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-rw-r--r--gamestate.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/gamestate.h b/gamestate.h index d1b90ad..28b85c0 100644 --- a/gamestate.h +++ b/gamestate.h
@@ -29,6 +29,7 @@ class GameState : public State {
29 int playerx, playery; 29 int playerx, playery;
30 Level level; 30 Level level;
31 bool doneMaking; 31 bool doneMaking;
32 int gens;
32 }; 33 };
33 34
34 class Board 35 class Board
@@ -37,7 +38,6 @@ class GameState : public State {
37 bool blocks[WIDTH][HEIGHT]; 38 bool blocks[WIDTH][HEIGHT];
38 void incrementIfNeighbor(int x, int y, bool temp[WIDTH][HEIGHT], int* tick); 39 void incrementIfNeighbor(int x, int y, bool temp[WIDTH][HEIGHT], int* tick);
39 GameState::Info* info; 40 GameState::Info* info;
40 int gens;
41 41
42 public: 42 public:
43 Board(); 43 Board();
@@ -51,7 +51,7 @@ class GameState : public State {
51 Uint32 player_color; 51 Uint32 player_color;
52 Uint32 event_color; 52 Uint32 event_color;
53 bool newGame; 53 bool newGame;
54 Info info; 54 Info* info;
55 Board board; 55 Board board;
56 void move(int x, int y); 56 void move(int x, int y);
57}; 57};