)
Species.create(id: 144, name: "Articuno", type_1: :ice, type_2: :flying, ability_1_id: 46)
Species.create(id: 145, name: "Zapdos", type_1: :electric, type_2: :flying, ability_1_id: 46)
Species.create(id: 146, name: "Moltres", type_1: :fire, type_2: :flying, ability_1_id: 46)
Species.create(id: 147, name: "Dratini", type_1: :dragon, ability_1_id: 61)
Species.create(id: 148, name: "Dragonair", type_1: :dragon, ability_1_id: 61)
Species.create(id: 149, name: "Dragonite", type_1: :dragon, type_2: :flying, ability_1_id: 39)
Species.create(id: 150, name: "Mewtwo", type_1: :psychic, ability_1_id: 46)
Species.create(id: 151, name: "Mew", type_1: :psychic, ability_1_id: 28)
Species.create(id: 152, name: "Chikorita", type_1: :grass, ability_1_id: 65)
Species.create(id: 153, name: "Bayleef", type_1: :grass, ability_1_id: 65)
Species.create(id: 154, name: "Meganium", type_1: :grass, ability_1_id: 65)
Species.create(id: 155, name: "Cyndaquil", type_1: :fire, ability_1_id: 66)
Species.create(id: 156, name: "Quilava", type_1: :fire, ability_1_id: 66)
Species.create(id: 157, name: "Typhlosion", type_1: :fire, ability_1_id: 66)
Species.create(id: 158, name: "Totodile", type_1: :water, ability_1_id: 67)
Species.create(id: 159, name: "Croconaw", type_1: :water, ability_1_id: 67)
Species.create(id: 160, name: "Feraligatr", type_1: :water, ability_1_id: 67)
Species.create(id: 161, name: "Sentret", type_1: :normal, ability_1_id: 50, ability_2_id: 51)
Species.create(id: 162, name: "Furret", type_1: :normal, ability_1_id: 50, ability_2_id: 51)
Species.create(id: 163, name: "Hoothoot", type_1: :normal, type_2: :flying, ability_1_id: 15, ability_2_id: 51)
Species.create(id: 164, name: "Noctowl", type_1: :normal, type_2: :flying, ability_1_id: 15, ability_2_id: 51)
Species.create(id: 165, name: "Ledyba", type_1: :bug, type_2: :flying, ability_1_id: 68, ability_2_id: 48)
Species.create(id: 166, name: "Ledian", type_1: :bug, type_2: :flying, ability_1_id: 68, ability_2_id: 48)
Species.create(id: 167, name: "Spinarak", type_1: :bug, type_2: :poison, ability_1_id: 68, ability_2_id: 15)
Species.create(id: 168, name: "Ariados", type_1: :bug, type_2: :poison, ability_1_id: 68, ability_2_id: 15)
Species.create(id: 169, name: "Crobat", type_1: :poison, type_2: :flying, ability_1_id: 39)
Species.create(id: 170, name: "Chinchou", type_1: :water, type_2: :electric, ability_1_id: 10, ability_2_id: 35)
Species.create(id: 171, name: "Lanturn", type_1: :water, type_2: :electric, ability_1_id: 10, ability_2_id: 35)
Species.create(id: 172, name: "Pichu", type_1: :electric, ability_1_id: 9)
Species.create(id: 173, name: "Cleffa", type_1: :normal, ability_1_id: 56)
Species.create(id: 174, name: "Igglybuff", type_1: :normal, ability_1_id: 56)
Species.create(id: 175, name: "Togepi", type_1: :normal, ability_1_id: 55, ability_2_id: 32)
Species.create(id: 176, name: "Togetic", type_1: :normal, type_2: :flying, ability_1_id: 55, ability_2_id: 32)
Species.create(id: 177, name: "Natu", type_1: :psychic, type_2: :flying, ability_1_id: 28, ability_2_id: 48)
Species.create(id: 178, name: "Xatu", type_1: :psychic, type_2: :flying, ability_1_id: 28, ability_2_id: 48)
Species.create(id: 179, name: "Mareep", type_1: :electric, ability_1_id: 9)
Species.create(id: 180, name: "Flaaffy", type_1: :electric, ability_1_id: 9)
Species.create(id: 181, name: "Ampharos", type_1: :electric, ability_1_id: 9)
Species.create(id: 182, name: "Bellossom", type_1: :grass, ability_1_id: 34)
Species.create(id: 183, name: "Marill", type_1: :water, ability_1_id: 47, ability_2_id: 37)
Species.create(id: 184, name: "Azumarill", type_1: :water, ability_1_id: 47, ability_2_id: 37)
Species.create(id: 185, name: "Sudowoodo", type_1: :rock, ability_1_id: 5, ability_2_id: 69)
Species.create(id: 186, name: "Politoed", type_1: :water, ability_1_id: 11, ability_2_id: 6)
Species.create(id: 187, name: "Hoppip", type_1: :grass, type_2: :flying, ability_1_id: 34)
Species.create(id: 188, name: "Skiploom", type_1: :grass, type_2: :flying, ability_1_id: 34)
Species.create(id: 189, name: "Jumpluff", type_1: :grass, type_2: :flying, ability_1_id: 34)
Species.create(id: 190, name: "Aipom", type_1: :normal, ability_1_id: 50, ability_2_id: 53)
Species.create(id: 191, name: "Sunkern", type_1: :grass, ability_1_id: 34)
Species.create(id: 192, name: "Sunflora", type_1: :grass, ability_1_id: 34)
Species.create(id: 193, name: "Yanma", type_1: :bug, type_2: :flying, ability_1_id: 3, ability_2_id: 14)
Species.create(id: 194, name: "Wooper", type_1: :water, type_2: :ground, ability_1_id: 6, ability_2_id: 11)
Species.create(id: 195, name: "Quagsire", type_1: :water, type_2: :ground, ability_1_id: 6, ability_2_id: 11)
Species.create(id: 196, name: "Espeon", type_1: :psychic, ability_1_id: 28)
Species.create(id: 197, name: "Umbreon", type_1: :dark, ability_1_id: 28)
Species.create(id: 198, name: "Murkrow", type_1: :dark, type_2: :flying, ability_1_id: 15)
Species.create(id: 199, name: "Slowking", type_1: :water, type_2: :psychic, ability_1_id: 12, ability_2_id: 20)
Species.create(id: 200, name: "Misdreavus", type_1: :ghost, ability_1_id: 26)
Species.create(id: 201, name: "Unown", type_1: :psychic, ability_1_id: 26)
Species.create(id: 202, name: "Wobbuffet", type_1: :psychic, ability_1_id: 23)
Species.create(id: 203, name: "Girafarig", type_1: :normal, type_2: :psychic, ability_1_id: 39, ability_2_id: 48)
Species.create(id: 204, name: "Pineco", type_1: :bug, ability_1_id: 5)
Species.create(id: 205, name: "Forretress", type_1: :bug, type_2: :steel, ability_1_id: 5)
Species.create(id: 206, name: "Dunsparce", type_1: :normal, ability_1_id: 32, ability_2_id: 50)
Species.create(id: 207, name: "Gligar", type_1: :ground, type_2: :flying, ability_1_id: 52, ability_2_id: 8)
Species.create(id: 208, name: "Steelix", type_1: :steel, type_2: :ground, ability_1_id: 69, ability_2_id: 5)
Species.create(id: 209, name: "Snubbull", type_1: :normal, ability_1_id: 22, ability_2_id: 50)
Species.create(id: 210, name: "Granbull", type_1: :normal, ability_1_id: 22)
Species.create(id: 211, name: "Qwilfish", type_1: :water, type_2: :poison, ability_1_id: 38, ability_2_id: 33)
Species.create(id: 212, name: "Scizor", type_1: :bug, type_2: :steel, ability_1_id: 68)
Species.create(id: 213, name: "Shuckle", type_1: :bug, type_2: :rock, ability_1_id: 5)
Species.create(id: 214, name: "Heracross", type_1: :bug, type_2: :fighting, ability_1_id: 68, ability_2_id: 62)
Species.create(id: 215, name: "Sneasel", type_1: :dark, type_2: :ice, ability_1_id: 39, ability_2_id: 51)
Species.create(id: 216, name: "Teddiursa", type_1: :normal, ability_1_id: 53)
Species.create(id: 217, name: "Ursaring", type_1: :normal, ability_1_id: 62)
Species.create(id: 218, name: "Slugma", type_1: :fire, ability_1_id: 40, ability_2_id: 49)
Species.create(id: 219, name: "Magcargo", type_1: :fire, type_2: :rock, ability_1_id: 40, ability_2_id: 49)
Species.create(id: 220, name: "Swinub", type_1: :ice, type_2: :ground, ability_1_id: 12)
Species.create(id: 221, name: "Piloswine", type_1: :ice, type_2: :ground, ability_1_id: 12)
Species.create(id: 222, name: "Corsola", type_1: :water, type_2: :rock, ability_1_id: 55, ability_2_id: 30)
Species.create(id: 223, name: "Remoraid", type_1: :water, ability_1_id: 55)
Species.create(id: 224, name: "Octillery", type_1: :water, ability_1_id: 21)
Species.create(id: 225, name: "Delibird", type_1: :ice, type_2: :flying, ability_1_id: 72, ability_2_id: 55)
Species.create(id: 226, name: "Mantine", type_1: :water, type_2: :flying, ability_1_id: 33, ability_2_id: 11)
Species.create(id: 227, name: "Skarmory", type_1: :steel, type_2: :flying, ability_1_id: 51, ability_2_id: 5)
Species.create(id: 228, name: "Houndour", type_1: :dark, type_2: :fire, ability_1_id: 48, ability_2_id: 18)
Species.create(id: 229, name: "Houndoom", type_1: :dark, type_2: :fire, ability_1_id: 48, ability_2_id: 18)
Species.create(id: 230, name: "Kingdra", type_1: :water, type_2: :dragon, ability_1_id: 33)
Species.create(id: 231, name: "Phanpy", type_1: :ground, ability_1_id: 53)
Species.create(id: 232, name: "Donphan", type_1: :ground, ability_1_id: 5)
Species.create(id: 233, name: "Porygon2", type_1: :normal, ability_1_id: 36)
Species.create(id: 234, name: "Stantler", type_1: :normal, ability_1_id: 22)
Species.create(id: 235, name: "Smeargle", type_1: :normal, ability_1_id: 20)
Species.create(id: 236, name: "Tyrogue", type_1: :fighting, ability_1_id: 62)
Species.create(id: 237, name: "Hitmontop", type_1: :fighting, ability_1_id: 22)
Species.create(id: 238, name: "Smoochum", type_1: :ice, type_2: :psychic, ability_1_id: 12)
Species.create(id: 239, name: "Elekid", type_1: :electric, ability_1_id: 9)
Species.create(id: 240, name: "Magby", type_1: :fire, ability_1_id: 49)
Species.create(id: 241, name: "Miltank", type_1: :normal, ability_1_id: 47)
Species.create(id: 242, name: "Blissey", type_1: :normal, ability_1_id: 30, ability_2_id: 32)
Species.create(id: 243, name: "Raikou", type_1: :electric, ability_1_id: 46)
Species.create(id: 244, name: "Entei", type_1: :fire, ability_1_id: 46)
Species.create(id: 245, name: "Suicune", type_1: :water, ability_1_id: 46)
Species.create(id: 246, name: "Larvitar", type_1: :rock, type_2: :ground, ability_1_id: 62)
Species.create(id: 247, name: "Pupitar", type_1: :rock, type_2: :ground, ability_1_id: 61)
Species.create(id: 248, name: "Tyranitar", type_1: :rock, type_2: :dark, ability_1_id: 45)
Species.create(id: 249, name: "Lugia", type_1: :psychic, type_2: :flying, ability_1_id: 46)
Species.create(id: 250, name: "Ho-Oh", type_1: :fire, type_2: :flying, ability_1_id: 46)
Species.create(id: 251, name: "Celebi", type_1: :psychic, type_2: :grass, ability_1_id: 30)
Species.create(id: 252, name: "Treecko", type_1: :grass, ability_1_id: 65)
Species.create(id: 253, name: "Grovyle", type_1: :grass, ability_1_id: 65)
Species.create(id: 254, name: "Sceptile", type_1: :grass, ability_1_id: 65)
Species.create(id: 255, name: "Torchic", type_1: :fire, ability_1_id: 66)
Species.create(id: 256, name: "Combusken", type_1: :fire, type_2: :fighting, ability_1_id: 66)
Species.create(id: 257, name: "Blaziken", type_1: :fire, type_2: :fighting, ability_1_id: 66)
Species.create(id: 258, name: "Mudkip", type_1: :water, ability_1_id: 67)
Species.create(id: 259, name: "Marshtomp", type_1: :water, type_2: :ground, ability_1_id: 67)
Species.create(id: 260, name: "Swampert", type_1: :water, type_2: :ground, ability_1_id: 67)
Species.create(id: 261, name: "Poochyena", type_1: :dark, ability_1_id: 50)
Species.create(id: 262, name: "Mightyena", type_1: :dark, ability_1_id: 22)
Species.create(id: 263, name: "Zigzagoon", type_1: :normal, ability_1_id: 53)
Species.create(id: 264, name: "Linoone", type_1: :normal, ability_1_id: 53)
Species.create(id: 265, name: "Wurmple", type_1: :bug, ability_1_id: 19)
Species.create(id: 266, name: "Silcoon", type_1: :bug, ability_1_id: 61)
Species.create(id: 267, name: "Beautifly", type_1: :bug, type_2: :flying, ability_1_id: 68)
Species.create(id: 268, name: "Cascoon", type_1: :bug, ability_1_id: 61)
Species.create(id: 269, name: "Dustox", type_1: :bug, type_2: :poison, ability_1_id: 19)
Species.create(id: 270, name: "Lotad", type_1: :water, type_2: :grass, ability_1_id: 33, ability_2_id: 44)
Species.create(id: 271, name: "Lombre", type_1: :water, type_2: :grass, ability_1_id: 33, ability_2_id: 44)
Species.create(id: 272, name: "Ludicolo", type_1: :water, type_2: :grass, ability_1_id: 33, ability_2_id: 44)
Species.create(id: 273, name: "Seedot", type_1: :grass, ability_1_id: 34, ability_2_id: 48)
Species.create(id: 274, name: "Nuzleaf", type_1: :grass, type_2: :dark, ability_1_id: 34, ability_2_id: 48)
Species.create(id: 275, name: "Shiftry", type_1: :grass, type_2: :dark, ability_1_id: 34, ability_2_id: 48)
Species.create(id: 276, name: "Taillow", type_1: :normal, type_2: :flying, ability_1_id: 62)
Species.create(id: 277, name: "Swellow", type_1: :normal, type_2: :flying, ability_1_id: 62)
Species.create(id: 278, name: "Wingull", type_1: :water, type_2: :flying, ability_1_id: 51)
Species.create(id: 279, name: "Pelipper", type_1: :water, type_2: :flying, ability_1_id: 51, ability_2_id: 2)
Species.create(id: 280, name: "Ralts", type_1: :psychic, ability_1_id: 28, ability_2_id: 36)
Species.create(id: 281, name: "Kirlia", type_1: :psychic, ability_1_id: 28, ability_2_id: 36)
Species.create(id: 282, name: "Gardevoir", type_1: :psychic, ability_1_id: 28, ability_2_id: 36)
Species.create(id: 283, name: "Surskit", type_1: :bug, type_2: :water, ability_1_id: 33)
Species.create(id: 284, name: "Masquerain", type_1: :bug, type_2: :flying, ability_1_id: 22)
Species.create(id: 285, name: "Shroomish", type_1: :grass, ability_1_id: 27)
Species.create(id: 286, name: "Breloom", type_1: :grass, type_2: :fighting, ability_1_id: 27)
Species.create(id: 287, name: "Slakoth", type_1: :normal, ability_1_id: 54)
Species.create(id: 288, name: "Vigoroth", type_1: :normal, ability_1_id: 72)
Species.create(id: 289, name: "Slaking", type_1: :normal, ability_1_id: 54)
Species.create(id: 290, name: "Nincada", type_1: :bug, type_2: :ground, ability_1_id: 14)
Species.create(id: 291, name: "Ninjask", type_1: :bug, type_2: :flying, ability_1_id: 3)
Species.create(id: 292, name: "Shedinja", type_1: :bug, type_2: :ghost, ability_1_id: 25)
Species.create(id: 293, name: "Whismur", type_1: :normal, ability_1_id: 43)
Species.create(id: 294, name: "Loudred", type_1: :normal, ability_1_id: 43)
Species.create(id: 295, name: "Exploud", type_1: :normal, ability_1_id: 43)
Species.create(id: 296, name: "Makuhita", type_1: :fighting, ability_1_id: 47, ability_2_id: 62)
Species.create(id: 297, name: "Hariyama", type_1: :fighting, ability_1_id: 47, ability_2_id: 62)
Species.create(id: 298, name: "Azurill", type_1: :normal, ability_1_id: 47, ability_2_id: 37)
Species.create(id: 299, name: "Nosepass", type_1: :rock, ability_1_id: 5, ability_2_id: 42)
Species.create(id: 300, name: "Skitty", type_1: :normal, ability_1_id: 56)
Species.create(id: 301, name: "Delcatty", type_1: :normal, ability_1_id: 56)
Species.create(id: 302, name: "Sableye", type_1: :dark, type_2: :ghost, ability_1_id: 51)
Species.create(id: 303, name: "Mawile", type_1: :steel, ability_1_id: 52, ability_2_id: 22)
Species.create(id: 304, name: "Aron", type_1: :steel, type_2: :rock, ability_1_id: 5, ability_2_id: 69)
Species.create(id: 305, name: "Lairon", type_1: :steel, type_2: :rock, ability_1_id: 5, ability_2_id: 69)
Species.create(id: 306, name: "Aggron", type_1: :steel, type_2: :rock, ability_1_id: 5, ability_2_id: 69)
Species.create(id: 307, name: "Meditite", type_1: :fighting, type_2: :psychic, ability_1_id: 74)
Species.create(id: 308, name: "Medicham", type_1: :fighting, type_2: :psychic, ability_1_id: 74)
Species.create(id: 309, name: "Electrike", type_1: :electric, ability_1_id: 9, ability_2_id: 31)
Species.create(id: 310, name: "Manectric", type_1: :electric, ability_1_id: 9, ability_2_id: 31)
Species.create(id: 311, name: "Plusle", type_1: :electric, ability_1_id: 57)
Species.create(id: 312, name: "Minun", type_1: :electric, ability_1_id: 58)
Species.create(id: 313, name: "Volbeat", type_1: :bug, ability_1_id: 35, ability_2_id: 68)
Species.create(id: 314, name: "Illumise", type_1: :bug, ability_1_id: 12)
Species.create(id: 315, name: "Roselia", type_1: :grass, type_2: :poison, ability_1_id: 30, ability_2_id: 38)
Species.create(id: 316, name: "Gulpin", type_1: :poison, ability_1_id: 64, ability_2_id: 60)
Species.create(id: 317, name: "Swalot", type_1: :poison, ability_1_id: 64, ability_2_id: 60)
Species.create(id: 318, name: "Carvanha", type_1: :water, type_2: :dark, ability_1_id: 24)
Species.create(id: 319, name: "Sharpedo", type_1: :water, type_2: :dark, ability_1_id: 24)
Species.create(id: 320, name: "Wailmer", type_1: :water, ability_1_id: 41, ability_2_id: 12)
Species.create(id: 321, name: "Wailord", type_1: :water, ability_1_id: 41, ability_2_id: 12)
Species.create(id: 322, name: "Numel", type_1: :fire, type_2: :ground, ability_1_id: 12)
Species.create(id: 323, name: "Camerupt", type_1: :fire, type_2: :ground, ability_1_id: 40)
Species.create(id: 324, name: "Torkoal", type_1: :fire, ability_1_id: 73, ability_2_id: 70)
Species.create(id: 325, name: "Spoink", type_1: :psychic, ability_1_id: 47, ability_2_id: 20)
Species.create(id: 326, name: "Grumpig", type_1: :psychic, ability_1_id: 47, ability_2_id: 20)
Species.create(id: 327, name: "Spinda", type_1: :normal, ability_1_id: 20)
Species.create(id: 328, name: "Trapinch", type_1: :ground, ability_1_id: 52, ability_2_id: 71)
Species.create(id: 329, name: "Vibrava", type_1: :ground, type_2: :dragon, ability_1_id: 26)
Species.create(id: 330, name: "Flygon", type_1: :ground, type_2: :dragon, ability_1_id: 26)
Species.create(id: 331, name: "Cacnea", type_1: :grass, ability_1_id: 8)
Species.create(id: 332, name: "Cacturne", type_1: :grass, type_2: :dark, ability_1_id: 8)
Species.create(id: 333, name: "Swablu", type_1: :normal, type_2: :flying, ability_1_id: 30)
Species.create(id: 334, name: "Altaria", type_1: :dragon, type_2: :flying, ability_1_id: 30)
Species.create(id: 335, name: "Zangoose", type_1: :normal, ability_1_id: 17)
Species.create(id: 336, name: "Seviper", type_1: :poison, ability_1_id: 61)
Species.create(id: 337, name: "Lunatone", type_1: :rock, type_2: :psychic, ability_1_id: 26)
Species.create(id: 338, name: "Solrock", type_1: :rock, type_2: :psychic, ability_1_id: 26)
Species.create(id: 339, name: "Barboach", type_1: :water, type_2: :ground, ability_1_id: 12)
Species.create(id: 340, name: "Whiscash", type_1: :water, type_2: :ground, ability_1_id: 12)
Species.create(id: 341, name: "Corphish", type_1: :water, ability_1_id: 52, ability_2_id: 75)
Species.create(id: 342, name: "Crawdaunt", type_1: :water, type_2: :dark, ability_1_id: 52, ability_2_id: 75)
Species.create(id: 343, name: "Baltoy", type_1: :ground, type_2: :psychic, ability_1_id: 26)
Species.create(id: 344, name: "Claydol", type_1: :ground, type_2: :psychic, ability_1_id: 26)
Species.create(id: 345, name: "Lileep", type_1: :rock, type_2: :grass, ability_1_id: 21)
Species.create(id: 346, name: "Cradily", type_1: :rock, type_2: :grass, ability_1_id: 21)
Species.create(id: 347, name: "Anorith", type_1: :rock, type_2: :bug, ability_1_id: 4)
Species.create(id: 348, name: "Armaldo", type_1: :rock, type_2: :bug, ability_1_id: 4)
Species.create(id: 349, name: "Feebas", type_1: :water, ability_1_id: 33, ability_2_id: 12)
Species.create(id: 350, name: "Milotic", type_1: :water, ability_1_id: 63)
Species.create(id: 351, name: "Castform", type_1: :normal, ability_1_id: 59)
Species.create(id: 352, name: "Kecleon", type_1: :normal, ability_1_id: 16)
Species.create(id: 353, name: "Shuppet", type_1: :ghost, ability_1_id: 15)
Species.create(id: 354, name: "Banette", type_1: :ghost, ability_1_id: 15)
Species.create(id: 355, name: "Duskull", type_1: :ghost, ability_1_id: 26)
Species.create(id: 356, name: "Dusclops", type_1: :ghost, ability_1_id: 46)
Species.create(id: 357, name: "Tropius", type_1: :grass, type_2: :flying, ability_1_id: 34)
Species.create(id: 358, name: "Chimecho", type_1: :psychic, ability_1_id: 26)
Species.create(id: 359, name: "Absol", type_1: :dark, ability_1_id: 46)
Species.create(id: 360, name: "Wynaut", type_1: :psychic, ability_1_id: 23)
Species.create(id: 361, name: "Snorunt", type_1: :ice, ability_1_id: 39)
Species.create(id: 362, name: "Glalie", type_1: :ice, ability_1_id: 39)
Species.create(id: 363, name: "Spheal", type_1: :ice, type_2: :water, ability_1_id: 47)
Species.create(id: 364, name: "Sealeo", type_1: :ice, type_2: :water, ability_1_id: 47)
Species.create(id: 365, name: "Walrein", type_1: :ice, type_2: :water, ability_1_id: 47)
Species.create(id: 366, name: "Clamperl", type_1: :water, ability_1_id: 75)
Species.create(id: 367, name: "Huntail", type_1: :water, ability_1_id: 33)
Species.create(id: 368, name: "Gorebyss", type_1: :water, ability_1_id: 33)
Species.create(id: 369, name: "Relicanth", type_1: :water, type_2: :rock, ability_1_id: 33, ability_2_id: 69)
Species.create(id: 370, name: "Luvdisc", type_1: :water, ability_1_id: 33)
Species.create(id: 371, name: "Bagon", type_1: :dragon, ability_1_id: 69)
Species.create(id: 372, name: "Shelgon", type_1: :dragon, ability_1_id: 69)
Species.create(id: 373, name: "Salamence", type_1: :dragon, type_2: :flying, ability_1_id: 22)
Species.create(id: 374, name: "Beldum", type_1: :steel, type_2: :psychic, ability_1_id: 29)
Species.create(id: 375, name: "Metang", type_1: :steel, type_2: :psychic, ability_1_id: 29)
Species.create(id: 376, name: "Metagross", type_1: :steel, type_2: :psychic, ability_1_id: 29)
Species.create(id: 377, name: "Regirock", type_1: :rock, ability_1_id: 29)
Species.create(id: 378, name: "Regice", type_1: :ice, ability_1_id: 29)
Species.create(id: 379, name: "Registeel", type_1: :steel, ability_1_id: 29)
Species.create(id: 380, name: "Latias", type_1: :dragon, type_2: :psychic, ability_1_id: 26)
Species.create(id: 381, name: "Latios", type_1: :dragon, type_2: :psychic, ability_1_id: 26)
Species.create(id: 382, name: "Kyogre", type_1: :water, ability_1_id: 2)
Species.create(id: 383, name: "Groudon", type_1: :ground, ability_1_id: 70)
Species.create(id: 384, name: "Rayquaza", type_1: :dragon, type_2: :flying, ability_1_id: 76)
Species.create(id: 385, name: "Jirachi", type_1: :steel, type_2: :psychic, ability_1_id: 32)
Species.create(id: 386, name: "Deoxys", type_1: :psychic, ability_1_id: 46)
Move.create(id: 354, name: "Psycho Boost", pp: 5, move_type: :psychic,
rs_description: "Allows a full-power attack, but sharply lowers SP. ATK.",
frlg_description: "An intense attack that also sharply reduces the user's SP. ATK stat.")
