summary refs log tree commit diff stats
path: root/gamestate.h
blob: f906bf6f66f81975bae4d1c4ee9866d61f523f39 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
#ifndef GAMESTATE_H
#define GAMESTATE_H

class GameState : public State {
	private:
		bool blocks[WIDTH][HEIGHT];
		Uint32 on;
		Uint32 off;

	public:
		GameState(SDL_PixelFormat* fmt);
		void render(SDL_Surface* screen);
};

#endif