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path: root/tools/validator/validator.cpp
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#include "validator.h"

#include <iostream>

#include "proto/human.pb.h"
#include "structs.h"
#include "util/identifiers.h"

namespace com::fourisland::lingo2_archipelago {
namespace {

void ValidateMap(const std::string& map_name, const MapInfo& map_info) {
  for (const auto& [node_path, node_info] : map_info.game_nodes) {
    if (node_info.uses > 1) {
      std::cout << "Map " << map_name << " node " << node_path
                << " is used in multiple places." << std::endl;
    } else if (node_info.uses == 0) {
      std::cout << "Map " << map_name << " node " << node_path
                << " is not used." << std::endl;
    }

    if (!node_info.defined) {
      std::cout << "Map " << map_name << " node " << node_path
                << " is not defined in the game file." << std::endl;
    }
  }
}

void ValidateRoom(const RoomIdentifier& room_identifier,
                  const RoomInfo& room_info) {
  if (room_info.definitions.empty()) {
    std::cout << "Room " << room_identifier.ShortDebugString()
              << " has no definition, but was referenced:" << std::endl;

    for (const DoorIdentifier& door_identifier :
         room_info.doors_referenced_by) {
      std::cout << "    DOOR " << door_identifier.ShortDebugString()
                << std::endl;
    }

    for (const PanelIdentifier& panel_identifier :
         room_info.panels_referenced_by) {
      std::cout << "    PANEL " << panel_identifier.ShortDebugString()
                << std::endl;
    }

    for (const HumanConnection& connection :
         room_info.connections_referenced_by) {
      std::cout << "    CONNECTION " << connection.ShortDebugString()
                << std::endl;
    }
  } else if (room_info.definitions.size() > 1) {
    std::cout << "Room " << room_identifier.ShortDebugString()
              << " was defined multiple times." << std::endl;
  }
}

void ValidateDoor(const DoorIdentifier& door_identifier,
                  const DoorInfo& door_info) {
  if (door_info.definitions.empty()) {
    std::cout << "Door " << door_identifier.ShortDebugString()
              << " has no definition, but was referenced:" << std::endl;

    for (const DoorIdentifier& other_door_identifier :
         door_info.doors_referenced_by) {
      std::cout << "    DOOR " << other_door_identifier.ShortDebugString()
                << std::endl;
    }

    for (const PanelIdentifier& panel_identifier :
         door_info.panels_referenced_by) {
      std::cout << "    PANEL " << panel_identifier.ShortDebugString()
                << std::endl;
    }

    for (const PaintingIdentifier& painting_identifier :
         door_info.paintings_referenced_by) {
      std::cout << "    PAINTING " << painting_identifier.ShortDebugString()
                << std::endl;
    }

    for (const PortIdentifier& port_identifier :
         door_info.ports_referenced_by) {
      std::cout << "    PORT " << port_identifier.ShortDebugString()
                << std::endl;
    }

    for (const HumanConnection& connection :
         door_info.connections_referenced_by) {
      std::cout << "    CONNECTION " << connection.ShortDebugString()
                << std::endl;
    }
  } else if (door_info.definitions.size() > 1) {
    std::cout << "Door " << door_identifier.ShortDebugString()
              << " was defined multiple times." << std::endl;
  }

  if (door_info.malformed_identifiers.HasAny()) {
    std::cout << "Door " << door_identifier.ShortDebugString()
              << " has malformed identifiers:" << std::endl;

    for (const PaintingIdentifier& painting_identifier :
         door_info.malformed_identifiers.paintings) {
      std::cout << "    PAINTING " << painting_identifier.ShortDebugString()
                << std::endl;
    }

    for (const PanelIdentifier& panel_identifier :
         door_info.malformed_identifiers.panels) {
      std::cout << "    PANEL " << panel_identifier.ShortDebugString()
                << std::endl;
    }

    for (const KeyholderIdentifier& keyholder_identifier :
         door_info.malformed_identifiers.keyholders) {
      std::cout << "    KEYHOLDER " << keyholder_identifier.ShortDebugString()
                << std::endl;
    }
  }
}

void ValidatePort(const PortIdentifier& port_identifier,
                  const PortInfo& port_info) {
  if (port_info.definitions.empty()) {
    std::cout << "Port " << port_identifier.ShortDebugString()
              << " has no definition, but was referenced:" << std::endl;

    for (const HumanConnection& connection :
         port_info.connections_referenced_by) {
      std::cout << "    CONNECTION " << connection.ShortDebugString()
                << std::endl;
    }
  } else if (port_info.definitions.size() > 1) {
    std::cout << "Port " << port_identifier.ShortDebugString()
              << " was defined multiple times." << std::endl;
  }
}

void ValidatePainting(const PaintingIdentifier& painting_identifier,
                      const PaintingInfo& painting_info) {
  if (painting_info.definitions.empty()) {
    std::cout << "Painting " << painting_identifier.ShortDebugString()
              << " has no definition, but was referenced:" << std::endl;

    for (const DoorIdentifier& door_identifier :
         painting_info.doors_referenced_by) {
      std::cout << "    DOOR " << door_identifier.ShortDebugString()
                << std::endl;
    }