Move.create(id: 353, name: "Doom Desire", pp: 5, move_type: :steel,
rs_description: "Summons strong sunlight to attack 2 turns later.",
frlg_description: "A move that attacks the foe with a blast of light two turns after use.")
Move.create(id: 352, name: "Water Pulse", pp: 20, move_type: :water,
rs_description: "Attacks with ultrasonic waves. May confuse the foe.",
frlg_description: "An attack with a pulsing blast of water. It may also confuse the foe.")
Move.create(id: 351, name: "Shock Wave", pp: 20, move_type: :electric,
rs_description: "A fast and unavoidable electric attack.",
frlg_description: "A rapid jolt of electricity strikes the foe. It can't be evaded.")
Move.create(id: 350, name: "Rock Blast", pp: 10, move_type: :rock,
rs_description: "Hurls boulders at the foe 2 to 5 times in a row.",
frlg_description: "The user hurls two to five hard rocks at the foe to attack.")
Move.create(id: 349, name: "Dragon Dance", pp: 20, move_type: :dragon,
rs_description: "A mystical dance that ups ATTACK and SPEED.",
frlg_description: "A mystic, powerful dance that boosts the user's ATTACK and SPEED stats.")
Move.create(id: 348, name: "Leaf Blade", pp: 15, move_type: :grass,
rs_description: "Slashes with a sharp leaf. High critical-hit ratio.",
frlg_description: "The foe is slashed with a sharp leaf. It has a high critical-hit ratio.")
Move.create(id: 347, name: "Calm Mind", pp: 20, move_type: :psychic,
rs_description: "Raises SP. ATK and SP. DEF by focusing the mind.",
frlg_description: "The user focuses its mind to raise the SP. ATK and SP. DEF stats.")
Move.create(id: 346, name: "Water Sport", pp: 15, move_type: :water,
rs_description: "The user becomes soaked to raise resistance to fire.",
frlg_description: "Weakens FIRE-type attacks while the user is in the battle.")
Move.create(id: 345, name: "Magical Leaf", pp: 20, move_type: :grass,
rs_description: "Attacks with a strange leaf that cannot be evaded.",
frlg_description: "The foe is attacked with a strange leaf that cannot be evaded.")
Move.create(id: 344, name: "Volt Tackle", pp: 15, move_type: :electric,
rs_description: "A life-risking tackle that slightly hurts the user.",
frlg_description: "The user throws an electrified tackle. It hurts the user a little.")
Move.create(id: 343, name: "Covet", pp: 40, move_type: :normal,
rs_description: "Cutely begs to obtain an item held by the foe.",
frlg_description: "A cutely executed attack that also steals the foe's hold item.")
Move.create(id: 342, name: "Poison Tail", pp: 25, move_type: :poison,
rs_description: "Has a high critical-hit ratio. May also poison.",
frlg_description: "An attack with a high critical-hit ratio. It may also poison the foe.")
Move.create(id: 341, name: "Mud Shot", pp: 15, move_type: :ground,
rs_description: "Hurls mud at the foe and reduces SPEED.",
frlg_description: "The user attacks by hurling mud. It also reduces the foe's SPEED.")
Move.create(id: 340, name: "Bounce", pp: 5, move_type: :flying,
rs_description: "Bounces up, then down the next turn. May paralyze.",
frlg_description: "The user bounces on the foe on the 2nd turn. It may paralyze the foe.")
Move.create(id: 339, name: "Bulk Up", pp: 20, move_type: :fighting,
rs_description: "Bulks up the body to boost both ATTACK and DEFENSE.",
frlg_description: "The user bulks up its body to boost both its ATTACK and DEFENSE stats.")
Move.create(id: 338, name: "Frenzy Plant", pp: 5, move_type: :grass,
rs_description: "Powerful, but leaves the user immobile the next turn.",
frlg_description: "The foe is hit with an enormous branch. The user can't move on the next turn.")
Move.create(id: 337, name: "Dragon Claw", pp: 15, move_type: :dragon,
rs_description: "Slashes the foe with sharp claws.",
frlg_description: "Sharp, huge claws hook and slash the foe quickly and with great power.")
Move.create(id: 336, name: "Howl", pp: 40, move_type: :normal,
rs_description: "Howls to raise the spirit and boosts ATTACK.",
frlg_description: "The user howls to raise its spirit and boost its ATTACK stat.")
Move.create(id: 335, name: "Block", pp: 5, move_type: :normal,
rs_description: "Blocks the foe's way to prevent escape.",
frlg_description: "The user blocks the foe's way with arms spread wide to prevent escape.")
Move.create(id: 334, name: "Iron Defense", pp: 15, move_type: :steel,
rs_description: "Hardens the body's surface to sharply raise DEFENSE.",
frlg_description: "The user hardens its body's surface to sharply raise its DEFENSE stat.")
Move.create(id: 333, name: "Icicle Spear", pp: 30, move_type: :ice,
rs_description: "Attacks the foe by firing 2 to 5 icicles in a row.",
frlg_description: "Sharp icicles are fired at the foe. It strikes two to five times.")
Move.create(id: 332, name: "Aerial Ace", pp: 20, move_type: :flying,
rs_description: "An extremely speedy and unavoidable attack.",
frlg_description: "An extremely fast attack against one target. It can't be evaded.")
Move.create(id: 331, name: "Bullet Seed", pp: 30, move_type: :grass,
rs_description: "Shoots 2 to 5 seeds in a row to strike the foe.",
frlg_description: "The user shoots seeds at the foe. Two to five seeds are shot at once.")
Move.create(id: 330, name: "Muddy Water", pp: 10, move_type: :water,
rs_description: "Attacks with muddy water. May lower accuracy.",
frlg_description: "The user attacks with muddy water. It may also lower the foe's accuracy.")
Move.create(id: 329, name: "Sheer Cold", pp: 5, move_type: :ice,
rs_description: "A chilling attack that causes fainting if it hits.",
frlg_description: "The foe is attacked with ultimate cold that causes fainting if it hits.")
Move.create(id: 328, name: "Sand Tomb", pp: 15, move_type: :ground,
rs_description: "Traps and hurts the foe in quicksand for 2 to 5 turns.",
frlg_description: "The foe is trapped inside a painful sandstorm for two to five turns.")
Move.create(id: 327, name: "Sky Uppercut", pp: 15, move_type: :fighting,
rs_description: "An uppercut thrown as if leaping into the sky.",
frlg_description: "The user attacks with an uppercut thrown skywards with force.")
Move.create(id: 326, name: "Extrasensory", pp: 30, move_type: :psychic,
rs_description: "Attacks with a peculiar power. May cause flinching.",
frlg_description: "The user attacks with an odd power that may make the foe flinch.")
Move.create(id: 325, name: "Shadow Punch", pp: 20, move_type: :ghost,
rs_description: "An unavoidable punch that is thrown from shadows.",
frlg_description: "The user throws a punch from the shadows. It cannot be evaded.")
Move.create(id: 324, name: "Signal Beam", pp: 15, move_type: :bug,
rs_description: "A strange beam attack that may confuse the foe.",
frlg_description: "The foe is hit with a flashing beam that may also cause confusion.")
Move.create(id: 323, name: "Water Spout", pp: 5, move_type: :water,
rs_description: "Inflicts more damage if the user's HP is high.",
frlg_description: "The higher the user's HP, the more powerful this attack becomes.")
Move.create(id: 322, name: "Cosmic Power", pp: 20, move_type: :psychic,
rs_description: "Raises DEFENSE and SP. DEF with a mystic power.",
frlg_description: "The user absorbs a mystic power to raise its DEFENSE and SP. DEF.")
Move.create(id: 321, name: "Tickle", pp: 20, move_type: :normal,
rs_description: "Makes the foe laugh to lower ATTACK and DEFENSE.",
frlg_description: "The foe is made to laugh, reducing its ATTACK and DEFENSE stats.")
Move.create(id: 320, name: "GrassWhistle", pp: 15, move_type: :grass,
rs_description: "Lulls the foe into sleep with a pleasant melody.",
frlg_description: "A pleasant melody is played to lull the foe into a deep sleep.")
Move.create(id: 319, name: "Metal Sound", pp: 40, move_type: :steel,
rs_description: "Emits a horrible screech that sharply lowers SP. DEF.",
frlg_description: "A horrible metallic screech is used to sharply lower the foe's SP. DEF.")
Move.create(id: 318, name: "Silver Wind", pp: 5, move_type: :bug,
rs_description: "A powdery attack that may raise abilities.",
frlg_description: "The foe is attacked with a silver dust. It may raise all the user's stats.")
Move.create(id: 317, name: "Rock Tomb", pp: 10, move_type: :rock,
rs_description: "Stops the foe from moving with rocks and cuts SPEED.",
frlg_description: "Boulders are hurled at the foe. It also lowers the foe's SPEED if it hits.")
Move.create(id: 316, name: "Odor Sleuth", pp: 40, move_type: :normal,
rs_description: "Negates the foe's efforts to heighten evasiveness.",
frlg_description: "Completely negates the foe's efforts to heighten its ability to evade.")
Move.create(id: 315, name: "Overheat", pp: 5, move_type: :fire,
rs_description: "Allows a full-power attack, but sharply lowers SP. ATK.",
frlg_description: "An intense attack that also sharply reduces the user's SP. ATK stat.")
Move.create(id: 314, name: "Air Cutter", pp: 25, move_type: :flying,
rs_description: "Hacks with razorlike wind. High critical-hit ratio.",
frlg_description: "The foe is hit with razor-like wind. It has a high critical-hit ratio.")
Move.create(id: 313, name: "Fake Tears", pp: 20, move_type: :dark,
rs_description: "Feigns crying to sharply lower the foe's SP. DEF.",
frlg_description: "The user feigns crying to sharply lower the foe's SP. DEF stat.")
Move.create(id: 312, name: "Aromatherapy", pp: 5, move_type: :grass,
rs_description: "Heals all status problems with a soothing scent.",
frlg_description: "A soothing scent is released to heal all status problems in the user's party.")
Move.create(id: 311, name: "Weather Ball", pp: 10, move_type: :normal,
rs_description: "The move's type and power change with the weather.",
frlg_description: "An attack that varies in power and type depending on the weather.")
Move.create(id: 310, name: "Astonish", pp: 15, move_type: :ghost,
rs_description: "An attack that may shock the foe into flinching.",
frlg_description: "An attack using a startling shout. It also may make the foe flinch.")
Move.create(id: 309, name: "Meteor Mash", pp: 10, move_type: :steel,
rs_description: "Fires a meteor-like punch. May raise ATTACK.",
frlg_description: "The foe is hit with a hard, fast punch. It may also raise the user's ATTACK.")
Move.create(id: 308, name: "Hydro Cannon", pp: 5, move_type: :water,
rs_description: "Powerful, but leaves the user immobile the next turn.",
frlg_description: "The foe is hit with a watery cannon. The user can't move on the next turn.")
Move.create(id: 307, name: "Blast Burn", pp: 5, move_type: :fire,
rs_description: "Powerful, but leaves the user immobile the next turn.",
frlg_description: "The foe is hit with a huge explosion. The user can't move on the next turn.")
Move.create(id: 306, name: "Crush Claw", pp: 10, move_type: :normal,
rs_description: "Tears at the foe with sharp claws. May lower DEFENSE.",
frlg_description: "The foe is attacked with sharp claws. It may also lower the foe's DEFENSE.")
Move.create(id: 305, name: "Poison Fang", pp: 15, move_type: :poison,
rs_description: "A sharp-fanged attack. May badly poison the foe.",
frlg_description: "The foe is bitten with toxic fangs. It may also badly poison the foe.")
Move.create(id: 304, name: "Hyper Voice", pp: 10, move_type: :normal,
rs_description: "A loud attack that uses sound waves to injure.",
frlg_description: "The user lets loose a horribly loud shout with the power to damage.")
Move.create(id: 303, name: "Slack Off", pp: 10, move_type: :normal,
rs_description: "Slacks off and restores half the maximum HP.",
frlg_description: "The user slacks off and restores its HP by half its full HP.")
Move.create(id: 302, name: "Needle Arm", pp: 15, move_type: :grass,
rs_description: "Attacks with thorny arms. May cause flinching.",
frlg_description: "An attack using thorny arms. It may make the foe flinch.")
Move.create(id: 301, name: "Ice Ball", pp: 20, move_type: :ice,
rs_description: "A 5-turn attack that gains power on successive hits.",
frlg_description: "A 5-turn rolling attack that becomes stronger each time it rolls.")
Move.create(id: 300, name: "Mud Sport", pp: 15, move_type: :ground,
rs_description: "Covers the user in mud to raise electrical resistance.",
frlg_description: "Weakens ELECTRIC-type attacks while the user is in the battle.")
Move.create(id: 299, name: "Blaze Kick", pp: 10, move_type: :fire,
rs_description: "A kick with a high critical-hit ratio. May cause a burn.",
frlg_description: "A fiery kick with a high critical-hit ratio. It may also burn the foe.")
Move.create(id: 298, name: "Teeter Dance", pp: 20, move_type: :normal,
rs_description: "Confuses all POKéMON on the scene.",
frlg_description: "A wobbly dance that confuses all the POKéMON in battle.")
Move.create(id: 297, name: "FeatherDance", pp: 15, move_type: :flying,
rs_description: "Envelops the foe with down to sharply reduce ATTACK.",
frlg_description: "The foe is covered with a mass of down that sharply cuts the ATTACK stat.")
Move.create(id: 296, name: "Mist Ball", pp: 5, move_type: :psychic,
rs_description: "Attacks with a flurry of down. May lower SP. ATK.",
frlg_description: "A flurry of down hits the foe. It may also lower the foe's SP. ATK.")
Move.create(id: 295, name: "Luster Purge", pp: 5, move_type: :psychic,
rs_description: "Attacks with a burst of light. May lower SP. DEF.",
frlg_description: "A burst of light injures the foe. It may also lower the foe's SP. DEF.")
Move.create(id: 294, name: "Tail Glow", pp: 20, move_type: :bug,
rs_description: "Flashes a light that sharply raises SP. ATK.",
frlg_description: "The user flashes a light that sharply raises its SP. ATK stat.")
Move.create(id: 293, name: "Camouflage", pp: 20, move_type: :normal,
rs_description: "Alters the POKéMON's type depending on the location.",
frlg_description: "Alters the user's type depending on the location's terrain.")
Move.create(id: 292, name: "Arm Thrust", pp: 20, move_type: :fighting,
rs_description: "Straight-arm punches that strike the foe 2 to 5 times.",
frlg_description: "A quick flurry of straight-arm punches that hit two to five times.")
Move.create(id: 291, name: "Dive", pp: 10, move_type: :water,
rs_description: "Dives underwater the first turn and strikes next turn.",
frlg_description: "The user dives underwater on the first turn and strikes next turn.")
Move.create(id: 290, name: "Secret Power", pp: 20, move_type: :normal,
rs_description: "An attack with effects that vary by location.",
frlg_description: "An attack that may have an additional effect that varies with the terrain.")
Move.create(id: 289, name: "Snatch", pp: 10, move_type: :dark,
rs_description: "Steals the effects of the move the foe uses next.",
frlg_description: "Steals the effects of the foe's healing or status-changing move.",
emerald_description: "Steals the effects of the move the target uses next.")
Move.create(id: 288, name: "Grudge", pp: 5, move_type: :ghost,
rs_description: "If the user faints, deletes the PP of the final move.",
frlg_description: "If the user faints, this move deletes the PP of the move that finished it.",
emerald_description: "If the user faints, deletes all PP of foe's last move.")
Move.create(id: 287, name: "Refresh", pp: 20, move_type: :normal,
rs_description: "Heals poisoning, paralysis, or a burn.",
frlg_description: "A self-healing move that cures the user of a poisoning, burn, or paralysis.")
Move.create(id: 286, name: "Imprison", pp: 10, move_type: :psychic,
rs_description: "Prevents foes from using moves known by the user.",
frlg_description: "Prevents foes from using any move that is also known by the user.")
Move.create(id: 285, name: "Skill Swap", pp: 10, move_type: :psychic,
rs_description: "The user swaps special abilities with the target.",
frlg_description: "The user employs its psychic power to swap abilities with the foe.")
