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authorStarla Insigna <starla4444@gmail.com>2013-08-27 11:39:37 -0400
committerStarla Insigna <starla4444@gmail.com>2013-08-27 11:39:37 -0400
commitffd335aca284c286030e2b26f1a02a0441748f46 (patch)
treebcc1c241621fe159ae7ef178122fb41c5f23eb00 /hsglobal.h
parentd47da18958b5214def5127e201f60668c566d9bb (diff)
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Started rewriting game from scratch with SDL2
Only the title screen is currently implemented
Diffstat (limited to 'hsglobal.h')
-rw-r--r--hsglobal.h18
1 files changed, 0 insertions, 18 deletions
diff --git a/hsglobal.h b/hsglobal.h deleted file mode 100644 index 5b92b0e..0000000 --- a/hsglobal.h +++ /dev/null
@@ -1,18 +0,0 @@
1#ifndef HSGLOBAL_H
2#define HSGLOBAL_H
3
4class GlobalHighscoreListState : public State {
5 public:
6 GlobalHighscoreListState();
7 void input(SDL_keysym key);
8 void render(SDL_Surface* screen);
9
10 private:
11 static int LoadHighscoreList(void* pParam);
12
13 SDL_Surface* list;
14 SDL_Surface* options;
15 SDL_Surface* pointer;
16};
17
18#endif