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-rw-r--r--gamestate.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/gamestate.h b/gamestate.h new file mode 100644 index 0000000..815bc73 --- /dev/null +++ b/gamestate.h
@@ -0,0 +1,12 @@
1#include <SDL.h>
2#include "state.h"
3
4#ifndef GAMESTATE_H
5#define GAMESTATE_H
6
7class GameState : public State {
8 public:
9 State* operator() (SDL_Renderer* renderer);
10};
11
12#endif \ No newline at end of file