Move.create(id: 284, name: "Eruption", pp: 5, move_type: :fire,
rs_description: "The higher the user's HP, the more damage caused.",
frlg_description: "The higher the user's HP, the more powerful this attack becomes.")
Move.create(id: 283, name: "Endeavor", pp: 5, move_type: :normal,
rs_description: "Gains power if the user's HP is lower than the foe's HP.",
frlg_description: "Gains power the fewer HP the user has compared with the foe.")
Move.create(id: 282, name: "Knock Off", pp: 20, move_type: :dark,
rs_description: "Knocks down the foe's held item to prevent its use.",
frlg_description: "Knocks down the foe's held item to prevent its use during the battle.")
Move.create(id: 281, name: "Yawn", pp: 10, move_type: :normal,
rs_description: "Lulls the foe into yawning, then sleeping next turn.",
frlg_description: "A huge yawn lulls the foe into falling asleep on the next turn.")
Move.create(id: 280, name: "Brick Break", pp: 15, move_type: :fighting,
rs_description: "Destroys barriers such as REFLECT and causes damage.",
frlg_description: "An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.")
Move.create(id: 279, name: "Revenge", pp: 10, move_type: :fighting,
rs_description: "An attack that gains power if injured by the foe.",
frlg_description: "An attack move that gains in intensity if the target has hurt the user.")
Move.create(id: 278, name: "Recycle", pp: 10, move_type: :normal,
rs_description: "Recycles a used item for one more use.",
frlg_description: "A move that recycles a used item for use once more.")
Move.create(id: 277, name: "Magic Coat", pp: 15, move_type: :psychic,
rs_description: "Reflects special effects back to the attacker.",
frlg_description: "Reflects back the foe's LEECH SEED and any status-damaging move.")
Move.create(id: 276, name: "Superpower", pp: 5, move_type: :fighting,
rs_description: "Boosts strength sharply, but lowers abilities.",
frlg_description: "A powerful attack, but it also lowers the user's ATTACK and DEFENSE stats.")
Move.create(id: 275, name: "Ingrain", pp: 20, move_type: :grass,
rs_description: "Lays roots that restore HP. The user can't switch out.",
frlg_description: "The user lays roots that restore HP on every turn. It can't switch out.")
Move.create(id: 274, name: "Assist", pp: 20, move_type: :normal,
rs_description: "Attacks randomly with one of the partner's moves.",
frlg_description: "The user randomly picks and uses a move of an allied POKéMON.")
Move.create(id: 273, name: "Wish", pp: 10, move_type: :normal,
rs_description: "A wish that restores HP. It takes time to work.",
frlg_description: "A self-healing move that restores half the full HP on the next turn.")
Move.create(id: 272, name: "Role Play", pp: 10, move_type: :psychic,
rs_description: "Mimics the target and copies its special ability.",
frlg_description: "The user mimics the foe completely and copies the foe's ability.")
Move.create(id: 271, name: "Trick", pp: 10, move_type: :psychic,
rs_description: "Tricks the foe into trading held items.",
frlg_description: "A move that tricks the foe into trading held items with the user.")
Move.create(id: 270, name: "Helping Hand", pp: 20, move_type: :normal,
rs_description: "Boosts the power of the recipient's moves.",
frlg_description: "A move that boosts the power of the ally's attack in a battle.")
Move.create(id: 269, name: "Taunt", pp: 20, move_type: :dark,
rs_description: "Taunts the foe into only using attack moves.",
frlg_description: "The foe is taunted into a rage that allows it to use only attack moves.")
Move.create(id: 268, name: "Charge", pp: 20, move_type: :electric,
rs_description: "Charges power to boost the electric move used next.",
frlg_description: "The user charges power to boost the ELECTRIC move it uses next.")
Move.create(id: 267, name: "Nature Power", pp: 20, move_type: :normal,
rs_description: "The type of attack varies depending on the location.",
frlg_description: "An attack that changes type depending on the user's location.")
Move.create(id: 266, name: "Follow Me", pp: 20, move_type: :normal,
rs_description: "Draws attention to make foes attack only the user.",
frlg_description: "The user draws attention to itself, making foes attack only the user.")
Move.create(id: 265, name: "SmellingSalt", pp: 10, move_type: :normal,
rs_description: "Powerful against paralyzed foes, but also heals them.",
frlg_description: "Doubly effective on a paralyzed foe, but it also cures the foe's paralysis.")
Move.create(id: 264, name: "Focus Punch", pp: 20, move_type: :fighting,
rs_description: "A powerful loyalty attack. The user flinches if hit.",
frlg_description: "An attack that is executed last. The user flinches if hit beforehand.")
Move.create(id: 263, name: "Facade", pp: 20, move_type: :normal,
rs_description: "Boosts ATTACK when burned, paralyzed, or poisoned.",
frlg_description: "An attack that is boosted if user is burned, poisoned, or paralyzed.")
Move.create(id: 262, name: "Memento", pp: 10, move_type: :dark,
rs_description: "The user faints and lowers the foe's abilities.",
frlg_description: "The user faints, but sharply lowers the foe's ATTACK and SP. ATK.")
Move.create(id: 261, name: "Will-O-Wisp", pp: 15, move_type: :fire,
rs_description: "Inflicts a burn on the foe with intense fire.",
frlg_description: "A sinister, bluish white flame is shot at the foe to inflict a burn.")
Move.create(id: 260, name: "Flatter", pp: 15, move_type: :dark,
rs_description: "Confuses the foe, but raises its SP. ATK.",
frlg_description: "Flattery is used to confuse the foe, but its SP. ATK also rises.")
Move.create(id: 259, name: "Torment", pp: 15, move_type: :dark,
rs_description: "Torments the foe and stops successive use of a move.",
frlg_description: "It enrages the foe, making it incapable of using the same move successively.")
Move.create(id: 258, name: "Hail", pp: 10, move_type: :ice,
rs_description: "Summons a hailstorm that strikes every turn.",
frlg_description: "A hailstorm lasting five turns damages all POKéMON except the ICE-type.")
Move.create(id: 257, name: "Heat Wave", pp: 10, move_type: :fire,
rs_description: "Exhales a hot breath on the foe. May inflict a burn.",
frlg_description: "The user exhales a heated breath to attack. It may also inflict a burn.")
Move.create(id: 256, name: "Swallow", pp: 10, move_type: :normal,
rs_description: "Absorbs stockpiled power and restores HP.",
frlg_description: "The energy it built using STOCKPILE is absorbed to restore HP.")
Move.create(id: 255, name: "Spit Up", pp: 10, move_type: :normal,
rs_description: "Releases stockpiled power (the more the better).",
frlg_description: "The power built using STOCKPILE is released at once for attack.")
Move.create(id: 254, name: "Stockpile", pp: 10, move_type: :normal,
rs_description: "Charges up power for up to 3 turns.",
frlg_description: "The user charges up power for use later. It can be used three times.")
Move.create(id: 253, name: "Uproar", pp: 10, move_type: :normal,
rs_description: "Causes an uproar for 2 to 5 turns and prevents sleep.",
frlg_description: "The user attacks in an uproar that prevents sleep for two to five turns.")
Move.create(id: 252, name: "Fake Out", pp: 10, move_type: :normal,
rs_description: "A 1st-turn, 1st-strike move that causes flinching.",
frlg_description: "An attack that hits first and causes flinching. Usable only on 1st turn.")
Move.create(id: 251, name: "Beat Up", pp: 10, move_type: :dark,
rs_description: "Summons party POKéMON to join in the attack.",
frlg_description: "All party POKéMON join in the attack. The more allies, the more damage.")
Move.create(id: 250, name: "Whirlpool", pp: 15, move_type: :water,
rs_description: "Traps and hurts the foe in a whirlpool for 2 to 5 turns.",
frlg_description: "The foe is trapped in a fast, vicious whirlpool for two to five turns.")
Move.create(id: 249, name: "Rock Smash", pp: 15, move_type: :fighting,
rs_description: "A rock-crushing attack that may lower DEFENSE.",
frlg_description: "An attack that may also cut DEFENSE. It can also smash cracked boulders.")
Move.create(id: 248, name: "Future Sight", pp: 15, move_type: :psychic,
rs_description: "Heightens inner power to strike 2 turns later.",
frlg_description: "Two turns after this move is used, the foe is attacked psychically.")
Move.create(id: 247, name: "Shadow Ball", pp: 15, move_type: :ghost,
rs_description: "Hurls a black blob that may lower the foe's SP. DEF.",
frlg_description: "A shadowy blob is hurled at the foe. May also lower the foe's SP. DEF.")
Move.create(id: 246, name: "AncientPower", pp: 5, move_type: :rock,
rs_description: "An attack that may raise all stats.",
frlg_description: "An ancient power is used to attack. It may also raise all the user's stats.")
Move.create(id: 245, name: "ExtremeSpeed", pp: 5, move_type: :normal,
rs_description: "An extremely fast and powerful attack.",
frlg_description: "A blindingly speedy charge attack that always goes before any other.")
Move.create(id: 244, name: "Psych Up", pp: 10, move_type: :normal,
rs_description: "Copies the foe's effect(s) and gives to the user.",
frlg_description: "The user hypnotizes itself into copying any stat change made by the foe.")
Move.create(id: 243, name: "Mirror Coat", pp: 20, move_type: :psychic,
rs_description: "Counters the foe's special attack at double the power.",
frlg_description: "A retaliation move that pays back the foe's special attack double.")
Move.create(id: 242, name: "Crunch", pp: 15, move_type: :dark,
rs_description: "Crunches with sharp fangs. May lower SP. DEF.",
frlg_description: "The foe is crunched with sharp fangs. It may lower the foe's SP. DEF.")
Move.create(id: 241, name: "Sunny Day", pp: 5, move_type: :fire,
rs_description: "Boosts the power of FIRE-type moves for 5 turns.",
frlg_description: "The sun blazes for five turns, powering up FIRE-type moves.")
Move.create(id: 240, name: "Rain Dance", pp: 5, move_type: :water,
rs_description: "Boosts the power of WATER-type moves for 5 turns.",
frlg_description: "A heavy rain falls for five turns, powering up WATER-type moves.")
Move.create(id: 239, name: "Twister", pp: 20, move_type: :dragon,
rs_description: "Whips up a vicious twister to tear at the foe.",
frlg_description: "A vicious twister attacks the foe. It may make the foe flinch.")
Move.create(id: 238, name: "Cross Chop", pp: 5, move_type: :fighting,
rs_description: "A double-chopping attack. High critical-hit ratio.",
frlg_description: "The foe is hit with double chops. It has a high critical-hit ratio.")
Move.create(id: 237, name: "Hidden Power", pp: 15, move_type: :normal,
rs_description: "The effectiveness varies with the user.",
frlg_description: "An attack that varies in type and intensity depending on the user.")
Move.create(id: 236, name: "Moonlight", pp: 5, move_type: :normal,
rs_description: "Restores HP. The amount varies with the weather.",
frlg_description: "Restores the user's HP. The amount of HP regained varies with the weather.")
Move.create(id: 235, name: "Synthesis", pp: 5, move_type: :grass,
rs_description: "Restores HP. The amount varies with the weather.",
frlg_description: "Restores the user's HP. The amount of HP regained varies with the weather.")
Move.create(id: 234, name: "Morning Sun", pp: 5, move_type: :normal,
rs_description: "Restores HP. The amount varies with the weather.",
frlg_description: "Restores the user's HP. The amount of HP regained varies with the weather.")
Move.create(id: 233, name: "Vital Throw", pp: 10, move_type: :fighting,
rs_description: "Makes the user's move last, but it never misses.",
frlg_description: "Makes the user attack after the foe. In return, it will not miss.")
Move.create(id: 232, name: "Metal Claw", pp: 35, move_type: :steel,
rs_description: "A claw attack that may raise the user's ATTACK.",
frlg_description: "The foe is attacked with steel claws. It may also raise the user's ATTACK.")
Move.create(id: 231, name: "Iron Tail", pp: 15, move_type: :steel,
rs_description: "Attacks with a rock-hard tail. May lower DEFENSE.",
frlg_description: "An attack with a steel-hard tail. It may lower the foe's DEFENSE stat.")
Move.create(id: 230, name: "Sweet Scent", pp: 20, move_type: :normal,
rs_description: "Allures the foe to reduce evasiveness.",
frlg_description: "Allures the foe to reduce evasiveness. It also attracts wild POKéMON.")
Move.create(id: 229, name: "Rapid Spin", pp: 40, move_type: :normal,
rs_description: "Spins the body at high speed to strike the foe.",
frlg_description: "An attack that frees the user from BIND, WRAP, LEECH SEED, and SPIKES.")
Move.create(id: 228, name: "Pursuit", pp: 20, move_type: :dark,
rs_description: "Inflicts bad damage if used on a foe switching out.",
frlg_description: "An attack move that works especially well on a foe that is switching out.")
Move.create(id: 227, name: "Encore", pp: 5, move_type: :normal,
rs_description: "Makes the foe repeat its last move over 2 to 6 turns.",
frlg_description: "Makes the foe use the move it last used repeatedly for two to six turns.")
Move.create(id: 226, name: "Baton Pass", pp: 40, move_type: :normal,
rs_description: "Switches out the user while keeping effects in play.",
frlg_description: "The user switches out, passing along any stat changes to the new battler.")
Move.create(id: 225, name: "DragonBreath", pp: 20, move_type: :dragon,
rs_description: "Strikes the foe with an incredible blast of breath.",
frlg_description: "The foe is hit with an incredible blast of breath that may also paralyze.")
Move.create(id: 224, name: "Megahorn", pp: 10, move_type: :bug,
rs_description: "A brutal ramming attack using out-thrust horns.",
frlg_description: "A brutal ramming attack delivered with a tough and impressive horn.")
Move.create(id: 223, name: "Dynamic Punch", pp: 5, move_type: :fighting,
rs_description: "Powerful and sure to cause confusion, but inaccurate.",
frlg_description: "The foe is punched with the user's full power. It confuses the foe if it hits.")
Move.create(id: 222, name: "Magnitude", pp: 30, move_type: :ground,
rs_description: "A ground-shaking attack of random intensity.",
frlg_description: "A ground-shaking attack against all standing POKéMON. Its power varies.")
Move.create(id: 221, name: "Sacred Fire", pp: 5, move_type: :fire,
rs_description: "A mystical fire attack that may inflict a burn.",
frlg_description: "A mystical and powerful fire attack that may inflict a burn.")
Move.create(id: 220, name: "Pain Split", pp: 20, move_type: :normal,
rs_description: "Adds the user and foe's HP, then shares them equally.",
frlg_description: "The user adds its HP to the foe's HP, then equally shares the total HP.")
Move.create(id: 219, name: "Safeguard", pp: 25, move_type: :normal,
rs_description: "A mystical force prevents all status problems.",
frlg_description: "It protects the user's party from all status problems for five turns.")
Move.create(id: 218, name: "Frustration", pp: 20, move_type: :normal,
rs_description: "An attack that is stronger if the TRAINER is disliked.",
frlg_description: "This attack move grows more powerful the less the user likes its TRAINER.")
Move.create(id: 217, name: "Present", pp: 15, move_type: :normal,
rs_description: "A gift in the form of a bomb. May restore HP.",
frlg_description: "The foe is given a booby-trapped gift. It restores HP sometimes, however.")
Move.create(id: 216, name: "Return", pp: 20, move_type: :normal,
rs_description: "An attack that increases in power with friendship.",
frlg_description: "This attack move grows more powerful the more the user likes its TRAINER.")
Move.create(id: 215, name: "Heal Bell", pp: 5, move_type: :normal,
rs_description: "Chimes soothingly to heal all status abnormalities.",
frlg_description: "A soothing bell chimes to heal the status problems of all allies.")
Move.create(id: 214, name: "Sleep Talk", pp: 10, move_type: :normal,
rs_description: "Uses an own move randomly while asleep.",
frlg_description: "While asleep, the user randomly uses one of the moves it knows.",
emerald_description: "Uses an available move randomly while asleep.")
Move.create(id: 213, name: "Attract", pp: 15, move_type: :normal,
rs_description: "Makes the opposite gender less likely to attack.",
frlg_description: "If it is the other gender, the foe is made infatuated and unlikely to attack.")
Move.create(id: 212, name: "Mean Look", pp: 5, move_type: :normal,
rs_description: "Fixes the foe with a mean look that prevents escape.",
frlg_description: "The foe is fixed with a mean look that prevents it from escaping.")
Move.create(id: 211, name: "Steel Wing", pp: 25, move_type: :steel,
rs_description: "Strikes the foe with hard wings spread wide.",
frlg_description: "The foe is hit with wings of steel. It may also raise the user's DEFENSE.")
Move.create(id: 210, name: "Fury Cutter", pp: 20, move_type: :bug,
rs_description: "An attack that intensifies on each successive hit.",
frlg_description: "An attack that grows stronger on each successive hit.")
Move.create(id: 209, name: "Spark", pp: 20, move_type: :electric,
rs_description: "An electrified tackle that may paralyze the foe.",
frlg_description: "An electrically charged tackle that may also paralyze the foe.")
Move.create(id: 208, name: "Milk Drink", pp: 10, move_type: :normal,
rs_description: "Recovers up to half the user's maximum HP.",
frlg_description: "Heals the user by up to half its full HP. It can be used to heal an ally.")
Move.create(id: 207, name: "Swagger", pp: 15, move_type: :normal,
rs_description: "Confuses the foe, but also sharply raises ATTACK.",
frlg_description: "A move that makes the foe confused, but also sharply raises its ATTACK.")
Move.create(id: 206, name: "False Swipe", pp: 40, move_type: :normal,
rs_description: "An attack that leaves the foe with at least 1 HP.",
frlg_description: "A restrained attack that always leaves the foe with at least 1 HP.")
Move.create(id: 205, name: "Rollout", pp: 20, move_type: :rock,
rs_description: "An attack lasting 5 turns with rising intensity.",
frlg_description: "A 5-turn rolling attack that becomes stronger each time it hits.")
Move.create(id: 204, name: "Charm", pp: 20, move_type: :normal,
rs_description: "Charms the foe and sharply reduces its ATTACK.",
frlg_description: "The foe is charmed by the user's cute appeals, sharply cutting its ATTACK.")
Move.create(id: 203, name: "Endure", pp: 10, move_type: :normal,
rs_description: "Endures any attack for 1 turn, leaving at least 1HP.",
frlg_description: "The user endures any hit with 1 HP left. It may fail if used in succession.")
Move.create(id: 202, name: "Giga Drain", pp: 5, move_type: :grass,
rs_description: "An attack that steals half the damage inflicted.",
frlg_description: "A harsh attack that absorbs half the damage it inflicted to restore HP.")
Move.create(id: 201, name: "Sandstorm", pp: 10, move_type: :rock,
rs_description: "Causes a sandstorm that rages for several turns.",
frlg_description: "A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.")
Move.create(id: 200, name: "Outrage", pp: 15, move_type: :dragon,
rs_description: "A rampage of 2 to 3 turns that confuses the user.",
frlg_description: "The user thrashes about for two to three turns, then becomes confused.")
Move.create(id: 199, name: "Lock-On", pp: 5, move_type: :normal,
rs_description: "Locks on to the foe to ensure the next move hits.",
frlg_description: "The user locks on to the foe, making the next move sure to hit.")
Move.create(id: 198, name: "Bone Rush", pp: 10, move_type: :ground,
rs_description: "Strikes the foe with a bone in hand 2 to 5 times.",
frlg_description: "The user strikes the foe with a bone in hand two to five times.")
Move.create(id: 197, name: "Detect", pp: 5, move_type: :fighting,
rs_description: "Evades attack, but may fail if used in succession.",
frlg_description: "Enables the user to evade all attacks. It may fail if used in succession.")
Move.create(id: 196, name: "Icy Wind", pp: 15, move_type: :ice,
rs_description: "A chilling attack that lowers the foe's SPEED.",
frlg_description: "A chilling wind is used to attack. It also lowers the SPEED stat.")
Move.create(id: 195, name: "Perish Song", pp: 5, move_type: :normal,
rs_description: "Any POKéMON hearing this song faints in 3 turns.",
frlg_description: "Any battler that hears this faints in three turns unless it switches.")
Move.create(id: 194, name: "Destiny Bond", pp: 5, move_type: :ghost,
rs_description: "If the user faints, the foe is also made to faint.",
frlg_description: "If the user faints, the foe delivering the final hit also faints.")
Move.create(id: 193, name: "Foresight", pp: 40, move_type: :normal,
rs_description: "Negates the foe's efforts to heighten evasiveness.",
frlg_description: "Completely negates the foe's efforts to heighten its ability to evade.")
Move.create(id: 192, name: "Zap Cannon", pp: 5, move_type: :electric,
rs_description: "Powerful and sure to cause paralysis, but inaccurate.",
frlg_description: "An electric blast is fired like a cannon to inflict damage and paralyze.")
Move.create(id: 191, name: "Spikes", pp: 20, move_type: :ground,
rs_description: "Sets spikes that hurt a foe switching out.",
frlg_description: "A trap of spikes is laid around the foe's party to hurt foes switching in.",
emerald_description: "Sets spikes that hurt a foe switching in.")
Move.create(id: 190, name: "Octazooka", pp: 10, move_type: :water,
rs_description: "Fires a lump of ink to damage and cut accuracy.",
frlg_description: "Ink is blasted in the foe's face or eyes to damage and lower accuracy.")
