diff options
Diffstat (limited to 'gamestate.h')
| -rw-r--r-- | gamestate.h | 5 |
1 files changed, 5 insertions, 0 deletions
| diff --git a/gamestate.h b/gamestate.h index f906bf6..36de42e 100644 --- a/gamestate.h +++ b/gamestate.h | |||
| @@ -6,9 +6,14 @@ class GameState : public State { | |||
| 6 | bool blocks[WIDTH][HEIGHT]; | 6 | bool blocks[WIDTH][HEIGHT]; |
| 7 | Uint32 on; | 7 | Uint32 on; |
| 8 | Uint32 off; | 8 | Uint32 off; |
| 9 | Uint32 player_color; | ||
| 10 | int playerx, playery; | ||
| 11 | void move(int x, int y); | ||
| 12 | void wrap(int* x, int* y); | ||
| 9 | 13 | ||
| 10 | public: | 14 | public: |
| 11 | GameState(SDL_PixelFormat* fmt); | 15 | GameState(SDL_PixelFormat* fmt); |
| 16 | void input(SDLKey key); | ||
| 12 | void render(SDL_Surface* screen); | 17 | void render(SDL_Surface* screen); |
| 13 | }; | 18 | }; |
| 14 | 19 | ||
