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path: root/app/models/revision.rb
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require 'active_record/diff'

class Revision < ApplicationRecord
  include ActiveRecord::Diff

  diff :species_id, :nickname, :level, :hp, :attack, :defense,
    :special_attack, :special_defense, :speed, :coolness, :beauty, :cuteness,
    :smartness, :toughness, :sheen, :item_id, :move_1_id, :move_2_id,
    :move_3_id, :move_4_id, :move_1_pp_bonuses, :move_2_pp_bonuses,
    :move_3_pp_bonuses, :move_4_pp_bonuses, :cool_ribbons, :beauty_ribbons,
    :cute_ribbons, :smart_ribbons, :tough_ribbons, :champion_ribbon,
    :winning_ribbon, :victory_ribbon, :artist_ribbon, :effort_ribbon,
    :marine_ribbon, :land_ribbon, :sky_ribbon, :country_ribbon,
    :national_ribbon, :earth_ribbon, :world_ribbon

  belongs_to :pokemon
  acts_as_sequenced scope: :pokemon_id

  after_create :cache_pokemon_current

  belongs_to :species

  validates :nickname, presence: true

  validates :experience, presence: true,
    numericality: { greater_than_or_equal_to: 1, only_integer: true }

  validates :level, presence: true,
    numericality: { greater_than_or_equal_to: 1, only_integer: true }

  validates :hp, presence: true,
    numericality: { greater_than_or_equal_to: 1, only_integer: true }

  validates :attack, presence: true,
    numericality: { greater_than_or_equal_to: 1, only_integer: true }

  validates :defense, presence: true,
    numericality: { greater_than_or_equal_to: 1, only_integer: true }

  validates :special_attack, presence: true,
    numericality: { greater_than_or_equal_to: 1, only_integer: true }

  validates :special_defense, presence: true,
    numericality: { greater_than_or_equal_to: 1, only_integer: true }

  validates :speed, presence: true,
    numericality: { greater_than_or_equal_to: 1, only_integer: true }

  validates :coolness, presence: true,
    numericality: {
      greater_than_or_equal_to: 0,
      less_than_or_equal_to: 10,
      only_integer: true }

  validates :beauty, presence: true,
    numericality: {
      greater_than_or_equal_to: 0,
      less_than_or_equal_to: 10,
      only_integer: true }

  validates :cuteness, presence: true,
    numericality: {
      greater_than_or_equal_to: 0,
      less_than_or_equal_to: 10,
      only_integer: true }

  validates :smartness, presence: true,
    numericality: {
      greater_than_or_equal_to: 0,
      less_than_or_equal_to: 10,
      only_integer: true }

  validates :toughness, presence: true,
    numericality: {
      greater_than_or_equal_to: 0,
      less_than_or_equal_to: 10,
      only_integer: true }

  validates :sheen, presence: true,
    numericality: {
      greater_than_or_equal_to: 0,
      less_than_or_equal_to: 10,
      only_integer: true }

  belongs_to :item, optional: true

  belongs_to :move_1, class_name: "Move"
  belongs_to :move_2, class_name: "Move", optional: true
  belongs_to :move_3, class_name: "Move", optional: true
  belongs_to :move_4, class_name: "Move", optional: true

  validates :move_1_pp_bonuses, presence: true,
    numericality: {
      greater_than_or_equal_to: 0,
      less_than_or_equal_to: 3,
      only_integer: true}

  validates :move_2_pp_bonuses, presence: true,
    numericality: {
      greater_than_or_equal_to: 0,
      less_than_or_equal_to: 3,
      only_integer: true}

  validates :move_3_pp_bonuses, presence: true,
    numericality: {
      greater_than_or_equal_to: 0,
      less_than_or_equal_to: 3,
      only_integer: true}

  validates :move_4_pp_bonuses, presence: true,
    numericality: {
      greater_than_or_equal_to: 0,
      less_than_or_equal_to: 3,
      only_integer: true}

  validates :cool_ribbons, presence: true,
    numericality: {
      greater_than_or_equal_to: 0,
      less_than_or_equal_to: 4,
      only_integer: true}

  validates :beauty_ribbons, presence: true,
    numericality: {
      greater_than_or_equal_to: 0,
      less_than_or_equal_to: 4,
      only_integer: true}

  validates :cute_ribbons, presence: true,
    numericality: {
      greater_than_or_equal_to: 0,
      less_than_or_equal_to: 4,
      only_integer: true}