Move.create(id: 189, name: "Mud-Slap", pp: 10, move_type: :ground,
rs_description: "Hurls mud in the foe's face to reduce its accuracy.",
frlg_description: "Mud is hurled in the foe's face to inflict damage and lower its accuracy.")
Move.create(id: 188, name: "Sludge Bomb", pp: 10, move_type: :poison,
rs_description: "Sludge is hurled to inflict damage. May also poison.",
frlg_description: "Filthy sludge is hurled at the foe. It may poison the target.")
Move.create(id: 187, name: "Belly Drum", pp: 10, move_type: :normal,
rs_description: "Maximizes ATTACK while sacrificing HP.",
frlg_description: "The user maximizes its ATTACK stat at the cost of half its full HP.")
Move.create(id: 186, name: "Sweet Kiss", pp: 10, move_type: :normal,
rs_description: "Demands a kiss with a cute look. May cause confusion.",
frlg_description: "The user kisses the foe with sweet cuteness that causes confusion.")
Move.create(id: 185, name: "Faint Attack", pp: 20, move_type: :dark,
rs_description: "Draws the foe close, then strikes without fail.",
frlg_description: "The user draws up close to the foe disarmingly, then hits without fail.")
Move.create(id: 184, name: "Scary Face", pp: 10, move_type: :normal,
rs_description: "Frightens with a scary face to sharply reduce SPEED.",
frlg_description: "Frightens the foe with a scary face to sharply reduce its SPEED.")
Move.create(id: 183, name: "Mach Punch", pp: 30, move_type: :fighting,
rs_description: "A punch is thrown at wicked speed to strike first.",
frlg_description: "A punch thrown at blinding speed. It is certain to strike first.")
Move.create(id: 182, name: "Protect", pp: 10, move_type: :normal,
rs_description: "Evades attack, but may fail if used in succession.",
frlg_description: "Enables the user to evade all attacks. It may fail if used in succession.")
Move.create(id: 181, name: "Powder Snow", pp: 25, move_type: :ice,
rs_description: "Blasts the foe with a snowy gust. May cause freezing.",
frlg_description: "Blasts the foe with a snowy gust. It may cause freezing.")
Move.create(id: 180, name: "Spite", pp: 10, move_type: :ghost,
rs_description: "Spitefully cuts the PP of the foe's last move.",
frlg_description: "A move that cuts 2 to 5 PP from the move last used by the foe.")
Move.create(id: 179, name: "Reversal", pp: 15, move_type: :fighting,
rs_description: "Inflicts more damage when the user's HP is down.",
frlg_description: "An all-out attack that becomes more powerful the less HP the user has.")
Move.create(id: 178, name: "Cotton Spore", pp: 40, move_type: :grass,
rs_description: "Spores cling to the foe, sharply reducing SPEED.",
frlg_description: "Cotton-like spores cling to the foe, sharply reducing its SPEED stat.")
Move.create(id: 177, name: "Aeroblast", pp: 5, move_type: :flying,
rs_description: "Launches a vacuumed blast. High critical-hit ratio.",
frlg_description: "A vortex of air is shot at the foe. It has a high critical-hit ratio.")
Move.create(id: 176, name: "Conversion 2", pp: 30, move_type: :normal,
rs_description: "Makes the user resistant to the last attack's type.",
frlg_description: "The user changes type to make itself resistant to the last attack it took.")
Move.create(id: 175, name: "Flail", pp: 15, move_type: :normal,
rs_description: "Inflicts more damage when the user's HP is down.",
frlg_description: "A desperate attack that becomes more powerful the less HP the user has.")
Move.create(id: 174, name: "Curse", pp: 10, move_type: :mystery,
rs_description: "A move that functions differently for GHOSTS.",
frlg_description: "A move that works differently for the GHOST-type and all the other types.")
Move.create(id: 173, name: "Snore", pp: 15, move_type: :normal,
rs_description: "A loud attack that can be used only while asleep.",
frlg_description: "An attack that can be used only while asleep. It may cause flinching.")
Move.create(id: 172, name: "Flame Wheel", pp: 25, move_type: :fire,
rs_description: "A fiery charge attack that may inflict a burn.",
frlg_description: "The user makes a fiery charge at the foe. It may cause a burn.")
Move.create(id: 171, name: "Nightmare", pp: 15, move_type: :ghost,
rs_description: "Inflicts 1/4 damage on a sleeping foe every turn.",
frlg_description: "A sleeping foe is shown a nightmare that inflicts some damage every turn.")
Move.create(id: 170, name: "Mind Reader", pp: 40, move_type: :normal,
rs_description: "Senses the foe's action to ensure the next move's hit.",
frlg_description: "The user predicts the foe's action to ensure its next attack hits.")
Move.create(id: 169, name: "Spider Web", pp: 10, move_type: :bug,
rs_description: "Ensnares the foe to stop it from fleeing or switching.",
frlg_description: "Ensnares the foe with sticky string so it doesn't flee or switch out.")
Move.create(id: 168, name: "Thief", pp: 10, move_type: :dark,
rs_description: "While attacking, it may steal the foe's held item.",
frlg_description: "An attack that may take the foe's held item if the user isn't holding one.")
Move.create(id: 167, name: "Triple Kick", pp: 10, move_type: :fighting,
rs_description: "Kicks the foe 3 times in a row with rising intensity.",
frlg_description: "A 3-kick attack that becomes more powerful with each successive hit.")
Move.create(id: 166, name: "Sketch", pp: 1, move_type: :normal,
rs_description: "Copies the foe's last move permanently.",
frlg_description: "This move copies the move last used by the foe, then disappears.")
Move.create(id: 165, name: "Struggle", pp: 0, move_type: :normal,
rs_description: "Used only if all PP are gone. Also hurts the user a little.",
frlg_description: "An attack that is used only if there is no PP. It also hurts the user.")
Move.create(id: 164, name: "Substitute", pp: 10, move_type: :normal,
rs_description: "Creates a decoy using 1/4 of the user's maximum HP.",
frlg_description: "The user creates a decoy using one-quarter of its full HP.")
Move.create(id: 163, name: "Slash", pp: 20, move_type: :normal,
rs_description: "Slashes with claws, etc. Has a high critical-hit ratio.",
frlg_description: "The foe is slashed with claws, etc. It has a high critical-hit ratio.")
Move.create(id: 162, name: "Super Fang", pp: 10, move_type: :normal,
rs_description: "Attacks with sharp fangs and cuts half the foe's HP.",
frlg_description: "The user attacks with sharp fangs and halves the foe's HP.")
Move.create(id: 161, name: "Tri Attack", pp: 10, move_type: :normal,
rs_description: "Fires three types of beams at the same time.",
frlg_description: "A simultaneous 3-beam attack that may paralyze, burn, or freeze the foe.")
Move.create(id: 160, name: "Conversion", pp: 30, move_type: :normal,
rs_description: "Changes the user's type into an own move's type.",
frlg_description: "The user changes its type to match the type of one of its moves.",
emerald_description: "Changes the user's type into a known move's type.")
Move.create(id: 159, name: "Sharpen", pp: 30, move_type: :normal,
rs_description: "Reduces the polygon count and raises ATTACK.",
frlg_description: "The user reduces its polygon count to sharpen edges and raise ATTACK.")
Move.create(id: 158, name: "Hyper Fang", pp: 15, move_type: :normal,
rs_description: "Attacks with sharp fangs. May cause flinching.",
frlg_description: "The foe is attacked with sharp fangs. It may make the foe flinch.")
Move.create(id: 157, name: "Rock Slide", pp: 10, move_type: :rock,
rs_description: "Large boulders are hurled. May cause flinching.",
frlg_description: "Large boulders are hurled at the foe. It may make the foe flinch.")
Move.create(id: 156, name: "Rest", pp: 10, move_type: :psychic,
rs_description: "The user sleeps for 2 turns, restoring HP and status.",
frlg_description: "The user sleeps for two turns to fully restore HP and heal any status problem.")
Move.create(id: 155, name: "Bonemerang", pp: 10, move_type: :ground,
rs_description: "Throws a bone boomerang that strikes twice.",
frlg_description: "The user throws a bone that hits the foe once, then once again on return.")
Move.create(id: 154, name: "Fury Swipes", pp: 15, move_type: :normal,
rs_description: "Rakes the foe with sharp claws, etc., 2 to 5 times.",
frlg_description: "The foe is raked with sharp claws or scythes two to five times.")
Move.create(id: 153, name: "Explosion", pp: 5, move_type: :normal,
rs_description: "Inflicts severe damage but makes the user faint.",
frlg_description: "The user explodes to inflict terrible damage even while fainting itself.")
Move.create(id: 152, name: "Crabhammer", pp: 10, move_type: :water,
rs_description: "Hammers with a pincer. Has a high critical-hit ratio.",
frlg_description: "A large pincer is used to hammer the foe. It has a high critical-hit ratio.")
Move.create(id: 151, name: "Acid Armor", pp: 40, move_type: :poison,
rs_description: "Liquifies the user's body to sharply raise DEFENSE.",
frlg_description: "The user alters its cells to liquefy itself and sharply raise DEFENSE.")
Move.create(id: 150, name: "Splash", pp: 40, move_type: :normal,
rs_description: "It's just a splash... Has no effect whatsoever.",
frlg_description: "The user just flops and splashes around without having any effect.")
Move.create(id: 149, name: "Psywave", pp: 15, move_type: :psychic,
rs_description: "Attacks with a psychic wave of varying intensity.",
frlg_description: "The foe is attacked with an odd, hot energy wave that varies in intensity.")
Move.create(id: 148, name: "Flash", pp: 20, move_type: :normal,
rs_description: "Looses a powerful blast of light that cuts accuracy.",
frlg_description: "A blast of light that cuts the foe's accuracy. It also illuminates caves.")
Move.create(id: 147, name: "Spore", pp: 15, move_type: :grass,
rs_description: "Scatters a cloud of spores that always induce sleep.",
frlg_description: "The user scatters bursts of fine spores that induce sleep.")
Move.create(id: 146, name: "Dizzy Punch", pp: 10, move_type: :normal,
rs_description: "A rhythmic punch that may confuse the foe.",
frlg_description: "The foe is hit with a rhythmic punch that may leave it confused.")
Move.create(id: 145, name: "Bubble", pp: 30, move_type: :water,
rs_description: "An attack using bubbles. May lower the foe's SPEED.",
frlg_description: "A spray of bubbles hits the foe. It may lower the foe's SPEED stat.")
Move.create(id: 144, name: "Transform", pp: 10, move_type: :normal,
rs_description: "Alters the user's cells to become a copy of the foe.",
frlg_description: "The user transforms into a copy of the foe with even the same move set.")
Move.create(id: 143, name: "Sky Attack", pp: 5, move_type: :flying,
rs_description: "Searches out weak spots, then strikes the next turn.",
frlg_description: "A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch.")
Move.create(id: 142, name: "Lovely Kiss", pp: 10, move_type: :normal,
rs_description: "Demands a kiss with a scary face that induces sleep.",
frlg_description: "The user forces a kiss on the foe with a scary face that induces sleep.")
Move.create(id: 141, name: "Leech Life", pp: 15, move_type: :bug,
rs_description: "An attack that steals half the damage inflicted.",
frlg_description: "An attack that absorbs half the damage it inflicted to restore HP.")
Move.create(id: 140, name: "Barrage", pp: 20, move_type: :normal,
rs_description: "Hurls round objects at the foe 2 to 5 times.",
frlg_description: "Round objects are hurled at the foe to strike two to five times.")
Move.create(id: 139, name: "Poison Gas", pp: 40, move_type: :poison,
rs_description: "Envelops the foe in a toxic gas that may poison.",
frlg_description: "The foe is sprayed with a cloud of toxic gas that may poison the foe.")
Move.create(id: 138, name: "Dream Eater", pp: 15, move_type: :psychic,
rs_description: "Takes one half the damage inflicted on a sleeping foe.",
frlg_description: "Absorbs half the damage it inflicted on a sleeping foe to restore HP.")
Move.create(id: 137, name: "Glare", pp: 30, move_type: :normal,
rs_description: "Intimidates and frightens the foe into paralysis.",
frlg_description: "The user intimidates the foe with the design on its belly to cause paralysis.")
Move.create(id: 136, name: "Hi Jump Kick", pp: 20, move_type: :fighting,
rs_description: "A jumping knee kick. If it misses, the user is hurt.",
frlg_description: "A strong jumping knee kick. If it misses, the user is hurt.")
Move.create(id: 135, name: "Softboiled", pp: 10, move_type: :normal,
rs_description: "Recovers up to half the user's maximum HP.",
frlg_description: "Heals the user by up to half its full HP. It can be used to heal an ally.")
Move.create(id: 134, name: "Kinesis", pp: 15, move_type: :psychic,
rs_description: "Distracts the foe. May lower accuracy.",
frlg_description: "The user distracts the foe by bending a spoon. It may lower accuracy.")
Move.create(id: 133, name: "Amnesia", pp: 20, move_type: :psychic,
rs_description: "Forgets about something and sharply raises SP. DEF.",
frlg_description: "Forgets about something and sharply raises SP. DEF.")
Move.create(id: 132, name: "Constrict", pp: 35, move_type: :normal,
rs_description: "Constricts to inflict pain. May lower SPEED.",
frlg_description: "The foe is attacked with long tentacles or vines. It may lower SPEED.")
Move.create(id: 131, name: "Spike Cannon", pp: 15, move_type: :normal,
rs_description: "Launches sharp spikes that strike 2 to 5 times.",
frlg_description: "Sharp spikes are fired at the foe to strike two to five times.")
Move.create(id: 130, name: "Skull Bash", pp: 15, move_type: :normal,
rs_description: "Tucks in the head, then attacks on the next turn.",
frlg_description: "The user raises its DEFENSE in the 1st turn, then attacks in the 2nd turn.")
Move.create(id: 129, name: "Swift", pp: 20, move_type: :normal,
rs_description: "Sprays star-shaped rays that never miss.",
frlg_description: "Star-shaped rays that never miss are fired at all foes in battle.")
Move.create(id: 128, name: "Clamp", pp: 10, move_type: :water,
rs_description: "Traps and squeezes the foe for 2 to 5 turns.",
frlg_description: "The foe is clamped and squeezed by the user's shell for two to five turns.")
Move.create(id: 127, name: "Waterfall", pp: 15, move_type: :water,
rs_description: "Charges the foe with speed to climb waterfalls.",
frlg_description: "A powerful charge attack. It can also be used to climb a waterfall.")
Move.create(id: 126, name: "Fire Blast", pp: 5, move_type: :fire,
rs_description: "A fiery blast that scorches all. May cause a burn.",
frlg_description: "The foe is hit with an intense flame. It may leave the target with a burn.",
emerald_description: "Incinerates everything it strikes. May cause a burn.")
Move.create(id: 125, name: "Bone Club", pp: 20, move_type: :ground,
rs_description: "Clubs the foe with a bone. May cause flinching.",
frlg_description: "The foe is clubbed with a bone held in hand. It may make the foe flinch.")
Move.create(id: 124, name: "Sludge", pp: 20, move_type: :poison,
rs_description: "Sludge is hurled to inflict damage. May also poison.",
frlg_description: "Toxic sludge is hurled at the foe. It may poison the target.")
Move.create(id: 123, name: "Smog", pp: 20, move_type: :poison,
rs_description: "An exhaust-gas attack that may also poison.",
frlg_description: "The foe is attacked with exhaust gases. It may also poison the foe.")
Move.create(id: 122, name: "Lick", pp: 30, move_type: :ghost,
rs_description: "Licks with a long tongue to injure. May also paralyze.",
frlg_description: "The foe is licked and hit with a long tongue. It may also paralyze.")
Move.create(id: 121, name: "Egg Bomb", pp: 10, move_type: :normal,
rs_description: "An egg is forcibly hurled at the foe.",
frlg_description: "A large egg is hurled with great force at the foe to inflict damage.")
Move.create(id: 120, name: "Selfdestruct", pp: 5, move_type: :normal,
rs_description: "Inflicts severe damage but makes the user faint.",
frlg_description: "The user blows up to inflict severe damage, even making itself faint.")
Move.create(id: 119, name: "Mirror Move", pp: 20, move_type: :flying,
rs_description: "Counters the foe's attack with the same move.",
frlg_description: "The user counters the move last used by the foe with the same move.")
Move.create(id: 118, name: "Metronome", pp: 10, move_type: :normal,
rs_description: "Waggles a finger to use any POKéMON move at random.",
frlg_description: "Waggles a finger and stimulates the brain into using any move at random.")
Move.create(id: 117, name: "Bide", pp: 10, move_type: :normal,
rs_description: "Endures attack for 2 turns to retaliate double.",
frlg_description: "The user endures attacks for two turns, then strikes back double.")
Move.create(id: 116, name: "Focus Energy", pp: 30, move_type: :normal,
rs_description: "Focuses power to raise the critical-hit ratio.",
frlg_description: "The user takes a deep breath and focuses to raise its critical-hit ratio.")
Move.create(id: 115, name: "Reflect", pp: 20, move_type: :psychic,
rs_description: "Creates a wall of light that weakens physical attacks.",
frlg_description: "A wall of light cuts damage from physical attacks for five turns.")
Move.create(id: 114, name: "Haze", pp: 30, move_type: :ice,
rs_description: "Creates a black haze that eliminates all stat changes.",
frlg_description: "Eliminates all stat changes among all POKéMON engaged in battle.")
Move.create(id: 113, name: "Light Screen", pp: 30, move_type: :psychic,
rs_description: "Creates a wall of light that lowers SP. ATK damage.",
frlg_description: "A wall of light cuts damage from SP. ATK attacks for five turns.")
Move.create(id: 112, name: "Barrier", pp: 30, move_type: :psychic,
rs_description: "Creates a barrier that sharply raises DEFENSE.",
frlg_description: "The user creates a sturdy wall that sharply raises its DEFENSE stat.")
Move.create(id: 111, name: "Defense Curl", pp: 40, move_type: :normal,
rs_description: "Curls up to conceal weak spots and raise DEFENSE.",
frlg_description: "The user curls up to conceal weak spots and raise its DEFENSE stat.")
Move.create(id: 110, name: "Withdraw", pp: 40, move_type: :water,
rs_description: "Withdraws the body into its hard shell to raise DEFENSE.",
frlg_description: "The user withdraws its body in its hard shell, raising its DEFENSE stat.")
Move.create(id: 109, name: "Confuse Ray", pp: 10, move_type: :ghost,
rs_description: "A sinister ray that confuses the foe.",
frlg_description: "The foe is exposed to a sinister ray that triggers confusion.")
Move.create(id: 108, name: "SmokeScreen", pp: 20, move_type: :normal,
rs_description: "Lowers the foe's accuracy using smoke, ink, etc.",
frlg_description: "An obscuring cloud of smoke or ink reduces the foe's accuracy.")
Move.create(id: 107, name: "Minimize", pp: 20, move_type: :normal,
rs_description: "Minimizes the user's size to raise evasiveness.",
frlg_description: "The user compresses all the cells in its body to raise its evasiveness.")
Move.create(id: 106, name: "Harden", pp: 30, move_type: :normal,
rs_description: "Stiffens the body's muscles to raise DEFENSE.",
frlg_description: "The user stiffens all the muscles in its body to raise its DEFENSE stat.")
Move.create(id: 105, name: "Recover", pp: 20, move_type: :normal,
rs_description: "Recovers up to half the user's maximum HP.",
frlg_description: "A self-healing move that restores HP by up to half of the user's maximum HP.")
Move.create(id: 104, name: "Double Team", pp: 15, move_type: :normal,
rs_description: "Creates illusory copies to raise evasiveness.",
frlg_description: "The user creates illusory copies of itself to raise its evasiveness.")
Move.create(id: 103, name: "Screech", pp: 40, move_type: :normal,
rs_description: "Emits a screech to sharply reduce the foe's DEFENSE.",
frlg_description: "An ear-splitting screech is emitted to sharply reduce the foe's DEFENSE.")
Move.create(id: 102, name: "Mimic", pp: 10, move_type: :normal,
rs_description: "Copies a move used by the foe during one battle.",
frlg_description: "The user copies the move last used by the foe for the rest of the battle.")
Move.create(id: 101, name: "Night Shade", pp: 15, move_type: :ghost,
rs_description: "Inflicts damage identical to the user's level.",
frlg_description: "An attack with a mirage that inflicts damage matching the user's level.")
Move.create(id: 100, name: "Teleport", pp: 20, move_type: :psychic,
rs_description: "A psychic move for fleeing from battle instantly.",
frlg_description: "Use it to flee from any wild POKéMON. Also warps to the last POKé CENTER.")
Move.create(id: 99, name: "Rage", pp: 20, move_type: :normal,
rs_description: "Raises the user's ATTACK every time it is hit.",
frlg_description: "An attack that becomes stronger each time the user is hit in battle.")
Move.create(id: 98, name: "Quick Attack", pp: 30, move_type: :normal,
rs_description: "An extremely fast attack that always strikes first.",
frlg_description: "An almost invisibly fast attack that is certain to strike first.")
Move.create(id: 97, name: "Agility", pp: 30, move_type: :psychic,
rs_description: "Relaxes the body to sharply boost SPEED.",
frlg_description: "The user relaxes and lightens its body to sharply boost its SPEED.")
