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#ifndef HSLIST_H
#define HSLIST_H

#include <SDL.h>

#include <memory>
#include <vector>

#include "highscore.h"
#include "sdl.h"
#include "state.h"

class HighscoreList {
 public:
  static std::unique_ptr<HighscoreList> GetLocalHighscores();
  static std::unique_ptr<HighscoreList> GetGlobalHighscores();

  surface_ptr render();

  const std::vector<Highscore>& getList() const { return hslist_; }

  int addHighscore(Highscore h);

  void writeToFile();

 private:
  explicit HighscoreList(std::vector<Highscore> hslist);

  void resetRanks();

  std::vector<Highscore> hslist_;
};

#endif