  validates :smart_ribbons, presence: true,
    numericality: {
      greater_than_or_equal_to: 0,
      less_than_or_equal_to: 4,
      only_integer: true}

  validates :tough_ribbons, presence: true,
    numericality: {
      greater_than_or_equal_to: 0,
      less_than_or_equal_to: 4,
      only_integer: true}

  def icon_path
    form = ""
    if species_id == 201
      # Handle Unown form
      form = "-#{pokemon.unown_letter}"
    elsif species_id == 386
      # Handle Deoxys forms
      if pokemon.trainer.firered?
        form = "-attack"
      elsif pokemon.trainer.leafgreen?
        form = "-defense"
      elsif pokemon.trainer.emerald?
        form = "-speed"
      end
    end

    "icons/#{species_id}#{form}.png"
  end

  def sprite_path
    shininess = "normal"
    if pokemon.shiny
      shininess = "shiny"
    end

    game = "ruby-sapphire"
    unless pokemon.trainer.nil?
      if (pokemon.trainer.firered? or pokemon.trainer.leafgreen?) and (species_id <= 151 or species_id == 216 or species_id == 386)
        game = "firered-leafgreen"
      elsif pokemon.trainer.emerald?
        game = "emerald"
      end
    end

    form = ""
    if species_id == 201
      # Handle Unown forms
      form = "-#{pokemon.unown_letter}"
    elsif species_id == 386
      # Handle Deoxys forms
      if pokemon.trainer.firered?
        form = "-attack"
      elsif pokemon.trainer.leafgreen?
        form = "-defense"
      elsif pokemon.trainer.emerald?
        form = "-speed"
      end
    end

    if game == "emerald"
      "sprites/emerald/#{shininess}/#{species_id}#{form}.gif"
    else
      "sprites/#{game}/#{shininess}/#{species_id}#{form}.png"
    end
  end

  def ability
    if pokemon.second_ability
      species.ability_2
    else
      species.ability_1
    end
  end

  def move_1_pp
    move_1.pp * (5 + move_1_pp_bonuses) / 5
  end

  def move_2_pp
    move_2.pp * (5 + move_2_pp_bonuses) / 5
  end

  def move_3_pp
    move_3.pp * (5 + move_3_pp_bonuses) / 5
  end

  def move_4_pp
    move_4.pp * (5 + move_4_pp_bonuses) / 5
  end

  def ribbons
    result = []

    if cool_ribbons >= 1
      result << {
        filename: "cool-ribbon.png",
        name: "Cool Ribbon",
        description: "Cool Contest Normal Rank Winner!"
      }
    end

    if cool_ribbons >= 2
      result << {
        filename: "cool-ribbon-super.png",
        name: "Cool Ribbon Super",
        description: "Cool Contest Super Rank Winner!"
      }
    end

    if cool_ribbons >= 3
      result << {
        filename: "cool-ribbon-hyper.png",
        name: "Cool Ribbon Hyper",
        description: "Cool Contest Hyper Rank Winner!"
      }
    end

    if cool_ribbons == 4
      result << {
        filename: "cool-ribbon-master.png",
        name: "Cool Ribbon Master",
        description: "Cool Contest Master Rank Winner!"
      }
    end

    if beauty_ribbons >= 1
      result << {
        filename: "beauty-ribbon.png",
        name: "Beauty Ribbon",
        description: "Beauty Contest Normal Rank Winner!"
      }
    end

    if beauty_ribbons >= 2
      result << {
        filename: "beauty-ribbon-super.png",
        name: "Beauty Ribbon Super",
        description: "Beauty Contest Super Rank Winner!"
      }
    end

    if beauty_ribbons >= 3
      result << {
        filename: "beauty-ribbon-hyper.png",
        name: "Beauty Ribbon Hyper",
        description: "Beauty Contest Hyper Rank Winner!"
      }
    end

    if beauty_ribbons == 4
      result << {
        filename: "beauty-ribbon-master.png",
        name: "Beauty Ribbon Master",
        description: "Beauty Contest Master Rank Winner!"
      }
    end

    if cute_ribbons >= 1
      result << {
        filename: "cute-ribbon.png",
        name: "Cute Ribbon",
        description: "Cute Contest Normal Rank Winner!"
      }
    end

    if cute_ribbons >= 2
      result << {
        filename: "cute-ribbon-super.png",
        name: "Cute Ribbon Super",
        description: "Cute Contest Super Rank Winner!"
      }
    end