Move.create(id: 96, name: "Meditate", pp: 40, move_type: :psychic,
rs_description: "Meditates in a peaceful fashion to raise ATTACK.",
frlg_description: "The user meditates to awaken its power and raise its ATTACK stat.")
Move.create(id: 95, name: "Hypnosis", pp: 20, move_type: :psychic,
rs_description: "A hypnotizing move that may induce sleep.",
frlg_description: "Hypnotic suggestion is used to make the foe fall into a deep sleep.")
Move.create(id: 94, name: "Psychic", pp: 10, move_type: :psychic,
rs_description: "A powerful psychic attack that may lower SP. DEF.",
frlg_description: "A strong telekinetic attack. It may also lower the foe's SP. DEF stat.")
Move.create(id: 93, name: "Confusion", pp: 25, move_type: :psychic,
rs_description: "A psychic attack that may cause confusion.",
frlg_description: "A weak telekinetic attack that may also leave the foe confused.")
Move.create(id: 92, name: "Toxic", pp: 10, move_type: :poison,
rs_description: "Poisons the foe with an intensifying toxin.",
frlg_description: "A move that badly poisons the foe. Its poison damage worsens every turn.")
Move.create(id: 91, name: "Dig", pp: 10, move_type: :ground,
rs_description: "Digs underground the first turn and strikes next turn.",
frlg_description: "An attack that hits on the 2nd turn. Can also be used to exit dungeons.")
Move.create(id: 90, name: "Fissure", pp: 5, move_type: :ground,
rs_description: "A one-hit KO move that drops the foe in a fissure.",
frlg_description: "The foe is dropped into a fissure. The foe faints if it hits.")
Move.create(id: 89, name: "Earthquake", pp: 10, move_type: :ground,
rs_description: "A powerful quake, but has no effect on flying foes.",
frlg_description: "An earthquake that strikes all POKéMON in battle excluding the user.")
Move.create(id: 88, name: "Rock Throw", pp: 15, move_type: :rock,
rs_description: "Throws small rocks to strike the foe.",
frlg_description: "The foe is attacked with a shower of small, easily thrown rocks.")
Move.create(id: 87, name: "Thunder", pp: 10, move_type: :electric,
rs_description: "A lightning attack that may cause paralysis.",
frlg_description: "A brutal lightning attack that may also leave the foe paralyzed.")
Move.create(id: 86, name: "Thunder Wave", pp: 20, move_type: :electric,
rs_description: "A weak jolt of electricity that paralyzes the foe.",
frlg_description: "A weak electric shock that is sure to cause paralysis if it hits.")
Move.create(id: 85, name: "Thunderbolt", pp: 15, move_type: :electric,
rs_description: "A strong electrical attack that may paralyze the foe.",
frlg_description: "A strong electrical attack that may also leave the foe paralyzed.")
Move.create(id: 84, name: "ThunderShock", pp: 30, move_type: :electric,
rs_description: "An electrical attack that may paralyze the foe.",
frlg_description: "An electric shock attack that may also leave the foe paralyzed.")
Move.create(id: 83, name: "Fire Spin", pp: 15, move_type: :fire,
rs_description: "Traps the foe in a ring of fire for 2 to 5 turns.",
frlg_description: "The foe is trapped in an intense spiral of fire that rages two to five turns.")
Move.create(id: 82, name: "Dragon Rage", pp: 10, move_type: :dragon,
rs_description: "Launches shock waves that always inflict 40 HP damage.",
frlg_description: "The foe is hit with a shock wave that always inflicts 40-HP damage.")
Move.create(id: 81, name: "String Shot", pp: 40, move_type: :bug,
rs_description: "Binds the foe with string to reduce its SPEED.",
frlg_description: "The foe is bound with strings shot from the mouth to reduce its SPEED.")
Move.create(id: 80, name: "Petal Dance", pp: 20, move_type: :grass,
rs_description: "A rampage of 2 to 3 turns that confuses the user.",
frlg_description: "The user attacks with petals for two to three turns, then gets confused.")
Move.create(id: 79, name: "Sleep Powder", pp: 15, move_type: :grass,
rs_description: "Scatters a powder that may cause the foe to sleep.",
frlg_description: "A sleep-inducing dust is scattered in high volume around a foe.")
Move.create(id: 78, name: "Stun Spore", pp: 30, move_type: :grass,
rs_description: "Scatters a powder that may paralyze the foe.",
frlg_description: "Paralyzing dust is scattered wildly. It may paralyze the foe.")
Move.create(id: 77, name: "PoisonPowder", pp: 35, move_type: :poison,
rs_description: "Scatters a toxic powder that may poison the foe.",
frlg_description: "A cloud of toxic dust is scattered. It may poison the foe.")
Move.create(id: 76, name: "SolarBeam", pp: 10, move_type: :grass,
rs_description: "Absorbs light in one turn, then attacks next turn.",
frlg_description: "A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.")
Move.create(id: 75, name: "Razor Leaf", pp: 25, move_type: :grass,
rs_description: "Cuts the enemy with leaves. High critical-hit ratio.",
frlg_description: "The foe is hit with a cutting leaf. It has a high critical-hit ratio.")
Move.create(id: 74, name: "Growth", pp: 40, move_type: :normal,
rs_description: "Forces the body to grow and heightens SP. ATK.",
frlg_description: "The user's body is forced to grow, raising the SP. ATK stat.")
Move.create(id: 73, name: "Leech Seed", pp: 10, move_type: :grass,
rs_description: "Plants a seed on the foe to steal HP on every turn.",
frlg_description: "A seed is planted on the foe to steal some HP for the user on every turn.")
Move.create(id: 72, name: "Mega Drain", pp: 10, move_type: :grass,
rs_description: "An attack that absorbs half the damage inflicted.",
frlg_description: "A tough attack that drains half the damage it inflicted to restore HP.")
Move.create(id: 71, name: "Absorb", pp: 20, move_type: :grass,
rs_description: "An attack that absorbs half the damage inflicted.",
frlg_description: "An attack that absorbs half the damage it inflicted to restore HP.")
Move.create(id: 70, name: "Strength", pp: 15, move_type: :normal,
rs_description: "Builds enormous power, then slams the foe.",
frlg_description: "The foe is slugged at maximum power. Can also be used to move boulders.")
Move.create(id: 69, name: "Seismic Toss", pp: 20, move_type: :fighting,
rs_description: "Inflicts damage identical to the user's level.",
frlg_description: "A gravity-fed throw that causes damage matching the user's level.")
Move.create(id: 68, name: "Counter", pp: 20, move_type: :fighting,
rs_description: "Retaliates any physical hit with double the power.",
frlg_description: "A retaliation move that counters any physical hit with double the damage.")
Move.create(id: 67, name: "Low Kick", pp: 20, move_type: :fighting,
rs_description: "A kick that inflicts more damage on heavier foes.",
frlg_description: "A low, tripping kick that inflicts more damage on heavier foes.")
Move.create(id: 66, name: "Submission", pp: 25, move_type: :fighting,
rs_description: "A reckless body slam that also hurts the user.",
frlg_description: "A reckless, full-body throw attack that also hurts the user a little.")
Move.create(id: 65, name: "Drill Peck", pp: 20, move_type: :flying,
rs_description: "A corkscrewing attack with the beak acting as a drill.",
frlg_description: "A corkscrewing attack with the sharp beak acting as a drill.")
Move.create(id: 64, name: "Peck", pp: 35, move_type: :flying,
rs_description: "Attacks the foe with a jabbing beak, etc.",
frlg_description: "The foe is jabbed with a sharply pointed beak or horn.")
Move.create(id: 63, name: "Hyper Beam", pp: 5, move_type: :normal,
rs_description: "Powerful, but leaves the user immobile the next turn.",
frlg_description: "A severely damaging attack that makes the user rest on the next turn.")
Move.create(id: 62, name: "Aurora Beam", pp: 20, move_type: :ice,
rs_description: "Fires a rainbow-colored beam that may lower ATTACK.",
frlg_description: "A rainbow-colored attack beam. It may lower the foe's ATTACK stat.")
Move.create(id: 61, name: "BubbleBeam", pp: 20, move_type: :water,
rs_description: "Forcefully sprays bubbles that may lower SPEED.",
frlg_description: "A spray of bubbles strikes the foe. It may lower the foe's SPEED stat.")
Move.create(id: 60, name: "Psybeam", pp: 20, move_type: :psychic,
rs_description: "Fires a peculiar ray that may confuse the foe.",
frlg_description: "A peculiar ray is shot at the foe. It may leave the foe confused.")
Move.create(id: 59, name: "Blizzard", pp: 5, move_type: :ice,
rs_description: "Hits the foe with an icy storm that may freeze it.",
frlg_description: "The foe is blasted with a blizzard. It may freeze the foe solid.")
Move.create(id: 58, name: "Ice Beam", pp: 10, move_type: :ice,
rs_description: "Blasts the foe with an icy beam that may freeze it.",
frlg_description: "The foe is struck with an icy beam. It may freeze the foe solid.")
Move.create(id: 57, name: "Surf", pp: 15, move_type: :water,
rs_description: "Creates a huge wave, then crashes it down on the foe.",
frlg_description: "A big wave crashes down on the foe. Can also be used for crossing water.")
Move.create(id: 56, name: "Hydro Pump", pp: 5, move_type: :water,
rs_description: "Blasts water at high power to strike the foe.",
frlg_description: "A high volume of water is blasted at the foe under great pressure.")
Move.create(id: 55, name: "Water Gun", pp: 25, move_type: :water,
rs_description: "Squirts water to attack the foe.",
frlg_description: "The foe is struck with a lot of water expelled forcibly from the mouth.")
Move.create(id: 54, name: "Mist", pp: 30, move_type: :ice,
rs_description: "Creates a mist that stops reduction of abilities.",
frlg_description: "The ally party is protected by a mist that prevents stat reductions.")
Move.create(id: 53, name: "Flamethrower", pp: 15, move_type: :fire,
rs_description: "A powerful fire attack that may inflict a burn.",
frlg_description: "The foe is scorched with intense flames. The foe may suffer a burn.")
Move.create(id: 52, name: "Ember", pp: 25, move_type: :fire,
rs_description: "A weak fire attack that may inflict a burn.",
frlg_description: "The foe is attacked with small flames. The foe may suffer a burn.")
Move.create(id: 51, name: "Acid", pp: 30, move_type: :poison,
rs_description: "Sprays a hide-melting acid. May lower DEFENSE.",
frlg_description: "The foe is sprayed with a harsh, hide-melting acid that may lower DEFENSE.")
Move.create(id: 50, name: "Disable", pp: 20, move_type: :normal,
rs_description: "Psychically disables one of the foe's moves.",
frlg_description: "For a few turns, it prevents the foe from using the move it last used.")
Move.create(id: 49, name: "SonicBoom", pp: 20, move_type: :normal,
rs_description: "Launches shock waves that always inflict 20 HP damage.",
frlg_description: "The foe is hit with a shock wave that always inflicts 20-HP damage.")
Move.create(id: 48, name: "Supersonic", pp: 20, move_type: :normal,
rs_description: "Emits bizarre sound waves that may confuse the foe.",
frlg_description: "The user generates odd sound waves. It may confuse the foe.")
Move.create(id: 47, name: "Sing", pp: 15, move_type: :normal,
rs_description: "A soothing song lulls the foe into a deep slumber.",
frlg_description: "A soothing song in a calming voice lulls the foe into a deep slumber.")
Move.create(id: 46, name: "Roar", pp: 20, move_type: :normal,
rs_description: "Makes the foe flee to end the battle.",
frlg_description: "The foe is made to switch out with an ally. In the wild, the battle ends.")
Move.create(id: 45, name: "Growl", pp: 40, move_type: :normal,
rs_description: "Growls cutely to reduce the foe's ATTACK.",
frlg_description: "The user growls in a cute way, making the foe lower its ATTACK stat.")
Move.create(id: 44, name: "Bite", pp: 25, move_type: :normal,
rs_description: "Bites with vicious fangs. May cause flinching.",
frlg_description: "The user bites with vicious fangs. It may make the foe flinch.")
Move.create(id: 43, name: "Leer", pp: 30, move_type: :normal,
rs_description: "Frightens the foe with a leer to lower DEFENSE.",
frlg_description: "The foe is given an intimidating look that lowers its DEFENSE stat.")
Move.create(id: 42, name: "Pin Missile", pp: 20, move_type: :bug,
rs_description: "Sharp pins are fired to strike 2 to 5 times.",
frlg_description: "Sharp pins are shot at the foe and hit two to five times at once.")
Move.create(id: 41, name: "Twineedle", pp: 20, move_type: :bug,
rs_description: "Stingers on the forelegs jab the foe twice.",
frlg_description: "The foe is stabbed twice with foreleg stingers. It may poison the foe.")
Move.create(id: 40, name: "Poison Sting", pp: 35, move_type: :poison,
rs_description: "A toxic attack with barbs, etc., that may poison.",
frlg_description: "The foe is stabbed with a toxic barb, etc. It may poison the foe.")
Move.create(id: 39, name: "Tail Whip", pp: 30, move_type: :normal,
rs_description: "Wags the tail to lower the foe's DEFENSE.",
frlg_description: "The user wags its tail cutely, making the foe lower its DEFENSE stat.")
Move.create(id: 38, name: "Double-Edge", pp: 15, move_type: :normal,
rs_description: "A life-risking tackle that also hurts the user.",
frlg_description: "A reckless, life-risking tackle that also hurts the user a little.")
Move.create(id: 37, name: "Thrash", pp: 20, move_type: :normal,
rs_description: "A rampage of 2 to 3 turns that confuses the user.",
frlg_description: "The user rampages about for two to three turns, then becomes confused.")
Move.create(id: 36, name: "Take Down", pp: 20, move_type: :normal,
rs_description: "A reckless charge attack that also hurts the user.",
frlg_description: "A reckless, full-body charge attack that also hurts the user a little.")
Move.create(id: 35, name: "Wrap", pp: 20, move_type: :normal,
rs_description: "Wraps and squeezes the foe 2 to 5 times with vines, etc.",
frlg_description: "A long body or vines are used to wrap the foe for two to five turns.")
Move.create(id: 34, name: "Body Slam", pp: 15, move_type: :normal,
rs_description: "A full-body slam that may cause paralysis.",
frlg_description: "The user drops its full body on the foe. It may leave the foe paralyzed.")
Move.create(id: 33, name: "Tackle", pp: 35, move_type: :normal,
rs_description: "Charges the foe with a full-body tackle.",
frlg_description: "A physical attack in which the user charges, full body, into the foe.")
Move.create(id: 32, name: "Horn Drill", pp: 5, move_type: :normal,
rs_description: "A one-hit KO attack that uses a horn like a drill.",
frlg_description: "The horn is rotated like a drill to ram. The foe will faint if it hits.")
Move.create(id: 31, name: "Fury Attack", pp: 20, move_type: :normal,
rs_description: "Jabs the foe 2 to 5 times with sharp horns, etc.",
frlg_description: "The foe is jabbed repeatedly with a horn or beak two to five times.")
Move.create(id: 30, name: "Horn Attack", pp: 25, move_type: :normal,
rs_description: "Jabs the foe with sharp horns.",
frlg_description: "The foe is jabbed with a sharply pointed horn to inflict damage.")
Move.create(id: 29, name: "Headbutt", pp: 15, move_type: :normal,
rs_description: "A ramming attack that may cause flinching.",
frlg_description: "The user sticks its head out and rams. It may make the foe flinch.")
Move.create(id: 28, name: "Sand-Attack", pp: 15, move_type: :normal,
rs_description: "Reduces the foe's accuracy by hurling sand in its face.",
frlg_description: "A lot of sand is hurled in the foe's face, reducing its accuracy.")
Move.create(id: 27, name: "Rolling Kick", pp: 15, move_type: :fighting,
rs_description: "A fast kick delivered from a rapid spin.",
frlg_description: "A quick kick from a rolling spin. It may make the foe flinch.")
Move.create(id: 26, name: "Jump Kick", pp: 25, move_type: :fighting,
rs_description: "A strong jumping kick. May miss and hurt the kicker.",
frlg_description: "The user jumps up high, then kicks. If it misses, the user hurts itself.")
Move.create(id: 25, name: "Mega Kick", pp: 5, move_type: :normal,
rs_description: "An extremely powerful kick with intense force.",
frlg_description: "The foe is attacked by a kick fired with muscle-packed power.")
Move.create(id: 24, name: "Double Kick", pp: 30, move_type: :fighting,
rs_description: "A double-kicking attack that strikes the foe twice.",
frlg_description: "Two legs are used to quickly kick the foe twice in one turn.")
Move.create(id: 23, name: "Stomp", pp: 20, move_type: :normal,
rs_description: "Stomps the enemy with a big foot. May cause flinching.",
frlg_description: "The foe is stomped with a big foot. It may make the foe flinch.")
Move.create(id: 22, name: "Vine Whip", pp: 10, move_type: :grass,
rs_description: "Strikes the foe with slender, whiplike vines.",
frlg_description: "The foe is struck with slender, whip like vines.")
Move.create(id: 21, name: "Slam", pp: 20, move_type: :normal,
rs_description: "Slams the foe with a long tail, vine, etc.",
frlg_description: "The foe is struck with a long tail, vines, etc.")
Move.create(id: 20, name: "Bind", pp: 20, move_type: :normal,
rs_description: "Binds and squeezes the foe for 2 to 5 turns.",
frlg_description: "A long body or tentacles are used to bind the foe for two to five turns.")
Move.create(id: 19, name: "Fly", pp: 15, move_type: :flying,
rs_description: "Flies up on the first turn, then strikes the next turn.",
frlg_description: "A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.")
Move.create(id: 18, name: "Whirlwind", pp: 20, move_type: :normal,
rs_description: "Blows away the foe with wind and ends the battle.",
frlg_description: "The foe is made to switch out with an ally. In the wild, the battle ends.")
Move.create(id: 17, name: "Wing Attack", pp: 35, move_type: :flying,
rs_description: "Strikes the foe with wings spread wide.",
frlg_description: "The foe is struck with large, imposing wings spread wide.")
Move.create(id: 16, name: "Gust", pp: 35, move_type: :normal,
rs_description: "Strikes the foe with a gust of wind whipped up by wings.",
frlg_description: "Strikes the foe with a gust of wind whipped up by wings.")
Move.create(id: 15, name: "Cut", pp: 30, move_type: :normal,
rs_description: "Cuts the foe with sharp scythes, claws, etc.",
frlg_description: "A basic attack. It can be used to cut down thin trees and grass.")
Move.create(id: 14, name: "Swords Dance", pp: 30, move_type: :normal,
rs_description: "A fighting dance that sharply raises ATTACK.",
frlg_description: "A frenetic dance of fighting. It sharply raises the ATTACK stat.")
Move.create(id: 13, name: "Razor Wind", pp: 10, move_type: :normal,
rs_description: "A 2-turn move that strikes the foe on the 2nd turn.",
frlg_description: "Blades of wind hit the foe on the 2nd turn. It has a high critical-hit ratio.")
Move.create(id: 12, name: "Guillotine", pp: 5, move_type: :normal,
rs_description: "A powerful pincer attack that may cause fainting.",
frlg_description: "A vicious tearing attack with pincers. The foe will faint if it hits.")
Move.create(id: 11, name: "ViceGrip", pp: 30, move_type: :normal,
rs_description: "Grips the foe with large and powerful pincers.",
frlg_description: "Huge, impressive pincers grip and squeeze the foe.")
Move.create(id: 10, name: "Scratch", pp: 35, move_type: :normal,
rs_description: "Scratches the foe with sharp claws.",
frlg_description: "Hard, pointed, and sharp claws rake the foe.")
Move.create(id: 9, name: "ThunderPunch", pp: 15, move_type: :electric,
rs_description: "An electrified punch that may paralyze the foe.",
frlg_description: "The foe is punched with an electrified fist. It may leave the foe paralyzed.")
Move.create(id: 8, name: "Ice Punch", pp: 15, move_type: :ice,
rs_description: "An icy punch that may freeze the foe.",
frlg_description: "The foe is punched with an icy fist. It may leave the foe frozen.")
Move.create(id: 7, name: "Fire Punch", pp: 15, move_type: :fire,
rs_description: "A fiery punch that may burn the foe.",
frlg_description: "The foe is punched with a fiery fist. It may leave the foe with a burn.")
Move.create(id: 6, name: "Pay Day", pp: 20, move_type: :normal,
rs_description: "Throws coins at the foe. Money is recovered after.",
frlg_description: "Numerous coins are hurled at the foe. Money is earned after battle.")
Move.create(id: 5, name: "Mega Punch", pp: 20, move_type: :normal,
rs_description: "A strong punch thrown with incredible power.",
frlg_description: "The foe is slugged by a punch thrown with muscle-packed power.")
Move.create(id: 4, name: "Comet Punch", pp: 15, move_type: :normal,
rs_description: "Repeatedly punches the foe 2 to 5 times.",
frlg_description: "The foe is hit with a flurry of punches that strike two to five times.")
Move.create(id: 3, name: "DoubleSlap", pp: 10, move_type: :normal,
rs_description: "Repeatedly slaps the foe 2 to 5 times.",
frlg_description: "The foe is slapped repeatedly, back and forth, two to five times.")
