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| author | Starla Insigna <starla4444@gmail.com> | 2013-08-27 11:39:37 -0400 |
|---|---|---|
| committer | Starla Insigna <starla4444@gmail.com> | 2013-08-27 11:39:37 -0400 |
| commit | ffd335aca284c286030e2b26f1a02a0441748f46 (patch) | |
| tree | bcc1c241621fe159ae7ef178122fb41c5f23eb00 /hsglobal.cpp | |
| parent | d47da18958b5214def5127e201f60668c566d9bb (diff) | |
| download | mazeoflife-ffd335aca284c286030e2b26f1a02a0441748f46.tar.gz mazeoflife-ffd335aca284c286030e2b26f1a02a0441748f46.tar.bz2 mazeoflife-ffd335aca284c286030e2b26f1a02a0441748f46.zip | |
Started rewriting game from scratch with SDL2
Only the title screen is currently implemented
Diffstat (limited to 'hsglobal.cpp')
| -rw-r--r-- | hsglobal.cpp | 63 |
1 files changed, 0 insertions, 63 deletions
| diff --git a/hsglobal.cpp b/hsglobal.cpp deleted file mode 100644 index 3076403..0000000 --- a/hsglobal.cpp +++ /dev/null | |||
| @@ -1,63 +0,0 @@ | |||
| 1 | #include "includes.h" | ||
| 2 | |||
| 3 | GlobalHighscoreListState::GlobalHighscoreListState() | ||
| 4 | { | ||
| 5 | options = SDL_LoadBMP("resources/hlo_rtm.bmp"); | ||
| 6 | pointer = SDL_LoadBMP("resources/pointer.bmp"); | ||
| 7 | |||
| 8 | list = SDL_CreateRGBSurface(SDL_SWSURFACE || SDL_SRCCOLORKEY, 480, 480, 32, 0,0,0,0); | ||
| 9 | Uint32 bgColor = SDL_MapRGB(list->format, 255, 255, 255); | ||
| 10 | SDL_FillRect(list, NULL, bgColor); | ||
| 11 | SDL_SetColorKey(list, SDL_SRCCOLORKEY, bgColor); | ||
| 12 | TTF_Font* dataFont = loadFont(25); | ||
| 13 | SDL_Color fontColor = {0, 0, 0, 0}; | ||
| 14 | SDL_Surface* text = TTF_RenderText_Blended(dataFont, "Fetching highscores....", fontColor); | ||
| 15 | SDL_Rect aSpace = {240-(text->w/2), 240-(text->h/2), text->w, text->h}; | ||
| 16 | SDL_BlitSurface(text, NULL, list, &aSpace); | ||
| 17 | |||
| 18 | SDL_Surface* title = TTF_RenderText_Blended(loadFont(40), "Highscore List", fontColor); | ||
| 19 | SDL_Rect tSpace = {240-(title->w/2), 0, title->w, title->h}; | ||
| 20 | SDL_BlitSurface(title, NULL, list, &tSpace); | ||
| 21 | |||
| 22 | SDL_Rect oSpace = {0, 440, options->w, options->h}; | ||
| 23 | SDL_BlitSurface(options, NULL, list, &oSpace); | ||
| 24 | |||
| 25 | SDL_CreateThread(&LoadHighscoreList, this); | ||
| 26 | } | ||
| 27 | |||
| 28 | int GlobalHighscoreListState::LoadHighscoreList(void* pParam) | ||
| 29 | { | ||
| 30 | GlobalHighscoreList* lhl = new GlobalHighscoreList(); | ||
| 31 | ((GlobalHighscoreListState*)pParam)->list = lhl->render(); | ||
| 32 | |||
| 33 | SDL_Color fontColor = {0, 0, 0, 0}; | ||
| 34 | SDL_Surface* title = TTF_RenderText_Blended(loadFont(40), "Highscore List", fontColor); | ||
| 35 | SDL_Rect tSpace = {240-(title->w/2), 0, title->w, title->h}; | ||
| 36 | SDL_BlitSurface(title, NULL, ((GlobalHighscoreListState*)pParam)->list, &tSpace); | ||
| 37 | |||
| 38 | SDL_Rect oSpace = {0, 440, ((GlobalHighscoreListState*)pParam)->options->w, ((GlobalHighscoreListState*)pParam)->options->h}; | ||
| 39 | SDL_BlitSurface(((GlobalHighscoreListState*)pParam)->options, NULL, ((GlobalHighscoreListState*)pParam)->list, &oSpace); | ||
| 40 | } | ||
| 41 | |||
| 42 | void GlobalHighscoreListState::input(SDL_keysym key) | ||
| 43 | { | ||
| 44 | if (key.sym == SDLK_RETURN) | ||
| 45 | { | ||
| 46 | changeState(new ChooseHighscoreListState()); | ||
| 47 | } | ||
| 48 | } | ||
| 49 | |||
| 50 | void GlobalHighscoreListState::render(SDL_Surface* screen) | ||
| 51 | { | ||
| 52 | SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 255, 255, 255)); | ||
| 53 | |||
| 54 | SDL_BlitSurface(list, NULL, screen, NULL); | ||
| 55 | |||
| 56 | SDL_Rect pSpace; | ||
| 57 | pSpace.x = 137; | ||
| 58 | pSpace.y = 449; | ||
| 59 | pSpace.w = pointer->w; | ||
| 60 | pSpace.h = pointer->h; | ||
| 61 | |||
| 62 | SDL_BlitSurface(pointer, NULL, screen, &pSpace); | ||
| 63 | } | ||