    if cute_ribbons >= 3
      result << {
        filename: "cute-ribbon-hyper.png",
        name: "Cute Ribbon Hyper",
        description: "Cute Contest Hyper Rank Winner!"
      }
    end

    if cute_ribbons == 4
      result << {
        filename: "cute-ribbon-master.png",
        name: "Cute Ribbon Master",
        description: "Cute Contest Master Rank Winner!"
      }
    end

    if smart_ribbons >= 1
      result << {
        filename: "smart-ribbon.png",
        name: "Smart Ribbon",
        description: "Smart Contest Normal Rank Winner!"
      }
    end

    if smart_ribbons >= 2
      result << {
        filename: "smart-ribbon-super.png",
        name: "Smart Ribbon Super",
        description: "Smart Contest Super Rank Winner!"
      }
    end

    if smart_ribbons >= 3
      result << {
        filename: "smart-ribbon-hyper.png",
        name: "Smart Ribbon Hyper",
        description: "Smart Contest Hyper Rank Winner!"
      }
    end

    if smart_ribbons == 4
      result << {
        filename: "smart-ribbon-master.png",
        name: "Smart Ribbon Master",
        description: "Smart Contest Master Rank Winner!"
      }
    end

    if tough_ribbons >= 1
      result << {
        filename: "tough-ribbon.png",
        name: "Tough Ribbon",
        description: "Tough Contest Normal Rank Winner!"
      }
    end

    if tough_ribbons >= 2
      result << {
        filename: "tough-ribbon-super.png",
        name: "Tough Ribbon Super",
        description: "Tough Contest Super Rank Winner!"
      }
    end

    if tough_ribbons >= 3
      result << {
        filename: "tough-ribbon-hyper.png",
        name: "Tough Ribbon Hyper",
        description: "Tough Contest Hyper Rank Winner!"
      }
    end

    if tough_ribbons == 4
      result << {
        filename: "tough-ribbon-master.png",
        name: "Tough Ribbon Master",
        description: "Tough Contest Master Rank Winner!"
      }
    end

    if champion_ribbon
      result << {
        filename: "champion-ribbon.png",
        name: "Champion Ribbon",
        description: "Champion-beating, Hall of Fame Member Ribbon"
      }
    end

    if winning_ribbon
      result << {
        filename: "winning-ribbon.png",
        name: "Winning Ribbon",
        description: "Ribbon for clearing LV50 at the Battle Tower."
      }
    end

    if victory_ribbon
      result << {
        filename: "victory-ribbon.png",
        name: "Victory Ribbon",
        description: "Won for clearing LV100 at the Battle Tower."
      }
    end

    if artist_ribbon
      result << {
        filename: "artist-ribbon.png",
        name: "Artist Ribbon",
        description: "Ribbon for being chosen as a super sketch model."
      }
    end

    if effort_ribbon
      result << {
        filename: "effort-ribbon.png",
        name: "Effort Ribbon",
        description: "Ribbon awarded for being a hard worker."
      }
    end

    if marine_ribbon
      result << {
        filename: "marine-ribbon.png",
        name: "Marine Ribbon",
        description: pokemon.gift_ribbon_description(:marine_ribbon)
      }
    end

    if land_ribbon
      result << {
        filename: "land-ribbon.png",
        name: "Land Ribbon",
        description: pokemon.gift_ribbon_description(:land_ribbon)
      }
    end

    if sky_ribbon
      result << {
        filename: "sky-ribbon.png",
        name: "Sky Ribbon",
        description: pokemon.gift_ribbon_description(:sky_ribbon)
      }
    end

    if country_ribbon
      result << {
        filename: "country-ribbon.png",
        name: "Country Ribbon",
        description: pokemon.gift_ribbon_description(:country_ribbon)
      }
    end

    if national_ribbon
      result << {
        filename: "national-ribbon.png",
        name: "National Ribbon",
        description: pokemon.gift_ribbon_description(:national_ribbon)
      }
    end

    if earth_ribbon
      result << {
        filename: "earth-ribbon.png",
        name: "Earth Ribbon",
        description: pokemon.gift_ribbon_description(:earth_ribbon)
      }
    end

    if world_ribbon
      result << {
        filename: "world-ribbon.png",
        name: "World Ribbon",
        description: pokemon.gift_ribbon_description(:world_ribbon)
      }
    end

    result
  end

  private

    def cache_pokemon_current
      self.pokemon.current_id = self.id
      self.pokemon.save!
    end
end