Move.create(id: 2, name: "Karate Chop", pp: 25, move_type: :normal,
rs_description: "A chopping attack with a high critical-hit ratio.",
frlg_description: "The foe is attacked with a sharp chop. It has a high critical-hit ratio.")
Move.create(id: 1, name: "Pound", pp: 35, move_type: :normal,
rs_description: "Pounds the foe with forelegs or tail.",
frlg_description: "A physical attack delivered with a long tail or a foreleg, etc.")
Location.create(id: 0, name: "Littleroot Town")
Location.create(id: 1, name: "Oldale Town")
Location.create(id: 2, name: "Dewford Town")
Location.create(id: 3, name: "Lavaridge Town")
Location.create(id: 4, name: "Fallarbor Town")
Location.create(id: 5, name: "Verdanturf Town")
Location.create(id: 6, name: "Pacifidlog Town")
Location.create(id: 7, name: "Petalburg City")
Location.create(id: 8, name: "Slateport City")
Location.create(id: 9, name: "Mauville City")
Location.create(id: 10, name: "Rustboro City")
Location.create(id: 11, name: "Fortree City")
Location.create(id: 12, name: "Lilycove City")
Location.create(id: 13, name: "Mossdeep City")
Location.create(id: 14, name: "Sootopolis City")
Location.create(id: 15, name: "Ever Grande City")
Location.create(id: 16, name: "Route 101")
Location.create(id: 17, name: "Route 102")
Location.create(id: 18, name: "Route 103")
Location.create(id: 19, name: "Route 104")
Location.create(id: 20, name: "Route 105")
Location.create(id: 21, name: "Route 106")
Location.create(id: 22, name: "Route 107")
Location.create(id: 23, name: "Route 108")
Location.create(id: 24, name: "Route 109")
Location.create(id: 25, name: "Route 110")
Location.create(id: 26, name: "Route 111")
Location.create(id: 27, name: "Route 112")
Location.create(id: 28, name: "Route 113")
Location.create(id: 29, name: "Route 114")
Location.create(id: 30, name: "Route 115")
Location.create(id: 31, name: "Route 116")
Location.create(id: 32, name: "Route 117")
Location.create(id: 33, name: "Route 118")
Location.create(id: 34, name: "Route 119")
Location.create(id: 35, name: "Route 120")
Location.create(id: 36, name: "Route 121")
Location.create(id: 37, name: "Route 122")
Location.create(id: 38, name: "Route 123")
Location.create(id: 39, name: "Route 124")
Location.create(id: 40, name: "Route 125")
Location.create(id: 41, name: "Route 126")
Location.create(id: 42, name: "Route 127")
Location.create(id: 43, name: "Route 128")
Location.create(id: 44, name: "Route 129")
Location.create(id: 45, name: "Route 130")
Location.create(id: 46, name: "Route 131")
Location.create(id: 47, name: "Route 132")
Location.create(id: 48, name: "Route 133")
Location.create(id: 49, name: "Route 134")
Location.create(id: 50, name: "Underwater")
Location.create(id: 51, name: "Underwater")
Location.create(id: 52, name: "Underwater")
Location.create(id: 53, name: "Underwater")
Location.create(id: 54, name: "Underwater")
Location.create(id: 55, name: "Granite Cave")
Location.create(id: 56, name: "Mt. Chimney")
Location.create(id: 57, name: "Safari Zone")
Location.create(id: 58, name: "Battle Frontier")
Location.create(id: 59, name: "Petalburg Woods")
Location.create(id: 60, name: "Rusturf Tunnel")
Location.create(id: 61, name: "Abandoned Ship")
Location.create(id: 62, name: "New Mauville")
Location.create(id: 63, name: "Meteor Falls")
Location.create(id: 64, name: "Meteor Falls")
Location.create(id: 65, name: "Mt. Pyre")
Location.create(id: 66, name: "Hideout")
Location.create(id: 67, name: "Shoal Cave")
Location.create(id: 68, name: "Seafloor Cavern")
Location.create(id: 69, name: "Underwater")
Location.create(id: 70, name: "Victory Road")
Location.create(id: 71, name: "Mirage Island")
Location.create(id: 72, name: "Cave of Origin")
Location.create(id: 73, name: "Southern Island")
Location.create(id: 74, name: "Fiery Path")
Location.create(id: 75, name: "Fiery Path")
Location.create(id: 76, name: "Jagged Pass")
Location.create(id: 77, name: "Jagged Pass")
Location.create(id: 78, name: "Sealed Chamber")
Location.create(id: 79, name: "Underwater")
Location.create(id: 80, name: "Scorched Slab")
Location.create(id: 81, name: "Island Cave")
Location.create(id: 82, name: "Desert Ruins")
Location.create(id: 83, name: "Ancient Tomb")
Location.create(id: 84, name: "Inside of Truck")
Location.create(id: 85, name: "Sky Pillar")
Location.create(id: 86, name: "Secret Base")
Location.create(id: 87, name: "Ferry")
Location.create(id: 88, name: "Pallet Town")
Location.create(id: 89, name: "Viridian City")
Location.create(id: 90, name: "Pewter City")
Location.create(id: 91, name: "Cerulean City")
Location.create(id: 92, name: "Lavender Town")
Location.create(id: 93, name: "Vermilion City")
Location.create(id: 94, name: "Celadon City")
Location.create(id: 95, name: "Fuchsia City")
Location.create(id: 96, name: "Cinnabar Island")
Location.create(id: 97, name: "Indigo Plateau")
Location.create(id: 98, name: "Saffron City")
Location.create(id: 99, name: "Route 4")
Location.create(id: 100, name: "Route 10")
Location.create(id: 101, name: "Route 1")
Location.create(id: 102, name: "Route 2")
Location.create(id: 103, name: "Route 3")
Location.create(id: 104, name: "Route 4")
Location.create(id: 105, name: "Route 5")
Location.create(id: 106, name: "Route 6")
Location.create(id: 107, name: "Route 7")
Location.create(id: 108, name: "Route 8")
Location.create(id: 109, name: "Route 9")
Location.create(id: 110, name: "Route 10")
Location.create(id: 111, name: "Route 11")
Location.create(id: 112, name: "Route 12")
Location.create(id: 113, name: "Route 13")
Location.create(id: 114, name: "Route 14")
Location.create(id: 115, name: "Route 15")
Location.create(id: 116, name: "Route 16")
Location.create(id: 117, name: "Route 17")
Location.create(id: 118, name: "Route 18")
Location.create(id: 119, name: "Route 19")
Location.create(id: 120, name: "Route 20")
Location.create(id: 121, name: "Route 21")
Location.create(id: 122, name: "Route 22")
Location.create(id: 123, name: "Route 23")
Location.create(id: 124, name: "Route 24")
Location.create(id: 125, name: "Route 25")
Location.create(id: 126, name: "Viridian Forest")
Location.create(id: 127, name: "Mt. Moon")
Location.create(id: 128, name: "S.S. Anne")
Location.create(id: 129, name: "Underground Path")
Location.create(id: 130, name: "Underground Path")
Location.create(id: 131, name: "Diglett's Cave")
Location.create(id: 132, name: "Victory Road")
Location.create(id: 133, name: "Rocket Hideout")
Location.create(id: 134, name: "Silph Co.")
Location.create(id: 135, name: "Pokémon Mansion")
Location.create(id: 136, name: "Safari Zone")
Location.create(id: 137, name: "Pokémon League")
Location.create(id: 138, name: "Rock Tunnel")
Location.create(id: 139, name: "Seafoam Islands")
Location.create(id: 140, name: "Pokémon Tower")
Location.create(id: 141, name: "Cerulean Cave")
Location.create(id: 142, name: "Power Plant")
Location.create(id: 143, name: "One Island")
Location.create(id: 144, name: "Two Island")
Location.create(id: 145, name: "Three Island")
Location.create(id: 146, name: "Four Island")
Location.create(id: 147, name: "Five Island")
Location.create(id: 148, name: "Seven Island")
Location.create(id: 149, name: "Six Island")
Location.create(id: 150, name: "Kindle Road")
Location.create(id: 151, name: "Treasure Beach")
Location.create(id: 152, name: "Cape Brink")
Location.create(id: 153, name: "Bond Bridge")
Location.create(id: 154, name: "Three Isle Port")
Location.create(id: 155, name: "Sevii Isle 6")
Location.create(id: 156, name: "Sevii Isle 7")
Location.create(id: 157, name: "Sevii Isle 8")
Location.create(id: 158, name: "Sevii Isle 9")
Location.create(id: 159, name: "Resort Gorgeous")
Location.create(id: 160, name: "Water Labyrinth")
Location.create(id: 161, name: "Five Isle Meadow")
Location.create(id: 162, name: "Memorial Pillar")
Location.create(id: 163, name: "Outcast Island")
Location.create(id: 164, name: "Green Path")
Location.create(id: 165, name: "Water Path")
Location.create(id: 166, name: "Ruin Valley")
Location.create(id: 167, name: "Trainer Tower")
Location.create(id: 168, name: "Canyon Entrance")
Location.create(id: 169, name: "Sevault Canyon")
Location.create(id: 170, name: "Tanoby Ruins")
Location.create(id: 171, name: "Sevii Isle 22")
Location.create(id: 172, name: "Sevii Isle 23")
Location.create(id: 173, name: "Sevii Isle 24")
Location.create(id: 174, name: "Navel Rock")
Location.create(id: 175, name: "Mt. Ember")
Location.create(id: 176, name: "Berry Forest")
Location.create(id: 177, name: "Icefall Cave")
Location.create(id: 178, name: "Rocket Warehouse")
Location.create(id: 179, name: "Trainer Tower")
Location.create(id: 180, name: "Dotted Hole")
Location.create(id: 181, name: "Lost Cave")
Location.create(id: 182, name: "Pattern Bush")
Location.create(id: 183, name: "Altering Cave")
Location.create(id: 184, name: "Tanoby Chambers")
Location.create(id: 185, name: "Three Isle Path")
Location.create(id: 186, name: "Tanoby Key")
Location.create(id: 187, name: "Birth Island")
Location.create(id: 188, name: "Monean Chamber")
Location.create(id: 189, name: "Liptoo Chamber")
Location.create(id: 190, name: "Weepth Chamber")
Location.create(id: 191, name: "Dilford Chamber")
Location.create(id: 192, name: "Scufib Chamber")
Location.create(id: 193, name: "Rixy Chamber")
Location.create(id: 194, name: "Viapois Chamber")
Location.create(id: 195, name: "Ember Spa")
Location.create(id: 196, name: "Celadon Dept.")
Location.create(id: 197, name: "Aqua Hideout")
Location.create(id: 198, name: "Magma Hideout")
Location.create(id: 199, name: "Mirage Tower")
Location.create(id: 200, name: "Birth Island")
Location.create(id: 201, name: "Faraway Island")
Location.create(id: 202, name: "Artisan Cave")
Location.create(id: 203, name: "Marine Cave")
Location.create(id: 204, name: "Underwater")
Location.create(id: 205, name: "Terra Cave")
Location.create(id: 206, name: "Underwater")
Location.create(id: 207, name: "Underwater")
Location.create(id: 208, name: "Underwater")
Location.create(id: 209, name: "Desert Underpass")
Location.create(id: 210, name: "Altering Cave")
Location.create(id: 211, name: "Navel Rock")
Location.create(id: 212, name: "Trainer Hill")
GiftRibbon.create(id: 1, description: "2003 REGIONAL TOURNEY CHAMPION RIBBON")
GiftRibbon.create(id: 2, description: "2003 NATIONAL TOURNEY CHAMPION RIBBON")
GiftRibbon.create(id: 3, description: "2003 GLOBAL CUP CHAMPION RIBBON")
GiftRibbon.create(id: 4, description: "2003 REGIONAL TOURNEY Runner-up RIBBON")
GiftRibbon.create(id: 5, description: "2003 NATIONAL TOURNEY Runner-up RIBBON")
GiftRibbon.create(id: 6, description: "2003 GLOBAL CUP Runner-up RIBBON")
GiftRibbon.create(id: 7, description: "2003 REGIONAL TOURNEY Semifinalist RIBBON")
GiftRibbon.create(id: 8, description: "2003 NATIONAL TOURNEY Semifinalist RIBBON")
GiftRibbon.create(id: 9, description: "2003 GLOBAL CUP Semifinalist RIBBON")
GiftRibbon.create(id: 10, description: "2004 REGIONAL TOURNEY CHAMPION RIBBON")
GiftRibbon.create(id: 11, description: "2004 NATIONAL TOURNEY CHAMPION RIBBON")
GiftRibbon.create(id: 12, description: "2004 GLOBAL CUP CHAMPION RIBBON")
GiftRibbon.create(id: 13, description: "2004 REGIONAL TOURNEY Runner-up RIBBON")
GiftRibbon.create(id: 14, description: "2004 NATIONAL TOURNEY Runner-up RIBBON")
GiftRibbon.create(id: 15, description: "2004 GLOBAL CUP Runner-up RIBBON")
GiftRibbon.create(id: 16, description: "2004 REGIONAL TOURNEY Semifinalist RIBBON")
GiftRibbon.create(id: 17, description: "2004 NATIONAL TOURNEY Semifinalist RIBBON")
GiftRibbon.create(id: 18, description: "2004 GLOBAL CUP Semifinalist RIBBON")
GiftRibbon.create(id: 19, description: "2005 REGIONAL TOURNEY CHAMPION RIBBON")
GiftRibbon.create(id: 20, description: "2005 NATIONAL TOURNEY CHAMPION RIBBON")
GiftRibbon.create(id: 21, description: "2005 GLOBAL CUP CHAMPION RIBBON")
GiftRibbon.create(id: 22, description: "2005 REGIONAL TOURNEY Runner-up RIBBON")
GiftRibbon.create(id: 23, description: "2005 NATIONAL TOURNEY Runner-up RIBBON")
GiftRibbon.create(id: 24, description: "2005 GLOBAL CUP Runner-up RIBBON")
GiftRibbon.create(id: 25, description: "2005 REGIONAL TOURNEY Semifinalist RIBBON")
GiftRibbon.create(id: 26, description: "2005 NATIONAL TOURNEY Semifinalist RIBBON")
GiftRibbon.create(id: 27, description: "2005 GLOBAL CUP Semifinalist RIBBON")
GiftRibbon.create(id: 28, description: "POKéMON BATTLE CUP CHAMPION RIBBON")
GiftRibbon.create(id: 29, description: "POKéMON BATTLE CUP Runner-up RIBBON")
GiftRibbon.create(id: 30, description: "POKéMON BATTLE CUP Semifinalist RIBBON")
GiftRibbon.create(id: 31, description: "POKéMON BATTLE CUP Participation RIBBON")
GiftRibbon.create(id: 32, description: "POKéMON LEAGUE CHAMPION RIBBON")
GiftRibbon.create(id: 33, description: "POKéMON LEAGUE Runner-up RIBBON")
GiftRibbon.create(id: 34, description: "POKéMON LEAGUE Semifinalist RIBBON")
GiftRibbon.create(id: 35, description: "POKéMON LEAGUE Participation RIBBON")
GiftRibbon.create(id: 36, description: "ADVANCE CUP CHAMPION RIBBON")
GiftRibbon.create(id: 37, description: "ADVANCE CUP Runner-up RIBBON")
GiftRibbon.create(id: 38, description: "ADVANCE CUP Semifinalist RIBBON")
GiftRibbon.create(id: 39, description: "ADVANCE CUP Participation RIBBON")
GiftRibbon.create(id: 40, description: "POKéMON Tournament Participation RIBBON")
GiftRibbon.create(id: 41, description: "POKéMON Event Participation RIBBON")
GiftRibbon.create(id: 42, description: "POKéMON Festival Participation RIBBON")
GiftRibbon.create(id: 43, description: "Difficulty-clearing Commemorative RIBBON")
GiftRibbon.create(id: 44, description: "RIBBON awarded for clearing all difficulties.")
GiftRibbon.create(id: 45, description: "100-straight Win Commemorative RIBBON")
GiftRibbon.create(id: 46, description: "DARKNESS TOWER Clear Commemorative RIBBON")
GiftRibbon.create(id: 47, description: "RED TOWER Clear Commemorative RIBBON")
GiftRibbon.create(id: 48, description: "BLACKIRON TOWER Clear Commemorative RIBBON")
GiftRibbon.create(id: 49, description: "FINAL TOWER Clear Commemorative RIBBON")
GiftRibbon.create(id: 50, description: "Legend-making Commemorative RIBBON")
GiftRibbon.create(id: 51, description: "POKéMON CENTER TOKYO Commemorative RIBBON")
GiftRibbon.create(id: 52, description: "POKéMON CENTER OSAKA Commemorative RIBBON")
GiftRibbon.create(id: 53, description: "POKéMON CENTER NAGOYA Commemorative RIBBON")
GiftRibbon.create(id: 54, description: "POKéMON CENTER NY Commemorative RIBBON")
GiftRibbon.create(id: 55, description: "Summer Holidays RIBBON")
GiftRibbon.create(id: 56, description: "Winter Holidays RIBBON")
GiftRibbon.create(id: 57, description: "Spring Holidays RIBBON")
GiftRibbon.create(id: 58, description: "Evergreen RIBBON")
GiftRibbon.create(id: 59, description: "Special Holiday RIBBON")
GiftRibbon.create(id: 60, description: "Hard Worker RIBBON")
GiftRibbon.create(id: 61, description: "Lots of Friends RIBBON")
GiftRibbon.create(id: 62, description: "Full of Energy RIBBON")
GiftRibbon.create(id: 63, description: "A commemorative RIBBON for a loved POKéMON.")
GiftRibbon.create(id: 64, description: "RIBBON that shows love for POKéMON.")
Item.create(id: 1, name: "Master Ball",
rs_description: "The best BALL that catches a POKéMON without fail.",
frlg_description: "The best BALL with the ultimate performance. It will catch any wild POKéMON without fail.")
Item.create(id: 2, name: "Ultra Ball",
rs_description: "A better BALL with a higher catch rate than a GREAT BALL.",
frlg_description: "A very high-grade BALL that offers a higher POKéMON catch rate than a GREAT BALL.")
Item.create(id: 3, name: "Great Ball",
rs_description: "A good BALL with a higher catch rate than a POKé BALL.",
frlg_description: "A good, quality BALL that offers a higher POKéMON catch rate than a standard POKé BALL.")
Item.create(id: 4, name: "Poké Ball",
rs_description: "A tool used for catching wild POKéMON.",
frlg_description: "A BALL thrown to catch a wild POKéMON. It is designed in a capsule style.")
Item.create(id: 6, name: "Net Ball",
rs_description: "A BALL that works well on WATER- and BUG-type POKéMON.",
frlg_description: "A somewhat different BALL that works especially well on WATER- and BUG-type POKéMON.")
Item.create(id: 7, name: "Dive Ball",
rs_description: "A BALL that works better on POKéMON on the ocean floor.",
frlg_description: "A somewhat different BALL that works especially well on POKéMON deep in the sea.")
Item.create(id: 8, name: "Nest Ball",
rs_description: "A BALL that works better on weaker POKéMON.",
frlg_description: "A somewhat different BALL that works especially well on weaker POKéMON.")
Item.create(id: 9, name: "Repeat Ball",
rs_description: "A BALL that works better on POKéMON caught before.",
frlg_description: "A somewhat different BALL that works especially well on POKéMON caught before.")
Item.create(id: 10, name: "Timer Ball",
rs_description: "More effective as more turns are taken in battle.",
frlg_description: "A somewhat different BALL that becomes progressively better the more turns there are in a battle.",
emerald_description: "A BALL that gains power in battles taking many turns.")
Item.create(id: 11, name: "Luxury Ball",
rs_description: "A cozy BALL that makes POKéMON more friendly.",
frlg_description: "A comfortable BALL that makes a captured wild POKéMON quickly grow friendly.")
Item.create(id: 12, name: "Premier Ball",
rs_description: "A rare BALL made in commemoration of some event.",
frlg_description: "A rare BALL that has been specially made to commemorate an event of some sort.")
Item.create(id: 13, name: "Potion",
rs_description: "Restores the HP of a POKéMON by 20 points.",
frlg_description: "A spray-type wound medicine. It restores the HP of one POKéMON by 20 points.")
Item.create(id: 14, name: "Antidote",
rs_description: "Heals a poisoned POKéMON.",
frlg_description: "A spray-type medicine. It heals one POKéMON from a poisoning.")
Item.create(id: 15, name: "Burn Heal",
rs_description: "Heals POKéMON of a burn.",
frlg_description: "A spray-type medicine. It heals one POKéMON of a burn.")
Item.create(id: 16, name: "Ice Heal",
rs_description: "Defrosts a frozen POKéMON.",
frlg_description: "A spray-type medicine. It defrosts a frozen POKéMON.")
Item.create(id: 17, name: "Awakening",
rs_description: "Awakens a sleeping POKéMON.",
frlg_description: "A spray-type medicine. It awakens a sleeping POKéMON.")
Item.create(id: 18, name: "Paralyz Heal",
rs_description: "Heals a paralyzed POKéMON.",
frlg_description: "A spray-type medicine. It heals one POKéMON from paralysis.")
Item.create(id: 19, name: "Full Restore",
rs_description: "Fully restores the HP and status of a POKéMON.",
frlg_description: "A medicine that fully restores the HP and heals any status problems of one POKéMON.")
Item.create(id: 20, name: "Max Potion",
rs_description: "Fully restores the HP of a POKéMON.",
frlg_description: "A spray-type wound medicine. It fully restores the HP of one POKéMON.")
