summary refs log tree commit diff stats
path: root/ManifoldGardenArchipelago.csproj
blob: cc427c916659418df358af001414fe9de1215a9f (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <TargetFramework>net46</TargetFramework>
    <AssemblyName>ManifoldGardenArchipelago</AssemblyName>
    <Product>Manifold Garden Archipelago</Product>
    <Version>1.0.0</Version>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
    <LangVersion>latest</LangVersion>
    <RestoreAdditionalProjectSources>
      https://api.nuget.org/v3/index.json;
      https://nuget.bepinex.dev/v3/index.json;
      https://nuget.samboy.dev/v3/index.json
    </RestoreAdditionalProjectSources>
    <RootNamespace>ManifoldGardenArchipelago</RootNamespace>
    <Description>Archipelago randomizer plugin for Manifold Garden</Description>
    <Title>Manifold Garden Archipelago</Title>
    <PackageId>com.fourisland.manifold-garden-archipelago</PackageId>
    <Authors>hatkirby</Authors>
  </PropertyGroup>

  <ItemGroup>
    <PackageReference Include="Archipelago.MultiClient.Net" Version="6.5.0" />
    <PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
    <PackageReference Include="BepInEx.Core" Version="5.*" />
    <PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
    <PackageReference Include="UnityEngine.Modules" Version="2019.3.15" IncludeAssets="compile" />
    <PackageReference Include="YamlDotNet" Version="13.7.1" />
  </ItemGroup>
  
  <ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
    <PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
  </ItemGroup>
  
  <ItemGroup>
    <Reference Include="Assembly-CSharp">
      <HintPath>D:\SteamLibrary\steamapps\common\Manifold Garden\ManifoldGarden_Data\Managed\Assembly-CSharp.dll</HintPath>
    </Reference>
    <Reference Include="Unity.TextMeshPro">
      <HintPath>D:\SteamLibrary\steamapps\common\Manifold Garden\ManifoldGarden_Data\Managed\Unity.TextMeshPro.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.UI">
      <HintPath>D:\SteamLibrary\steamapps\common\Manifold Garden\ManifoldGarden_Data\Managed\UnityEngine.UI.dll</HintPath>
    </Reference>
  </ItemGroup>
  
  <ItemGroup>
    <None Update="game_data.yaml">
      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
    </None>
  </ItemGroup>
</Project>