diff options
Diffstat (limited to 'database.cpp')
-rw-r--r-- | database.cpp | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/database.cpp b/database.cpp new file mode 100644 index 0000000..f8b5016 --- /dev/null +++ b/database.cpp | |||
@@ -0,0 +1,122 @@ | |||
1 | #include "database.h" | ||
2 | #include <sqlite3.h> | ||
3 | #include <stdexcept> | ||
4 | |||
5 | database::database(std::string path) | ||
6 | { | ||
7 | if (sqlite3_open_v2( | ||
8 | path.c_str(), | ||
9 | &ppdb_, | ||
10 | SQLITE_OPEN_READONLY, | ||
11 | NULL) != SQLITE_OK) | ||
12 | { | ||
13 | // We still have to free the resources allocated. In the event that | ||
14 | // allocation failed, ppdb will be null and sqlite3_close_v2 will just | ||
15 | // ignore it. | ||
16 | std::string errmsg(sqlite3_errmsg(ppdb_)); | ||
17 | sqlite3_close_v2(ppdb_); | ||
18 | |||
19 | throw std::logic_error(errmsg); | ||
20 | } | ||
21 | } | ||
22 | |||
23 | database::database(database&& other) : database() | ||
24 | { | ||
25 | swap(*this, other); | ||
26 | } | ||
27 | |||
28 | database& database::operator=(database&& other) | ||
29 | { | ||
30 | swap(*this, other); | ||
31 | |||
32 | return *this; | ||
33 | } | ||
34 | |||
35 | void swap(database& first, database& second) | ||
36 | { | ||
37 | std::swap(first.ppdb_, second.ppdb_); | ||
38 | } | ||
39 | |||
40 | database::~database() | ||
41 | { | ||
42 | sqlite3_close_v2(ppdb_); | ||
43 | } | ||
44 | |||
45 | achievement database::getRandomAchievement() const | ||
46 | { | ||
47 | std::string queryString = "SELECT achievements.achievement_id, achievements.game_id, achievements.title, games.moon_image FROM achievements INNER JOIN games ON games.game_id = achievements.game_id ORDER BY RANDOM() LIMIT 1"; | ||
48 | |||
49 | sqlite3_stmt* ppstmt; | ||
50 | if (sqlite3_prepare_v2( | ||
51 | ppdb_, | ||
52 | queryString.c_str(), | ||
53 | queryString.length(), | ||
54 | &ppstmt, | ||
55 | NULL) != SQLITE_OK) | ||
56 | { | ||
57 | std::string errorMsg = sqlite3_errmsg(ppdb_); | ||
58 | sqlite3_finalize(ppstmt); | ||
59 | |||
60 | throw std::logic_error(errorMsg); | ||
61 | } | ||
62 | |||
63 | if (sqlite3_step(ppstmt) != SQLITE_ROW) | ||
64 | { | ||
65 | std::string errorMsg = sqlite3_errmsg(ppdb_); | ||
66 | sqlite3_finalize(ppstmt); | ||
67 | |||
68 | throw std::logic_error(errorMsg); | ||
69 | } | ||
70 | |||
71 | achievement result; | ||
72 | |||
73 | result.achievementId = sqlite3_column_int(ppstmt, 0); | ||
74 | result.gameId = sqlite3_column_int(ppstmt, 1); | ||
75 | result.title = reinterpret_cast<const char*>(sqlite3_column_text(ppstmt, 2)); | ||
76 | result.moonImage = reinterpret_cast<const char*>(sqlite3_column_text(ppstmt, 3)); | ||
77 | |||
78 | sqlite3_finalize(ppstmt); | ||
79 | |||
80 | return result; | ||
81 | } | ||
82 | |||
83 | std::string database::getRandomImageForGame(int gameId) const | ||
84 | { | ||
85 | std::string queryString = "SELECT filename FROM images WHERE game_id = ? ORDER BY RANDOM() LIMIT 1"; | ||
86 | |||
87 | sqlite3_stmt* ppstmt; | ||
88 | if (sqlite3_prepare_v2( | ||
89 | ppdb_, | ||
90 | queryString.c_str(), | ||
91 | queryString.length(), | ||
92 | &ppstmt, | ||
93 | NULL) != SQLITE_OK) | ||
94 | { | ||
95 | std::string errorMsg = sqlite3_errmsg(ppdb_); | ||
96 | sqlite3_finalize(ppstmt); | ||
97 | |||
98 | throw std::logic_error(errorMsg); | ||
99 | } | ||
100 | |||
101 | if (sqlite3_bind_int(ppstmt, 1, gameId) != SQLITE_OK) | ||
102 | { | ||
103 | std::string errorMsg = sqlite3_errmsg(ppdb_); | ||
104 | sqlite3_finalize(ppstmt); | ||
105 | |||
106 | throw std::logic_error(errorMsg); | ||
107 | } | ||
108 | |||
109 | if (sqlite3_step(ppstmt) != SQLITE_ROW) | ||
110 | { | ||
111 | std::string errorMsg = sqlite3_errmsg(ppdb_); | ||
112 | sqlite3_finalize(ppstmt); | ||
113 | |||
114 | throw std::logic_error(errorMsg); | ||
115 | } | ||
116 | |||
117 | std::string result = reinterpret_cast<const char*>(sqlite3_column_text(ppstmt, 0)); | ||
118 | |||
119 | sqlite3_finalize(ppstmt); | ||
120 | |||
121 | return result; | ||
122 | } | ||