Item.create(id: 21, name: "Hyper Potion",
rs_description: "Restores the HP of a POKéMON by 200 points.",
frlg_description: "A spray-type wound medicine. It restores the HP of one POKéMON by 200 points.")
Item.create(id: 22, name: "Super Potion",
rs_description: "Restores the HP of a POKéMON by 50 points.",
frlg_description: "A spray-type wound medicine. It restores the HP of one POKéMON by 50 points.")
Item.create(id: 23, name: "Full Heal",
rs_description: "Heals all the status problems of one POKéMON.",
frlg_description: "A spray-type medicine. It heals all the status problems of one POKéMON.")
Item.create(id: 24, name: "Revive",
rs_description: "Revives a fainted POKéMON with half its HP.",
frlg_description: "A medicine that revives a fainted POKéMON, restoring HP by half the maximum amount.")
Item.create(id: 25, name: "Max Revive",
rs_description: "Revives a fainted POKéMON with all its HP.",
frlg_description: "A medicine that revives a fainted POKéMON, restoring HP fully.")
Item.create(id: 26, name: "Fresh Water",
rs_description: "A mineral water that restores HP by 50 points.",
frlg_description: "Water with a high mineral content. It restores the HP of one POKéMON by 50 points.")
Item.create(id: 27, name: "Soda Pop",
rs_description: "A fizzy soda drink that restores HP by 60 points.",
frlg_description: "A fizzy soda drink. It restores the HP of one POKéMON by 60 points.")
Item.create(id: 28, name: "Lemonade",
rs_description: "A very sweet drink that restores HP by 80 points.",
frlg_description: "A very sweet drink. It restores the HP of one POKéMON by 80 points.")
Item.create(id: 29, name: "Moomoo Milk",
rs_description: "A nutritious milk that restores HP by 100 points.",
frlg_description: "Highly nutritious milk. It restores the HP of one POKéMON by 100 points.")
Item.create(id: 30, name: "EnergyPowder",
rs_description: "A bitter powder that restores HP by 50 points.",
frlg_description: "A very bitter medicine powder. It restores the HP of one POKéMON by 50 points.")
Item.create(id: 31, name: "Energy Root",
rs_description: "A bitter root that restores HP by 200 points.",
frlg_description: "A very bitter root. It restores the HP of one POKéMON by 200 points.")
Item.create(id: 32, name: "Heal Powder",
rs_description: "A bitter powder that heals all status problems.",
frlg_description: "A very bitter medicine powder. It heals all the status problems of one POKéMON.")
Item.create(id: 33, name: "Revival Herb",
rs_description: "A very bitter herb that revives a fainted POKéMON.",
frlg_description: "A very bitter medicinal herb. It revives a fainted POKéMON, restoring HP fully.")
Item.create(id: 34, name: "Ether",
rs_description: "Restores the PP of a selected move by 10.",
frlg_description: "Restores a selected move's PP by 10 points for one POKéMON.")
Item.create(id: 35, name: "Max Ether",
rs_description: "Fully restores the PP of a selected move.",
frlg_description: "Fully restores a selected move's PP for one POKéMON.")
Item.create(id: 36, name: "Elixir",
rs_description: "Restores the PP of all moves by 10.",
frlg_description: "Restores the PP of all moves for one POKéMON by 10 points each.")
Item.create(id: 37, name: "Max Elixir",
rs_description: "Fully restores the PP of a POKéMON's moves.",
frlg_description: "Fully restores the PP of all moves for one POKéMON.")
Item.create(id: 38, name: "Lava Cookie",
rs_description: "A local specialty that heals all status problems.",
frlg_description: "LAVARIDGE TOWN's local specialty. It heals all the status problems of one POKéMON.")
Item.create(id: 39, name: "Blue Flute",
rs_description: "A glass flute that awakens sleeping POKéMON.",
frlg_description: "A blue glass flute that awakens a sleeping POKéMON.")
Item.create(id: 40, name: "Yellow Flute",
rs_description: "A glass flute that snaps POKéMON out of confusion.",
frlg_description: "A yellow glass flute that snaps one POKéMON out of confusion.")
Item.create(id: 41, name: "Red Flute",
rs_description: "A glass flute that snaps POKéMON out of attraction.",
frlg_description: "A red glass flute that snaps one POKéMON out of infatuation.")
Item.create(id: 42, name: "Black Flute",
rs_description: "A glass flute that keeps away wild POKéMON.",
frlg_description: "A black glass flute. When blown, it makes wild POKéMON less likely to appear.")
Item.create(id: 43, name: "White Flute",
rs_description: "A glass flute that lures wild POKéMON.",
frlg_description: "A white glass flute. When blown, it makes wild POKéMON more likely to appear.")
Item.create(id: 44, name: "Berry Juice",
rs_description: "A 100% pure juice that restores HP by 20 points.",
frlg_description: "A 100% pure juice. It restores the HP of one POKéMON by 20 points.")
Item.create(id: 45, name: "Sacred Ash",
rs_description: "Fully revives and restores all fainted POKéMON.",
frlg_description: "Revives all fainted POKéMON, restoring HP fully.")
Item.create(id: 46, name: "Shoal Salt",
rs_description: "Salt obtained from deep inside the SHOAL CAVE.",
frlg_description: "Pure salt obtained from deep inside the SHOAL CAVE. It is extremely salty.")
Item.create(id: 47, name: "Shoal Shell",
rs_description: "A seashell found deep inside the SHOAL CAVE.",
frlg_description: "A pretty seashell found deep inside the SHOAL CAVE. It is striped in blue and white.")
Item.create(id: 48, name: "Red Shard",
rs_description: "A shard from an ancient item. Can be sold cheaply.",
frlg_description: "A small red shard. It appears to be from some sort of a tool made long ago.")
Item.create(id: 49, name: "Blue Shard",
rs_description: "A shard from an ancient item. Can be sold cheaply.",
frlg_description: "A small blue shard. It appears to be from some sort of a tool made long ago.")
Item.create(id: 50, name: "Yellow Shard",
rs_description: "A shard from an ancient item. Can be sold cheaply.",
frlg_description: "A small yellow shard. It appears to be from some sort of a tool made long ago.")
Item.create(id: 51, name: "Green Shard",
rs_description: "A shard from an ancient item. Can be sold cheaply.",
frlg_description: "A small green shard. It appears to be from some sort of a tool made long ago.")
Item.create(id: 63, name: "HP Up",
rs_description: "Raises the HP of one POKéMON.",
frlg_description: "A nutritious drink for POKéMON. It raises the base HP of one POKéMON.",
emerald_description: "Raises the base HP of one POKéMON.")
Item.create(id: 64, name: "Protein",
rs_description: "Raises the stat ATTACK of one POKéMON.",
frlg_description: "A nutritious drink for POKéMON. It raises the base ATTACK stat of one POKéMON.",
emerald_description: "Raises the base ATTACK stat of one POKéMON.")
Item.create(id: 65, name: "Iron",
rs_description: "Raises the stat DEFENSE of one POKéMON.",
frlg_description: "A nutritious drink for POKéMON. It raises the base DEFENSE stat of one POKéMON.",
emerald_description: "Raises the base DEFENSE stat of one POKéMON.")
Item.create(id: 66, name: "Carbos",
rs_description: "Raises the stat SPEED of one POKéMON.",
frlg_description: "A nutritious drink for POKéMON. It raises the base SPEED stat of one POKéMON.",
emerald_description: "Raises the base SPEED stat of one POKéMON.")
Item.create(id: 67, name: "Calcium",
rs_description: "Raises the stat SP. ATK of one POKéMON.",
frlg_description: "A nutritious drink for POKéMON. It raises the base SP. ATK stat of one POKéMON.",
emerald_description: "Raises the base SP. ATK stat of one POKéMON.")
Item.create(id: 68, name: "Rare Candy",
rs_description: "Raises the level of a POKéMON by one.",
frlg_description: "A candy that is packed with energy. It raises the level of a POKéMON by one.")
Item.create(id: 69, name: "PP Up",
rs_description: "Raises the maximum PP of a selected move.",
frlg_description: "Slightly raises the maximum PP of a selected move for one POKéMON.")
Item.create(id: 70, name: "Zinc",
rs_description: "Raises the stat SP. DEF of one POKéMON.",
frlg_description: "A nutritious drink for POKéMON. It raises the base SP. DEF stat of one POKéMON.",
emerald_description: "Raises the base SP. DEF stat of one POKéMON.")
Item.create(id: 71, name: "PP Max",
rs_description: "Raises the PP of a move to its maximum points.",
frlg_description: "Raises the PP of a selected move to its maximum level for one POKéMON.")
Item.create(id: 73, name: "Guard Spec.",
rs_description: "Prevents stat reduction when used in battle.",
frlg_description: "An item that prevents stat reduction among party POKéMON for five turns after use.")
Item.create(id: 74, name: "Dire Hit",
rs_description: "Raises the critical-hit ratio during one battle.",
frlg_description: "Raises the critical-hit ratio of POKéMON in battle. Wears off if the POKéMON is withdrawn.")
Item.create(id: 75, name: "X Attack",
rs_description: "Raises the stat ATTACK during one battle.",
frlg_description: "Raises the ATTACK stat of POKéMON in battle. Wears off if the POKéMON is withdrawn.")
Item.create(id: 76, name: "X Defend",
rs_description: "Raises the stat DEFENSE during one battle.",
frlg_description: "Raises the DEFENSE stat of POKéMON in battle. Wears off if the POKéMON is withdrawn.")
Item.create(id: 77, name: "X Speed",
rs_description: "Raises the stat SPEED during one battle.",
frlg_description: "Raises the SPEED stat of POKéMON in battle. Wears off if the POKéMON is withdrawn.")
Item.create(id: 78, name: "X Accuracy",
rs_description: "Raises accuracy of attack moves during one battle.",
frlg_description: "Raises the accuracy stat of POKéMON in battle. Wears off if the POKéMON is withdrawn.")
Item.create(id: 79, name: "X Special",
rs_description: "Raises the stat SP. ATK during one battle.",
frlg_description: "Raises the SP. ATK stat of POKéMON in battle. Wears off if the POKéMON is withdrawn.")
Item.create(id: 80, name: "Poké Doll",
rs_description: "Use to flee from any battle with a wild POKéMON.",
frlg_description: "An attractive doll. Use it to flee from any battle with a wild POKéMON.")
Item.create(id: 81, name: "Fluffy Tail",
rs_description: "Use to flee from any battle with a wild POKéMON.",
frlg_description: "An attractive item. Use it to flee from any battle with a wild POKéMON.")
Item.create(id: 83, name: "Super Repel",
rs_description: "Repels weak wild POKéMON for 200 steps.",
frlg_description: "Prevents weak wild POKéMON from appearing for 200 steps.")
Item.create(id: 84, name: "Max Repel",
rs_description: "Repels weak wild POKéMON for 250 steps.",
frlg_description: "Prevents weak wild POKéMON from appearing for 250 steps.")
Item.create(id: 85, name: "Escape Rope",
rs_description: "Use to escape instantly from a cave or a dungeon.",
frlg_description: "A long, durable rope. Use it to escape instantly from a cave or a dungeon.")
Item.create(id: 86, name: "Repel",
rs_description: "Repels weak wild POKéMON for 100 steps.",
frlg_description: "Prevents weak wild POKéMON from appearing for 100 steps.")
Item.create(id: 93, name: "Sun Stone",
rs_description: "Makes certain species of POKéMON evolve.",
frlg_description: "A peculiar stone that makes certain species of POKéMON evolve. It is as red as the sun.")
Item.create(id: 94, name: "Moon Stone",
rs_description: "Makes certain species of POKéMON evolve.",
frlg_description: "A peculiar stone that makes certain species of POKéMON evolve. It is as black as the night sky.")
Item.create(id: 95, name: "Fire Stone",
rs_description: "Makes certain species of POKéMON evolve.",
frlg_description: "A peculiar stone that makes certain species of POKéMON evolve. It is colored orange.")
Item.create(id: 96, name: "Thunderstone",
rs_description: "Makes certain species of POKéMON evolve.",
frlg_description: "A peculiar stone that makes certain species of POKéMON evolve. It has a thunderbolt pattern.")
Item.create(id: 97, name: "Water Stone",
rs_description: "Makes certain species of POKéMON evolve.",
frlg_description: "A peculiar stone that makes certain species of POKéMON evolve. It is a clear light blue.")
Item.create(id: 98, name: "Leaf Stone",
rs_description: "Makes certain species of POKéMON evolve.",
frlg_description: "A peculiar stone that makes certain species of POKéMON evolve. It has a leaf pattern.")
Item.create(id: 103, name: "TinyMushroom",
rs_description: "A plain, ordinary mushroom. Can be sold cheaply.",
frlg_description: "A small and rare mushroom. It is quite popular among certain people.",
emerald_description: "A plain mushroom that would sell at a cheap price.")
Item.create(id: 104, name: "Big Mushroom",
rs_description: "A rare mushroom that would sell at a high price.",
frlg_description: "A large and rare mushroom. It is very popular among certain people.")
Item.create(id: 106, name: "Pearl",
rs_description: "A pretty pearl. Can be sold cheaply.",
frlg_description: "A relatively small pearl that sparkles in a pretty silver color. It can be sold cheaply.",
emerald_description: "A pretty pearl that would sell at a cheap price.")
Item.create(id: 107, name: "Big Pearl",
rs_description: "A lovely large pearl that would sell at a high price.",
frlg_description: "A quite-large pearl that sparkles in a pretty silver color. It can be sold at a high price.")
Item.create(id: 108, name: "Stardust",
rs_description: "Beautiful red sand. Can be sold at a high price.",
frlg_description: "A pretty red sand with a loose, silky feel. It can be sold at a high price.")
Item.create(id: 109, name: "Star Piece",
rs_description: "A red gem shard. It would sell for a very high price.",
frlg_description: "A shard of a pretty gem that sparkles in a red color. It can be sold at a high price.")
Item.create(id: 110, name: "Nugget",
rs_description: "A nugget of pure gold. Can be sold at a high price.",
frlg_description: "A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price.")
Item.create(id: 111, name: "Heart Scale",
rs_description: "A lovely scale. It is coveted by collectors.",
frlg_description: "A pretty, heart-shaped scale that is extremely rare. It glows faintly in the colors of a rainbow.")
Item.create(id: 121, name: "Orange Mail",
rs_description: "A ZIGZAGOON-print MAIL to be held by a POKéMON.",
frlg_description: "A piece of MAIL featuring a cute ZIGZAGOON print. It is to be held by a POKéMON.")
Item.create(id: 122, name: "Harbor Mail",
rs_description: "A WINGULL-print MAIL to be held by a POKéMON.",
frlg_description: "A piece of MAIL featuring a cute WINGULL print. It is to be held by a POKéMON.")
Item.create(id: 123, name: "Glitter Mail",
rs_description: "A PIKACHU-print MAIL to be held by a POKéMON.",
frlg_description: "A piece of MAIL featuring a cute PIKACHU print. It is to be held by a POKéMON.")
Item.create(id: 124, name: "Mech Mail",
rs_description: "A MAGNEMITE-print MAIL to be held by a POKéMON.",
frlg_description: "A piece of MAIL featuring a cute MAGNEMITE print. It is to be held by a POKéMON.")
Item.create(id: 125, name: "Wood Mail",
rs_description: "A SLAKOTH-print MAIL to be held by a POKéMON.",
frlg_description: "A piece of MAIL featuring a cute SLAKOTH print. It is to be held by a POKéMON.")
Item.create(id: 126, name: "Wave Mail",
rs_description: "A WAILMER-print MAIL to be held by a POKéMON.",
frlg_description: "A piece of MAIL featuring a cute WAILMER print. It is to be held by a POKéMON.")
Item.create(id: 127, name: "Bead Mail",
rs_description: "MAIL featuring a sketch of the holding POKéMON.",
frlg_description: "A piece of MAIL to be held by a POKéMON. It will bear the print of the POKéMON holding it.")
Item.create(id: 128, name: "Shadow Mail",
rs_description: "A DUSKULL-print MAIL to be held by a POKéMON.",
frlg_description: "A piece of MAIL featuring a cute DUSKULL print. It is to be held by a POKéMON.")
Item.create(id: 129, name: "Tropic Mail",
rs_description: "A BELLOSSOM-print MAIL to be held by a POKéMON.",
frlg_description: "A piece of MAIL featuring a cute BELLOSSOM print. It is to be held by a POKéMON.")
Item.create(id: 130, name: "Dream Mail",
rs_description: "MAIL featuring a sketch of the holding POKéMON.",
frlg_description: "A piece of MAIL to be held by a POKéMON. It will bear the print of the POKéMON holding it.")
Item.create(id: 131, name: "Fab Mail",
rs_description: "A gorgeous-print MAIL to be held by a POKéMON.",
frlg_description: "A piece of MAIL featuring a gorgeous, extravagant print. It is to be held by a POKéMON.")
Item.create(id: 132, name: "Retro Mail",
rs_description: "MAIL featuring the drawings of three POKéMON.",
frlg_description: "A piece of MAIL featuring a print of three cute POKéMON. It is to be held by a POKéMON.")
Item.create(id: 133, name: "Cheri Berry",
rs_description: "A hold item that heals paralysis in battle.",
frlg_description: "When held by a POKéMON, it will be used in battle to heal paralysis.")
Item.create(id: 134, name: "Chesto Berry",
rs_description: "A hold item that awakens POKéMON in battle.",
frlg_description: "When held by a POKéMON, it will be used in battle to wake up.")
Item.create(id: 135, name: "Pecha Berry",
rs_description: "A hold item that heals poisoning in battle.",
frlg_description: "When held by a POKéMON, it will be used in battle to cure poison.")
Item.create(id: 136, name: "Rawst Berry",
rs_description: "A hold item that heals a burn in battle.",
frlg_description: "When held by a POKéMON, it will be used in battle to heal a burn.")
Item.create(id: 137, name: "Aspear Berry",
rs_description: "A hold item that defrosts POKéMON in battle.",
frlg_description: "When held by a POKéMON, it will be used in battle for defrosting.")
Item.create(id: 138, name: "Leppa Berry",
rs_description: "A hold item that restores 10 PP in battle.",
frlg_description: "When held by a POKéMON, it will be used in battle to restore 10 PP.")
Item.create(id: 139, name: "Oran Berry",
rs_description: "A hold item that restores 10 HP in battle.",
frlg_description: "When held by a POKéMON, it will be used in battle to restore 10 HP.")
Item.create(id: 140, name: "Persim Berry",
rs_description: "A hold item that heals confusion in battle.",
frlg_description: "When held by a POKéMON, it will be used in battle to lift confusion.")
Item.create(id: 141, name: "Lum Berry",
rs_description: "A hold item that heals status in battle.",
frlg_description: "When held by a POKéMON, it will be used in battle to heal any problem.",
emerald_description: "A hold item that heals any status problem in battle.")
Item.create(id: 142, name: "Sitrus Berry",
rs_description: "A hold item that restores 30 HP in battle.",
frlg_description: "When held by a POKéMON, it will be used in battle to restore 30 HP.")
Item.create(id: 143, name: "Figy Berry",
rs_description: "A hold item that restores HP but may confuse.",
frlg_description: "A hold item that restores HP but may cause confusion when used.")
Item.create(id: 144, name: "Wiki Berry",
rs_description: "A hold item that restores HP but may confuse.",
frlg_description: "A hold item that restores HP but may cause confusion when used.")
Item.create(id: 145, name: "Mago Berry",
rs_description: "A hold item that restores HP but may confuse.",
frlg_description: "A hold item that restores HP but may cause confusion when used.")
Item.create(id: 146, name: "Aguav Berry",
rs_description: "A hold item that restores HP but may confuse.",
frlg_description: "A hold item that restores HP but may cause confusion when used.")
Item.create(id: 147, name: "Iapapa Berry",
rs_description: "A hold item that restores HP but may confuse.",
frlg_description: "A hold item that restores HP but may cause confusion when used.")
Item.create(id: 148, name: "Razz Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow RAZZ.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.")
Item.create(id: 149, name: "Bluk Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow BLUK.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.")
Item.create(id: 150, name: "Nanab Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow NANAB.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.")
Item.create(id: 151, name: "Wepear Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow WEPEAR.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.")
Item.create(id: 152, name: "Pinap Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow PINAP.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.")
Item.create(id: 153, name: "Pomeg Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow POMEG.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.",
emerald_description: "Makes a POKéMON friendly but lowers base HP.")
Item.create(id: 154, name: "Kelpsy Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow KELPSY.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.",
emerald_description: "Makes a POKéMON friendly but lowers base ATTACK.")
Item.create(id: 155, name: "Qualot Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow QUALOT.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.",
emerald_description: "Makes a POKéMON friendly but lowers base DEFENSE.")
Item.create(id: 156, name: "Hondew Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow HONDEW.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.",
emerald_description: "Makes a POKéMON friendly but lowers base SP. ATK.")
Item.create(id: 157, name: "Grepa Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow GREPA.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.",
emerald_description: "Makes a POKéMON friendly but lowers base SP. DEF.")
Item.create(id: 158, name: "Tamato Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow TAMATO.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.",
emerald_description: "Makes a POKéMON friendly but lowers base SPEED.")
Item.create(id: 159, name: "Cornn Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow CORNN.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.")
