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class ExtractSaveDataJob < ApplicationJob
queue_as :default
def perform(args)
game = Trainer.find_or_initialize_by(
name: args["playerName"],
number: args["playerId"]) do |r|
case args["gameId"].to_i
when 1
r.game = :ruby
when 2
r.game = :sapphire
when 3
r.game = :firered
when 4
r.game = :leafgreen
when 5
r.game = :emerald
else
# Invalid, so just leave the field nil
end
end
game.box_1_name = args["boxes"].shift
game.box_2_name = args["boxes"].shift
game.box_3_name = args["boxes"].shift
game.box_4_name = args["boxes"].shift
game.box_5_name = args["boxes"].shift
game.box_6_name = args["boxes"].shift
game.box_7_name = args["boxes"].shift
game.box_8_name = args["boxes"].shift
game.box_9_name = args["boxes"].shift
game.box_10_name = args["boxes"].shift
game.box_11_name = args["boxes"].shift
game.box_12_name = args["boxes"].shift
game.box_13_name = args["boxes"].shift
game.box_14_name = args["boxes"].shift
if args.key? "marineRibbon"
game.marine_ribbon_id = args["marineRibbon"]
end
if args.key? "landRibbon"
game.land_ribbon_id = args["landRibbon"]
end
if args.key? "skyRibbon"
game.sky_ribbon_id = args["skyRibbon"]
end
if args.key? "countryRibbon"
game.country_ribbon_id = args["countryRibbon"]
end
if args.key? "nationalRibbon"
game.national_ribbon_id = args["nationalRibbon"]
end
if args.key? "earthRibbon"
game.earth_ribbon_id = args["earthRibbon"]
end
if args.key? "worldRibbon"
game.world_ribbon_id = args["worldRibbon"]
end
game.save! if game.new_record? or game.changed?
game.pokemon.clear
args["pokemon"].each do |param|
pk = Pokemon.find_or_create_by!(key: param["key"]) do |r|
r.ot_name = param["otName"]
r.ot_number = param["otId"]
r.ot_gender = param["otGender"]
if param["orre"]
r.met_type = :orre
elsif param["metLevel"] == 0
r.met_type = :hatched
r.location_id = param["metLocation"]
elsif param["metLocation"] == 254
r.met_type = :npc_trade
elsif param["metLocation"] == 255
r.met_type = :fateful_encounter
r.met_level = param["metLevel"]
else
r.met_type = :normal
r.met_level = param["metLevel"]
r.location_id = param["metLocation"]
end
r.shiny = param["shiny"]
r.nature = Pokemon.nature.values[param["nature"]]
r.gender = param["gender"]
r.second_ability = param["secondAbility"]
r.pokeball = Pokemon.pokeball.values[param["pokeball"] - 1]
# Handle Unown form
if param["species"] == 201
r.unown_letter = Pokemon.unown_letter.values[param["unownLetter"]]
end
end
pk.trainer = game
if param["storage"] == "party"
pk.box = nil
elsif param["storage"] == "box"
pk.box = param["box"] + 1
end
pk.slot = param["slot"]
pk.save!
rev = Revision.new(pokemon: pk)
rev.species_id = param["species"]
rev.nickname = param["nickname"]
rev.experience = param["experience"]
rev.level = param["level"]
rev.hp = param["hp"]
rev.attack = param["attack"]
rev.defense = param["defense"]
rev.special_attack = param["spAttack"]
rev.special_defense = param["spDefense"]
rev.speed = param["speed"]
rev.coolness = param["coolness"]
rev.beauty = param["beauty"]
rev.cuteness = param["cuteness"]
rev.smartness = param["smartness"]
rev.toughness = param["toughness"]
rev.sheen = param["sheen"]
rev.item_id = param["heldItem"] if param.key? "heldItem"
rev.move_1_id = param["moves"][0]["id"]
rev.move_1_pp_bonuses = param["moves"][0]["ppBonuses"]
if param["moves"].length >= 2
rev.move_2_id = param["moves"][1]["id"]
rev.move_2_pp_bonuses = param["moves"][1]["ppBonuses"]
end
if param["moves"].length >= 3
rev.move_3_id = param["moves"][2]["id"]
rev.move_3_pp_bonuses = param["moves"][2]["ppBonuses"]
end
if param["moves"].length == 4
rev.move_4_id = param["moves"][3]["id"]
rev.move_4_pp_bonuses = param["moves"][3]["ppBonuses"]
end
rev.cool_ribbons = param["coolRibbons"]
rev.beauty_ribbons = param["beautyRibbons"]
rev.cute_ribbons = param["cuteRibbons"]
rev.smart_ribbons = param["smartRibbons"]
rev.tough_ribbons = param["toughRibbons"]
rev.champion_ribbon = param.fetch "championRibbon", false
rev.winning_ribbon = param.fetch "winningRibbon", false
rev.victory_ribbon = param.fetch "victoryRibbon", false
rev.artist_ribbon = param.fetch "artistRibbon", false
rev.effort_ribbon = param.fetch "effortRibbon", false
rev.marine_ribbon = param.fetch "marineRibbon", false
rev.land_ribbon = param.fetch "landRibbon", false
rev.sky_ribbon = param.fetch "skyRibbon", false
rev.country_ribbon = param.fetch "countryRibbon", false
rev.national_ribbon = param.fetch "nationalRibbon", false
rev.earth_ribbon = param.fetch "earthRibbon", false
rev.world_ribbon = param.fetch "worldRibbon", false
if pk.revisions.empty? or rev.diff?(pk.current)
rev.save!
end
end
game.pokedex_entries.clear
args["seen"].each do |param|
game.pokedex_entries.create(species_id: param, caught: false)
end
args["caught"].each do |param|
game.pokedex_entries.create(species_id: param, caught: true)
end
end
end
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