    for (const HumanConnection& connection :
         painting_info.connections_referenced_by) {
      std::cout << "    CONNECTION " << connection.ShortDebugString()
                << std::endl;
    }
  } else if (painting_info.definitions.size() > 1) {
    std::cout << "Painting " << painting_identifier.ShortDebugString()
              << " was defined multiple times." << std::endl;
  }
}

void ValidatePanel(const PanelIdentifier& panel_identifier,
                   const PanelInfo& panel_info) {
  if (panel_info.definitions.empty()) {
    std::cout << "Panel " << panel_identifier.ShortDebugString()
              << " has no definition, but was referenced:" << std::endl;

    for (const DoorIdentifier& door_identifier :
         panel_info.doors_referenced_by) {
      std::cout << "    DOOR " << door_identifier.ShortDebugString()
                << std::endl;
    }

    for (const HumanConnection& connection :
         panel_info.connections_referenced_by) {
      std::cout << "    CONNECTION " << connection.ShortDebugString()
                << std::endl;
    }
  } else if (panel_info.definitions.size() > 1) {
    std::cout << "Panel " << panel_identifier.ShortDebugString()
              << " was defined multiple times." << std::endl;
  }

  for (const auto& [answer, proxy_info] : panel_info.proxies) {
    if (proxy_info.definitions.empty()) {
      std::cout << "Panel " << panel_identifier.ShortDebugString()
                << " with answer \"" << answer
                << "\" has no definition, but was referenced:" << std::endl;

      for (const DoorIdentifier& door_identifier :
           proxy_info.doors_referenced_by) {
        std::cout << "    DOOR " << door_identifier.ShortDebugString()
                  << std::endl;
      }

      for (const HumanConnection& connection :
           proxy_info.connections_referenced_by) {
        std::cout << "    CONNECTION " << connection.ShortDebugString()
                  << std::endl;
      }
    } else if (proxy_info.definitions.size() > 1) {
      std::cout << "Panel " << panel_identifier.ShortDebugString()
                << " with answer \"" << answer
                << "\" was defined multiple times." << std::endl;
    }
  }
}

void ValidateKeyholder(const KeyholderIdentifier& keyholder_identifier,
                       const KeyholderInfo& keyholder_info) {
  if (keyholder_info.definitions.empty()) {
    std::cout << "Keyholder " << keyholder_identifier.ShortDebugString()
              << " has no definition, but was referenced:" << std::endl;

    for (const DoorIdentifier& door_identifier :
         keyholder_info.doors_referenced_by) {
      std::cout << "    DOOR " << door_identifier.ShortDebugString()
                << std::endl;
    }
  } else if (keyholder_info.definitions.size() > 1) {
    std::cout << "Keyholder " << keyholder_identifier.ShortDebugString()
              << " was defined multiple times." << std::endl;
  }
}

void ValidateLetter(const LetterIdentifier& letter_identifier,
                    const LetterInfo& letter_info) {
  std::string letter_name = std::string(1, std::get<0>(letter_identifier)) +
                            (std::get<1>(letter_identifier) ? "2" : "1");

  if (letter_info.defined_in.size() > 1) {
    std::cout << "Letter " << letter_name
              << " was defined in multiple places:" << std::endl;

    for (const RoomIdentifier& room_identifier : letter_info.defined_in) {
      std::cout << "    " << room_identifier.ShortDebugString() << std::endl;
    }
  }
}

void ValidateEnding(const std::string& ending_name,
                    const EndingInfo& ending_info) {
  if (ending_info.defined_in.size() > 1) {
    std::cout << "Ending " << ending_name
              << " was defined in multiple places:" << std::endl;

    for (const RoomIdentifier& room_identifier : ending_info.defined_in) {
      std::cout << "    " << room_identifier.ShortDebugString() << std::endl;
    }
  }
}

}  // namespace

void ValidateCollectedInfo(const CollectedInfo& info) {
  for (const auto& [map_name, map_info] : info.maps) {
    ValidateMap(map_name, map_info);
  }
  for (const auto& [room_identifier, room_info] : info.rooms) {
    ValidateRoom(room_identifier, room_info);
  }
  for (const auto& [door_identifier, door_info] : info.doors) {
    ValidateDoor(door_identifier, door_info);
  }
  for (const auto& [port_identifier, port_info] : info.ports) {
    ValidatePort(port_identifier, port_info);
  }
  for (const auto& [painting_identifier, painting_info] : info.paintings) {
    ValidatePainting(painting_identifier, painting_info);
  }
  for (const auto& [panel_identifier, panel_info] : info.panels) {
    ValidatePanel(panel_identifier, panel_info);
  }
  for (const auto& [keyholder_identifier, keyholder_info] : info.keyholders) {
    ValidateKeyholder(keyholder_identifier, keyholder_info);
  }
  for (const auto& [letter_identifier, letter_info] : info.letters) {
    ValidateLetter(letter_identifier, letter_info);
  }
  for (const auto& [ending_name, ending_info] : info.endings) {
    ValidateEnding(ending_name, ending_info);
  }
}

}  // namespace com::fourisland::lingo2_archipelago