Item.create(id: 160, name: "Magost Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow MAGOST.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.")
Item.create(id: 161, name: "Rabuta Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow RABUTA.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.")
Item.create(id: 162, name: "Nomel Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow NOMEL.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.")
Item.create(id: 163, name: "Spelon Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow SPELON.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.")
Item.create(id: 164, name: "Pamtre Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow PAMTRE.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.")
Item.create(id: 165, name: "Watmel Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow WATMEL.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.")
Item.create(id: 166, name: "Durin Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow DURIN.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.")
Item.create(id: 167, name: "Belue Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow BELUE.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.")
Item.create(id: 168, name: "Liechi Berry",
rs_description: "A hold item that raises ATTACK in a pinch.",
frlg_description: "When held by a POKéMON, it raises the ATTACK stat in a pinch.")
Item.create(id: 169, name: "Ganlon Berry",
rs_description: "A hold item that raises DEFENSE in a pinch.",
frlg_description: "When held by a POKéMON, it raises the DEFENSE stat in a pinch.")
Item.create(id: 170, name: "Salac Berry",
rs_description: "A hold item that raises SPEED in a pinch.",
frlg_description: "When held by a POKéMON, it raises the SPEED stat in a pinch.")
Item.create(id: 171, name: "Petaya Berry",
rs_description: "A hold item that raises SP. ATK in a pinch.",
frlg_description: "When held by a POKéMON, it raises the SP. ATK stat in a pinch.")
Item.create(id: 172, name: "Apicot Berry",
rs_description: "A hold item that raises SP. DEF in a pinch.",
frlg_description: "When held by a POKéMON, it raises the SP. DEF stat in a pinch.")
Item.create(id: 173, name: "Lansat Berry",
rs_description: "A hold item that ups the critical- hit rate in a pinch.",
frlg_description: "When held by a POKéMON, it raises the critical-hit ratio in a pinch.")
Item.create(id: 174, name: "Starf Berry",
rs_description: "A hold item that sharply boosts a stat in a pinch.",
frlg_description: "When held by a POKéMON, it sharply raises one stat in a pinch.")
Item.create(id: 175, name: "Enigma Berry",
rs_description: "POKéBLOCK ingredient. Plant in loamy soil to grow a mystery.",
frlg_description: "Can be ground up into a powder as an ingredient for medicine.")
Item.create(id: 179, name: "BrightPowder",
rs_description: "A hold item that casts a glare to reduce accuracy.",
frlg_description: "An item to be held by a POKéMON. It casts a tricky glare that lowers the opponent's accuracy.")
Item.create(id: 180, name: "White Herb",
rs_description: "A hold item that restores any lowered stat.",
frlg_description: "An item to be held by a POKéMON. It restores any lowered stat in battle. It can be used only once.")
Item.create(id: 181, name: "Macho Brace",
rs_description: "A hold item that promotes growth, but reduces SPEED.",
frlg_description: "An item to be held by a POKéMON. It promotes strong growth but lowers SPEED while it is held.")
Item.create(id: 182, name: "Exp. Share",
rs_description: "A hold item that gets EXP. points from battles.",
frlg_description: "An item to be held by a POKéMON. The holder gets a share of EXP. points without having to battle.")
Item.create(id: 183, name: "Quick Claw",
rs_description: "A hold item that occasionally allows the first strike.",
frlg_description: "An item to be held by a POKéMON. A light and sharp claw. The holder may be able to strike first.")
Item.create(id: 184, name: "Soothe Bell",
rs_description: "A hold item that calms spirits and fosters friendship.",
frlg_description: "An item to be held by a POKéMON. A bell with a comforting chime that makes the holder calm and friendly.")
Item.create(id: 185, name: "Mental Herb",
rs_description: "A hold item that snaps POKéMON out of infatuation.",
frlg_description: "An item to be held by a POKéMON. It snaps the holder out of infatuation. It can be used once.")
Item.create(id: 186, name: "Choice Band",
rs_description: "Raises a move's power, but permits only that move.",
frlg_description: "An item to be held by a POKéMON. It powers up one move, which becomes the only usable one.")
Item.create(id: 187, name: "King’s Rock",
rs_description: "A hold item that may cause flinching when the foe is hit.",
frlg_description: "An item to be held by a POKéMON. It may cause the foe to flinch upon taking damage.")
Item.create(id: 188, name: "SilverPowder",
rs_description: "A hold item that raises the power of BUG-type moves.",
frlg_description: "An item to be held by a POKéMON. A shiny silver powder that boosts the power of BUG-type moves.")
Item.create(id: 189, name: "Amulet Coin",
rs_description: "Doubles money in battle if the holder takes part.",
frlg_description: "An item to be held by a POKéMON. It doubles the battle money if the holding POKéMON takes part.")
Item.create(id: 190, name: "Cleanse Tag",
rs_description: "A hold item that helps repel wild POKéMON.",
frlg_description: "An item to be held by a POKéMON. It repels wild POKéMON if the holder is first in the party.")
Item.create(id: 191, name: "Soul Dew",
rs_description: "Hold item: Raises SP. ATK & SP. DEF of LATIOS & LATIAS.",
frlg_description: "An orb to be held by a LATIOS or LATIAS. It raises the SP. ATK and SP. DEF stats.",
emerald_description: "Hold item: raises SP. ATK & SP. DEF of LATIOS & LATIAS.")
Item.create(id: 192, name: "DeepSeaTooth",
rs_description: "A hold item that raises the SP. ATK of CLAMPERL.",
frlg_description: "An item to be held by a POKéMON. A fang that gleams a sharp silver. It raises the SP. ATK stat.")
Item.create(id: 193, name: "DeepSeaScale",
rs_description: "A hold item that raises the SP. DEF of CLAMPERL.",
frlg_description: "An item to be held by a POKéMON. A scale that shines a faint pink. It raises the SP. DEF stat.")
Item.create(id: 194, name: "Smoke Ball",
rs_description: "A hold item that can be used to flee from a wild POKéMON.",
frlg_description: "An item to be held by a POKéMON. The holding POKéMON can flee from any wild POKéMON for sure.",
emerald_description: "A hold item that assures fleeing from wild POKéMON.")
Item.create(id: 195, name: "Everstone",
rs_description: "A wondrous stone & a hold item that prevents evolution.",
frlg_description: "An item to be held by a POKéMON. The holding POKéMON is prevented from evolving.",
emerald_description: "A wondrous hold item that prevents evolution.")
Item.create(id: 196, name: "Focus Band",
rs_description: "A hold item that occasionally prevents fainting.",
frlg_description: "An item to be held by a POKéMON. The holding POKéMON may endure an attack, leaving just 1 HP.")
Item.create(id: 197, name: "Lucky Egg",
rs_description: "A hold item that boosts EXP. points earned in battle.",
frlg_description: "An item to be held by a POKéMON. An egg filled with happiness that earns extra EXP. points in battle.")
Item.create(id: 198, name: "Scope Lens",
rs_description: "A hold item that raises the critical- hit rate.",
frlg_description: "An item to be held by a POKéMON. A lens that boosts the critical-hit ratio of the holding POKéMON.",
emerald_description: "A hold item that improves the critical-hit rate.")
Item.create(id: 199, name: "Metal Coat",
rs_description: "A hold item that raises the power of STEEL-type moves.",
frlg_description: "An item to be held by a POKéMON. A special metallic film that boosts the power of STEEL-type moves.")
Item.create(id: 200, name: "Leftovers",
rs_description: "A hold item that gradually restores HP in battle.",
frlg_description: "An item to be held by a POKéMON. The holding POKéMON gradually regains HP during battle.")
Item.create(id: 201, name: "Dragon Scale",
rs_description: "A strange scale held by DRAGON- type POKéMON.",
frlg_description: "A thick and tough scale. A DRAGON-type POKéMON may be holding it.")
Item.create(id: 202, name: "Light Ball",
rs_description: "A hold item that raises the SP. ATK of PIKACHU.",
frlg_description: "An orb to be held by a PIKACHU that raises the SP. ATK stat. Touching it may cause a shock.")
Item.create(id: 203, name: "Soft Sand",
rs_description: "A hold item that raises the power of GROUND-type moves.",
frlg_description: "An item to be held by a POKéMON. A loose, silky sand that boosts the power of GROUND-type moves.")
Item.create(id: 204, name: "Hard Stone",
rs_description: "A hold item that raises the power of ROCK-type moves.",
frlg_description: "An item to be held by a POKéMON. An unbreakable stone that boosts the power of ROCK-type moves.")
Item.create(id: 205, name: "Miracle Seed",
rs_description: "A hold item that raises the power of GRASS-type moves.",
frlg_description: "An item to be held by a POKéMON. A seed imbued with life that boosts the power of GRASS-type moves.")
Item.create(id: 206, name: "BlackGlasses",
rs_description: "A hold item that raises the power of DARK-type moves.",
frlg_description: "An item to be held by a POKéMON. A shady-looking pair of glasses that boosts DARK-type moves.")
Item.create(id: 207, name: "Black Belt",
rs_description: "A hold item that boosts FIGHTING- type moves.",
frlg_description: "An item to be held by a POKéMON. A belt that boosts determination and FIGHTING-type moves.")
Item.create(id: 208, name: "Magnet",
rs_description: "A hold item that boosts ELECTRIC- type moves.",
frlg_description: "An item to be held by a POKéMON. A powerful magnet that boosts the power of ELECTRIC-type moves.")
Item.create(id: 209, name: "Mystic Water",
rs_description: "A hold item that raises the power of WATER-type moves.",
frlg_description: "An item to be held by a POKéMON. A teardrop-shaped gem that boosts the power of WATER-type moves.")
Item.create(id: 210, name: "Sharp Beak",
rs_description: "A hold item that raises the power of FLYING-type moves.",
frlg_description: "An item to be held by a POKéMON. A long, sharp beak that boosts the power of FLYING-type moves.")
Item.create(id: 211, name: "Poison Barb",
rs_description: "A hold item that raises the power of POISON-type moves.",
frlg_description: "An item to be held by a POKéMON. A small, poisonous barb that boosts the power of POISON-type moves.")
Item.create(id: 212, name: "NeverMeltIce",
rs_description: "A hold item that raises the power of ICE-type moves.",
frlg_description: "An item to be held by a POKéMON. A piece of ice that repels heat and boosts ICE-type moves.")
Item.create(id: 213, name: "Spell Tag",
rs_description: "A hold item that raises the power of GHOST-type moves.",
frlg_description: "An item to be held by a POKéMON. A sinister, eerie tag that boosts GHOST-type moves.")
Item.create(id: 214, name: "TwistedSpoon",
rs_description: "A hold item that boosts PSYCHIC- type moves.",
frlg_description: "An item to be held by a POKéMON. A spoon imbued with telekinetic power boosts PSYCHIC-type moves.")
Item.create(id: 215, name: "Charcoal",
rs_description: "A hold item that raises the power of FIRE-type moves.",
frlg_description: "An item to be held by a POKéMON. A combustible fuel that boosts the power of FIRE-type moves.")
Item.create(id: 216, name: "Dragon Fang",
rs_description: "A hold item that raises the power of DRAGON-type moves.",
frlg_description: "An item to be held by a POKéMON. A hard and sharp fang that boosts the power of DRAGON-type moves.")
Item.create(id: 217, name: "Silk Scarf",
rs_description: "A hold item that raises the power of NORMAL-type moves.",
frlg_description: "An item to be held by a POKéMON. A sumptuous scarf that boosts the power of NORMAL-type moves.")
Item.create(id: 218, name: "Up-Grade",
rs_description: "A peculiar box made by SILPH CO.",
frlg_description: "A transparent device filled with all sorts of data. It is made by SILPH CO.")
Item.create(id: 219, name: "Shell Bell",
rs_description: "A hold item that restores HP upon striking the foe.",
frlg_description: "An item to be held by a POKéMON. The holding POKéMON regains some HP upon striking the foe.")
Item.create(id: 220, name: "Sea Incense",
rs_description: "A hold item that slightly boosts WATER-type moves.",
frlg_description: "An item to be held by a POKéMON. It slightly boosts the power of WATER-type moves.")
Item.create(id: 221, name: "Lax Incense",
rs_description: "A hold item that slightly lowers the foe's accuracy.",
frlg_description: "An item to be held by a POKéMON. Its tricky aroma slightly reduces the foe's accuracy.")
Item.create(id: 222, name: "Lucky Punch",
rs_description: "A hold item that raises CHANSEY's critical-hit rate.",
frlg_description: "A glove to be held by a CHANSEY. It raises CHANSEY's critical-hit ratio.")
Item.create(id: 223, name: "Metal Powder",
rs_description: "A hold item that raises DEFENSE.",
frlg_description: "A fine, hard powder to be held by a DITTO. It raises DITTO's DEFENSE stat.",
emerald_description: "A hold item that raises DITTO's DEFENSE.")
Item.create(id: 224, name: "Thick Club",
rs_description: "A bone of some sort. It can be sold cheaply.",
frlg_description: "A hard bone of some sort to be held by a CUBONE or MAROWAK. It raises the ATTACK stat.",
emerald_description: "A hold item that raises CUBONE or MAROWAK's ATTACK.")
Item.create(id: 225, name: "Stick",
rs_description: "A stick of leek. It can be sold cheaply.",
frlg_description: "A stick of leek to be held by a FARFETCH'D. It raises FARFETCH'D's critical-hit ratio.",
emerald_description: "A hold item that raises FARFETCH'D's critical-hit ratio.")
Item.create(id: 254, name: "Red Scarf",
rs_description: "A hold item that raises COOL in CONTESTS.",
frlg_description: "An item to be held by a POKéMON. It boosts the holding POKéMON's COOL condition in CONTESTS.")
Item.create(id: 255, name: "Blue Scarf",
rs_description: "A hold item that raises BEAUTY in CONTESTS.",
frlg_description: "An item to be held by a POKéMON. It boosts the holding POKéMON's BEAUTY condition in CONTESTS.")
Item.create(id: 256, name: "Pink Scarf",
rs_description: "A hold item that raises CUTE in CONTESTS.",
frlg_description: "An item to be held by a POKéMON. It boosts the holding POKéMON's CUTE condition in CONTESTS.")
Item.create(id: 257, name: "Green Scarf",
rs_description: "A hold item that raises SMART in CONTESTS.",
frlg_description: "An item to be held by a POKéMON. It boosts the holding POKéMON's SMART condition in CONTESTS.")
Item.create(id: 258, name: "Yellow Scarf",
rs_description: "A hold item that raises TOUGH in CONTESTS.",
frlg_description: "An item to be held by a POKéMON. It boosts the holding POKéMON's TOUGH condition in CONTESTS.")
Item.create(id: 289, name: "TM01", tm: true, move_id: 264,
rs_description: "Powerful, but makes the user flinch if hit by the foe.")
Item.create(id: 290, name: "TM02", tm: true, move_id: 337,
rs_description: "Hooks and slashes the foe with long, sharp claws.")
Item.create(id: 291, name: "TM03", tm: true, move_id: 352,
rs_description: "Generates an ultrasonic wave that may confuse.")
Item.create(id: 292, name: "TM04", tm: true, move_id: 347)
Item.create(id: 293, name: "TM05", tm: true, move_id: 46,
rs_description: "A savage roar that makes the foe flee to end the battle.")
Item.create(id: 294, name: "TM06", tm: true, move_id: 92,
rs_description: "Poisons the foe with a toxin that gradually worsens.")
Item.create(id: 295, name: "TM07", tm: true, move_id: 258,
rs_description: "Summons a hailstorm that hurts all types except ICE.",
emerald_description: "Creates a hailstorm that damages all types except ICE.")
Item.create(id: 296, name: "TM08", tm: true, move_id: 339,
rs_description: "Bulks up the body to boost both ATTACK & DEFENSE.")
Item.create(id: 297, name: "TM09", tm: true, move_id: 331)
Item.create(id: 298, name: "TM10", tm: true, move_id: 237,
rs_description: "The attack power varies among different POKéMON.")
Item.create(id: 299, name: "TM11", tm: true, move_id: 241,
rs_description: "Raises the power of FIRE-type moves for 5 turns.")
Item.create(id: 300, name: "TM12", tm: true, move_id: 269,
rs_description: "Enrages the foe so it can only use attack moves.")
Item.create(id: 301, name: "TM13", tm: true, move_id: 58,
rs_description: "Fires an icy cold beam that may freeze the foe.")
Item.create(id: 302, name: "TM14", tm: true, move_id: 59,
rs_description: "A vicious snow-and- wind attack that may freeze the foe.",
emerald_description: "A brutal snow-and- wind attack that may freeze the foe.")
Item.create(id: 303, name: "TM15", tm: true, move_id: 63,
rs_description: "Powerful, but needs recharging the next turn.")
Item.create(id: 304, name: "TM16", tm: true, move_id: 113)
Item.create(id: 305, name: "TM17", tm: true, move_id: 182,
rs_description: "Negates all damage, but may fail if used in succession.")
Item.create(id: 306, name: "TM18", tm: true, move_id: 240,
rs_description: "Raises the power of WATER-type moves for 5 turns.")
Item.create(id: 307, name: "TM19", tm: true, move_id: 202,
rs_description: "Recovers half the HP of the damage this move inflicts.")
Item.create(id: 308, name: "TM20", tm: true, move_id: 219,
rs_description: "Prevents status abnormality with a mystical power.")
Item.create(id: 309, name: "TM21", tm: true, move_id: 218,
rs_description: "The less the user likes you, the more powerful this move.")
Item.create(id: 310, name: "TM22", tm: true, move_id: 76,
rs_description: "Absorbs sunlight in the 1st turn, then attacks next turn.")
Item.create(id: 311, name: "TM23", tm: true, move_id: 231,
rs_description: "Slams the foe with a hard tail. It may lower DEFENSE.")
Item.create(id: 312, name: "TM24", tm: true, move_id: 85,
rs_description: "A powerful electric attack that may cause paralysis.")
Item.create(id: 313, name: "TM25", tm: true, move_id: 87,
rs_description: "Strikes the foe with a thunderbolt. It may paralyze.")
Item.create(id: 314, name: "TM26", tm: true, move_id: 89,
rs_description: "Causes a quake that has no effect on flying foes.")
Item.create(id: 315, name: "TM27", tm: true, move_id: 216,
rs_description: "The more the user likes you, the more powerful this move.")
Item.create(id: 316, name: "TM28", tm: true, move_id: 91,
rs_description: "Digs underground the 1st turn, then strikes next turn.")
Item.create(id: 317, name: "TM29", tm: true, move_id: 94)
Item.create(id: 318, name: "TM30", tm: true, move_id: 247,
rs_description: "Hurls a dark lump at the foe. It may lower SP. DEF.")
Item.create(id: 319, name: "TM31", tm: true, move_id: 280,
rs_description: "Destroys barriers like LIGHT SCREEN and causes damage.")
Item.create(id: 320, name: "TM32", tm: true, move_id: 104,
rs_description: "Creates illusory copies to enhance elusiveness.")
Item.create(id: 321, name: "TM33", tm: true, move_id: 115)
Item.create(id: 322, name: "TM34", tm: true, move_id: 351,
rs_description: "Zaps the foe with a jolt of electricity that never misses.")
Item.create(id: 323, name: "TM35", tm: true, move_id: 53,
rs_description: "Looses a stream of fire that may burn the foe.")
Item.create(id: 324, name: "TM36", tm: true, move_id: 188,
rs_description: "Hurls sludge at the foe. It may poison the foe.")
Item.create(id: 325, name: "TM37", tm: true, move_id: 201,
rs_description: "Causes a sandstorm that hits the foe over several turns.")
Item.create(id: 326, name: "TM38", tm: true, move_id: 126,
rs_description: "A powerful fire attack that may burn the foe.")
Item.create(id: 327, name: "TM39", tm: true, move_id: 317,
rs_description: "Stops the foe from moving with rocks. May lower SPEED.")
Item.create(id: 328, name: "TM40", tm: true, move_id: 332,
rs_description: "An extremely fast attack that can't be avoided.")
Item.create(id: 329, name: "TM41", tm: true, move_id: 259,
rs_description: "Prevents the foe from using the same move in a row.")
Item.create(id: 330, name: "TM42", tm: true, move_id: 263,
rs_description: "Raises ATTACK when poisoned, burned, or paralyzed.")
Item.create(id: 331, name: "TM43", tm: true, move_id: 290,
rs_description: "Adds an effect to attack depending on the location.")
Item.create(id: 332, name: "TM44", tm: true, move_id: 156,
rs_description: "The user sleeps for 2 turns to restore health and status.")
Item.create(id: 333, name: "TM45", tm: true, move_id: 213,
rs_description: "Makes it tough to attack a foe of the opposite gender.")
Item.create(id: 334, name: "TM46", tm: true, move_id: 168)
Item.create(id: 335, name: "TM47", tm: true, move_id: 211,
rs_description: "Spreads hard-edged wings and slams into the foe.")
Item.create(id: 336, name: "TM48", tm: true, move_id: 285,
rs_description: "Switches abilities with the foe on the turn this is used.")
Item.create(id: 337, name: "TM49", tm: true, move_id: 289,
rs_description: "Steals the effects of the move the foe is trying to use.")
Item.create(id: 338, name: "TM50", tm: true, move_id: 315,
rs_description: "Enables full-power attack, but sharply lowers SP. ATK.")
|